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December 22, 2005
Social - San Jose, Mar 2006
Thanks to the IGDA, we'll be having an ARG SIG "Group Gathering" at the GDC (http://gdconf.com).
We hope to get a fair number of games developers and publishers coming along to talk about and find out more about ARG's.
Again, it will be an informal event, and it would be great to see some of you there sharing your ARG experiences. It should also be a good opportunity to meet up with some other members of the SIG if you already happen to be going to the GDC this year.
More details nearer the time.
Posted by AdamMartin at 09:28 PM | Comments (1)
December 21, 2005
ARGfest 2005 - free videos
If you missed ARGfest 2005, where several ARG developer teams gave talks on particular ARG's they'd been working on, you can download the videos of the event for free.
http://greylodge.org/gpc/?p=318
[courtesy of Greylodge]
Webpage:
http://greylodge.org/gpc/?p=318
BitTorrents:
DVD1 - http://www.greylodge.org/tracker/gettorrent.php?info_hash=50492bbcc109a012130bbe1edf5c3e73fc99b41d
and
DVD2 - http://www.greylodge.org/tracker/gettorrent.php?info_hash=4bf641d40722ea5cbd2e83760fff05245c80a5a2
CONTENTS
1) Perplex City by Mind Candy Ltd
with Michael Smith and Adrian Hon
2) The Art of the Heist by the PM team
with Mike Monello, Brian Cain, Brian Clark, Matt Fischvogt, Jim Gunshanan, Gabriel Georgeian, and Dave Szulborski
3) MetaCortechs by the PM team
with Steve Peters, Krystyn Wells, Brooke Thompson, and Sean Stacey
4) There is No Such Thing as an ARG
by special guest speaker
Jane McGonigal
5) Pictures from ARG Fest NYC 2005
featuring pictures submitted by the attendees
Posted by AdamMartin at 04:51 PM | Comments (0)
December 11, 2005
Social - London, Jan 2006
We'll be doing an informal social event in London in January, provisionally the 11th Jan, for anyone who wants to come and talk about ARG development or meet some current and past puppetmasters.
Suggestions/requests for venue welcome (preferably on the mailing list). If you're based in / around London, please come!
Posted by AdamMartin at 11:09 PM | Comments (1)
December 10, 2005
Welcome to the ARG SIG
Alternate Reality Games (ARGs), or Cross-Media Entertainment (CME), are where the game breaks out of being a dedicated application on your PC, and instead becomes a part of the world in which you live.
Since 2001, they have been breaking exciting new ground in online gaming, appearing to redefine some of the accepted rules of game development:
- virtual worlds where all the players are constantly altering the world by their actions
- characters that manifest in the real world, yet every nuance of interaction feeds back into the game
- deep stories that effortlessly suck-in the players and hold them rapt
- thousands of players at a time collaborating intensively, with no griefing
This SIG has been founded to bring together those already designing, building, and running ARGs, in order to share knowledge, experience, and ideas for the future. We hope to spark renewed debate and experimentation on the uses and pros of ARGs, and to help developers new to the genre to develop good products first-time round.
Posted by AdamMartin at 10:32 PM | Comments (1)


