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September 06, 2005
Meeting Announcement: Thursday, September 15th, 2005
Speaker: Brenda Brathwaite - Senior Designer, Cyberlore
Topic: Murder, Sex and Censorship (and Why You Should Care)
Location: 3rd floor of DeJohns Restaurant & Pub, 288 Lark Street, Albany, NY 12210
Date: September 15th, 6:00 PM (presentation starts at 6:30 PM)
Join us for our September meeting when Brenda Brathwaite, a Senior Designer from Cyberlore will be coming up to Albany to present on "Murder, Sex and Censorship (and Why You Should Care)".
Following is more detailed info on Brenda's presentation and her bio.
Murder, Sex and Censorship (and Why You Should Care)
In the last year, over a dozen bills targeting video games were put before state Assemblies and Senates throughout America. In other countries, video games were banned outright. Legislators seek to control their sale and their distribution while big box retailers indirectly influence their content. And all this before Hot Coffee. Now, we face irate politicians and the FTC... again.
What does this mean for us as game developers? What should we do? How will the legislation affect us? Who's calling the shots?
If you make or play video games, this meeting is a must for you. Find out:
* Who says The Sims is an 18+ violent video game
* Why sports games can't be sold to minors in Illinois
* What heroin has in common with Mario
* Why you only think you have creative control
As a 23-year veteran of the video games industry, Brenda Brathwaite is currently a senior designer at Cyberlore Studios. She has worked on 20 published titles including the award-winning Wizardry series of role playing games and the award-winning Jagged Alliance series of strategy role-playing games. Most recently, she was lead designer on Playboy: The Mansion for Cyberlore. Brenda was also a host of the "Sexuality in Games" Roundtable at the 2005 Game Developer's Conference, the founder and moderator of the IGDA Sexuality in Games mailing list, and the founder and chair of the IGDA Sex SIG. Brenda is also a member of the International Game Developers Association.
Posted by IanStead at September 6, 2005 03:09 PM
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