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April 08, 2006
Steffen Walz
in my academic life, i am currently pursuing my ph.d. at the swiss federal institute of technology in zurich; i am putting together a theory / taxonomy of serious pervasive game design, whilst realizing prototypes from time to time. basically, i am looking at ways to take advantage of, or develop game design principles, and combine them with emerging mobile, sensor, interface, positioning, gesture recognition technologies for non-entertainment purposes (education, marketing, policy making). currently, and together with colleagues at the RWTH aachen university, i am designing a location based spell-casting game for cell phones as a permanent service in the city of regensburg in germany, see http://www.rex-regensburg.de/im-stadtraum/rexplorer/ (sorry, only german at the moment). we call this type of mechanic "cellcasting";-).Posted by AdamMartin at April 8, 2006 06:26 PM


