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May 11, 2007

Puzzle Quest: Co-development for the Handheld Market

Speaker: Colin Wilkinson, Senior Designer, 1st Playable Productions
Topic: Puzzle Quest: Co-development for the Handheld Market
Location: Brown's Brewing Company, 417 River Street, Troy, NY
Date: Tuesday, May 22, 6-9 PM



Puzzle Quest: Challenge of the Warlords
created quite a splash when it came out in March. The game is a fusion between the addictive game play of Bejewelled and RPG mechanics with experience gain, loot, magic and tons of monsters to slay. In short order it had received critical acclaim, two comics about it featured in Penny-Arcade, and became a top seller on Amazon.

Three versions of the game were developed. A PC Demo which was released in February and then a PSP and DS version. The DS version was a collaborative effort between several companies D3 Publisher, Infinite Interactive, Vicious Cycle, Engine Software, and Troy's own, 1st Playable Productions.

Colin Wilkinson, Senior Designer at 1st Playable was the producer for the game and worked with Infinite and D3P to bring the design to the DS system. Join us next week when he will give a talk going into the details of that process.

Colin's Bio:
During the past eight years Colin Wilkinson has shipped more than 16 titles for handheld, PC, mobile, and web platforms in genres ranging from classic platformers to children's titles to action adventure. Most recently he has focused on the Nintendo DS, where the touch screen and other features offer exciting new design opportunities and challenges. Most recently he led the development of the cross-genre hit Puzzle Quest: Challenge of the Warlords for the Nintendo DS. Puzzle Quest combines casual puzzle play with an epic RPG saga, and illustrates how handheld games are reaching new audiences while also appealing to the more classic audience.

Click here for directions to the meeting

Posted by IanStead at May 11, 2007 02:05 PM

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