The staff are responsible for executing on the vision and directives from the Board of Directors, and are the force behind the day-to-day operations of the IGDA.
|Kate Edwards is the Executive Director of the International Game Developers Association (IGDA), hired in December 2012. She is also the founder and principal consultant of Geogrify, a Seattle-based consultancy for content culturalization. Kate is a unique hybrid of a geographer/cartographer, writer and corporate strategist, all built upon a passion for the intersection of global cultures and media technologies. Formerly as Microsoft’s first Geopolitical Strategist in the Geopolitical Strategy team she created and managed, Kate was responsible for protecting against political and cultural content risks across all MS products and locales. In the Microsoft Studios, she implemented a "geopolitical quality” review process and was personally responsible for identifying potential issues in all 1st party games between 1995 and 2005. Since leaving Microsoft, she has provided guidance to Microsoft, Google, Amazon and many other companies on a wide range of geopolitical and cultural issues, and she continues to work on games such as the Dragon Age series, Modern Warfare 3, Star Wars: The Old Republic, Dance Central series, Mass Effect 3, Halo 4 and Ryse. Kate is also the founder and former chair of the IGDA’s Localization Special Interest Group, a former board member of the IGDA Seattle chapter, the co-founder/organizer of the Game Localization Summit at GDC, and is a regular columnist for MultiLingual Computing magazine. Kate can be reached via email@example.com.|
|Tristin Hightower is the Operations Manager for the IGDA, hired in March 2013. She was named Geek of the Year at the 2012 Philadelphia Geek Awards and is "kind of a big deal.” Tristin entered the industry in 2006 as a Web Producer for Comcast’s Casual Games portal. After leaving Comcast, she produced the 2009 GameX Industry Summit. More recently, she was a community manager for Burst Online Entertainment before accepting a position with the IGDA as Operations Manager in March 2013. No stranger to the IGDA, Tristin has been heavily involved in the organization as a member of the Women in Games SIG Steering Committee from 2008 to 2013 and the Philadelphia Chapter from 2009 to 2013. She has also participated in the coordination of five game jams since 2010. Tristin has led several initiatives to get more women involved in game development and technology in general. She is the co-founder of the Philadelphia chapter of Girl Geek Dinners and was a co-organizer of Philadelphia’s first women*-only hackathon, LadyHacks. Newly relocated to the Greater Denver area, Tristin looks forward to learning about the local gamedev and tech scenes. Tristin can be reached via firstname.lastname@example.org.|