|IGDA Board of Directors Election - 2016|
The next election for the IGDA Board of Directors will begin on 18 January 2016 with new directors taking office on 1 April 2016.
Board members whose terms extend beyond April 2016 consist of the following individuals: Justin Berenbaum (2017), Jon Grande (2017), Anne Toole (2017), Dr. Farhad Javidi (2018), and Trent Oster (2018).
2016 IGDA Board of Directors Election Schedule:
All members eligible to vote will receive an email with voting instructions starting 18 January 2016. Please note: student members are not eligible to vote.
To request the nomination package, or if you have any questions, please contact Kate Edwards, Executive Director, at kate -AT- igda -DOT- org. If you believe you are a voting eligible member and did not receive ballot information to the primary email address on your IGDA account, please contact ops -AT- igda -DOT- org.
Candidate Information (in alphabetical order by last name)
I’ve had a range of experience, including working in AAA, as an indie game developer, and as a tertiary games educator at a world-leading design school in Auckland, NZ. Alongside industry pursuits, I’ve thoroughly enjoyed helping build large, supportive communities from scratch, from the German Nordrhein-Westfalen area to establishing the umbrella chapter of IGDA NZ earlier this year.
I’m running for the board because I believe I have the experience and knowledge to help facilitate connecting IGDA with emerging communities, their developers, and their students. With your support, I would love to work passionately towards the following goals:
In my years at IGDA we have seen Finland's game industry grow from a few small indie studios to almost 300. In Helsinki area alone we have over a hundred game studios and I’ve been proud to see our work at IGDA regularly bring those companies together to foster growth, success, and creativity. The booming success of the industry in Finland is an example of what we can achieve when we help bring talented and driven people together.
Now I’m ready to help replicate this success worldwide. I’ve seen amazing and innovative projects and people who deserve recognition in every corner of the map. These people and projects can achieve more success by being connected to potential partners around the world. IGDA can foster this cooperation like no other organization can. Though I’ve worked in the game industry for years, from indie mobile to AAA console productions, it has been through my work in fostering industry cooperation that made my mark on the industry. I’m ready to continue that work globally, and my years of proven, large-scale IGDA organizational experience makes me uniquely qualified to serve on the board.
The I in IGDA stands for international and it’s my mission to strengthen those international bonds and unite the chapters all over the world.
Vote for me and give me the opportunity to make that mission a reality!
Elected or Not, I still will continue to do my part in volunteering my time and having fun meeting new people and making those connections. As a Board Member these and more is what I will be bring to you all. I want to “GET IT DONE”.
My background and love had been in this, very industry. I consider it to be a family, and continue to have that family strong. Currently, I am the Chair for the IGDA Silicon Valley Chapter, an ongoing IGDA Member, IGDA Volunteer, and the IT consultant for the organization. I had worked with companies in the industry, such as Crystal Dynamics, Majesco Entertainment, and Seismic Studios within my professional career.
Prior to my time in games, I worked and volunteered for several non-profit and public institutions. Those experiences included serving as regional communications coordinator for the National Association of College and University Residence Halls (recruitment, outreach, and educational development for Montana, Idaho, and Alberta), working at the University of California – Los Angeles (program manager), and acting as assistant wellness director for the Associated Students of Montana State University in Bozeman (helping run operations and promotions for a safe ride home program and Red Cross blood drives).
Having been deeply involved with the IGDA for several years, I am intimately aware of both its strengths and weaknesses. I want the opportunity to apply my experience and insight at the board level to broaden the impact of our efforts as an organization and to plan for our future.
I dove into the IGDA ecosystem head first. Within a few months of discovering the organization, I joined as a member and volunteered more than 80 hours to pull together a project that wasn’t even certain to get traction outside of a small committee. Many years, thousands of hours, and several major projects later, and the IGDA has become so much more to me than the mission statement that originally drew me in. It’s an amazing group of diverse, talented, and passionate people, with the shared goal of making the industry a better place. I’ve seen it go through a lot churn, a lot of change, plenty of tough times, and also substantial growth. What keeps me passionate through it all? The incredible people I have had the honor to work alongside. More than anything, the IGDA is its people. I often say that discovering the game development community was like finding my people -- and the people of the IGDA are an integral part of that sense of belonging.
I’m asking for your vote so that I can have the opportunity to apply both my non-profit experience and institutional knowledge to serve our members to the best of my ability. My focus will be on collaboration, increased reach, and long term planning.
Regardless of whether you support me or another candidate, please vote and make your voice heard! Your participation is a key part of making the IGDA great.
Thank you for your consideration.
10/28/2016 » 10/30/2016
Sixty-two percent of developers indicate their job involves crunch time; nearly half of those work more than 60 hours per week during crunch. Read the press release.