IGDA Announcements

Title:  IGDA Presents: Gregory Trefry - Author of Casual Games

  Date:  Thursday, March 19th,  2010
 
Time:  12:01 PM - 1:01 PM EST

Space is limited.
Reserve your Webinar seat now at:
https://www2.gotomeeting.com/register/120127939

Casual game mechanics allow game designers to engage with wide audiences from dedicated gamers to people who don't even think they play games.  But to engage such a wide range of players with varying skills and interests, game designers must pay special attention when crafting the core mechanics of their games.  In this webinar we will lay some ground rules for casual game design and then look at a number of games that successfully deploy game mechanics to engage the widest possible audience.  Finally we will look at how the ethos of casual game design can be applied to general interaction design to make everyday life and even work into casual game-like experiences.

 

News & Updates From Around IGDA

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IGDA Annual Meeting @ GDC - Watch Live!

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Jason Compton 2010/03/16 - 16:43 Wisconsin
Paul Sinnett 2010/03/16 - 04:12 London

New media permeates our daily lives, from mobile phones on the streets, to web browsing in the office and computer gaming in the living room.

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Bazil Akmal Bidin 2010/03/11 - 19:31 Malaysia

Dear Sir/Madam,

Invitation To Submit Students Application for GameINC (Internship Program) by MDeC

Multimedia Development Corporation (MDeC) is introducing an internship program titled GameINC.

The internship program is the brainchild of MSC Malaysia Creative Multimedia Industry-Academia Panel (Games Development & Programming) under MDeC, whereby the brightest undergraduate students in Malaysia will be handpicked to join a 14-week internship.

Students will undergo full cycle of game development process under the mentorship by industry experts and academicians.

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Bazil Akmal Bidin 2010/03/11 - 19:08 Malaysia

We started around 8.15pm, by 9pm we have the total attendance of 4 people. We have a first timer to IGDA meet, Hezri from HezMedia Interactive, Edy and Fairuz, who have been attending IGDA meets few times over the few years. It started as a small chat, as I informed them that I'm not expecting any bigger turn out as it was still in Chinese New Year mood for most of us.

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After introducing ourselves to one another, we went on to discuss, the topics on the agenda.

1. IGDA Malaysia Chapter plan and execution for year 2010.

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Bazil Akmal Bidin 2010/03/11 - 18:35 Malaysia

Aloha all,

Announcing the next IGDA meet.

Date: February 26th (Friday)
Time: 8pm onwards
Place: Starbucks KL Sentral

Agendas :

1. IGDA Malaysia Chapter plan and execution for year 2010.

2. Recap on IGDA Malaysia Game Jam 2010

3. More ways to connect to IGDA Malaysia Chapter and local game developers.

Bazil Akmal Bidin 2010/03/11 - 18:24 Malaysia


Friday night at MAC3, the IGDA Malaysia Game Jam begins....More...


...down in the decorated hallways...


..in this very room.

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Joshua Caulfield 2010/03/11 - 09:23

Dear Members,

 

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Joshua Caulfield 2010/03/11 - 09:20

Dear Members,

 

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Robert Green 2010/03/10 - 14:57 Twin Cities

This is a joint meeting of the Twin Cities XNA and IGDA Twin Cities groups. We've scheduled it just after GDC and MIX10 so all NDAs will be lifted. We're going to get you quickly up to speed on everything XNA, go in-depth on the top Xbox Indie Games and sales stats, and finish with all the new info from GCD and MIX10.

Please visit the Twin Cities XNA Site for directions, and RSVP Yes or Maybe to help us order the right amount of pizza.

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Alexander Marquez 2010/03/10 - 00:21 Austin

Disney Interactive/Junction Point Studios is currently looking for some talented folks to fill the following roles:

  • Lead Concept Artist
  • VFX Artist
  • Temporary Environment Artist
  • Programmer (Graphics)
  • Temporary QA Tester

If you're interested in joining the DIS Junction Point family, please submit your resume to DISJunctionPointRecruiting@disney.com

 

Lead Concept Artist

Primary Responsibilities:

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Alexander Marquez 2010/03/10 - 00:09 Austin

Edge of Reality is hiring for the following positions:

  • Systems Engineer
  • Art Lead
  • Lead Character Artist
  • Designer
  • Senior Produce
  • Flash UI Programmer
  • Flash UI Artist

Please send resume, cover letter and work samples to jobs@edgeofreality.com with the job title  in the subject line.

 

Systems Engineer

Requirements:

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Kain Shin 2010/03/08 - 01:44 Austin

Future Volunteers:

We officially need volunteers for an event in March during a SXSW party.  After that, we will be needing volunteers for our annual picnic

This is a great opportunity for anybody with good intentions to get started in knowing IGDA-Austin a little better from the inside.

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Nick Smolney 2010/03/06 - 19:55 New Jersey

Our next meeting is at the end of the month, a post-GDC social to help everyone relax! As always there will be drink specials.
Date: Tues., March. 30th
Time: 6:30-9:30pm
Place: Miles Square Bar in Hoboken

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