Game Audio Conference

The 1st Annual Game Audio Conference (GAC) debuts September 6-7, 2006 alongside the Austin Game Conference. The GAC, sponsored by Dolby Laboratories, is designed to offer advanced game audio sessions for working industry professionals and is geared toward proposing solutions to some of game audio's toughest problems.
Like the AGC, the GAC is affordably priced, with online registration for professionals just $395 and $350 for students until September 5th. To save an extra 20%, use the super-secret promo code “future400” when registering at www.GameAudioConference.com
The conference will include talks from leading industry professionals including an opening keynote address from Electronic Art’s Charles Deenen. Other speakers include: Clark Crawford (Project Audio Director, Midway Studios Austin), Heather Sowards (Media Producer, Sony Online Entertainment), Jeffrey Wesevich (Redstorm), Justin Drust (Redstorm), Alistair Hirst (CEO, Omni Interactive Audio), Peter Drescher (Sound Designer, Danger, Inc.), Tracy W. Bush (Audio Director, NCsoft), and Tom Hays (Director, Audio Services, Technicolor Interactive Services).
Scheduled Game Audio Conference Sessions:
- Pre-production for Game Audio
- Large Scale Dialog Management
- Multi-channel Audio
- Creating Audio for Mobile Games
- The Lone Wolf
- Music Design for Large Persistent Worlds
- Sound Source Acquisition and Library Maintenance
GAC advisory board consists of chairman Marc Schaefgen (Studio Audio Director, Midway Studios Austin), Randy Buck (Audio Director, Midway Studios Austin), Linda Law (Vice President, The Fatman), George Sanger (The Fatman), Scott Selfon (Senior Audio Specialist, Microsoft Game Technology Group), Lori Solomon (Game Marketing Manager, Dolby Laboratories), and Matt Tullis (Game Developer Support Engineer, Dolby Laboratories).
Registration to the GAC grants full access to:
- Technology Pavilion-- See the latest tools, technologies, products, and services from over 80 exhibitors.
- Recruiting Pavilion-- Converse with recruiters from 20 of the hottest companies in the industry including Sony, Microsoft, Intel, and Electronic Arts
- Dell ArtZONE-- Receive top training by representatives from Autodesk and Softimage who will be on-site at the Tech Pavilion to provide intermediate and advanced instruction on their exciting new product lines.
- Austin Game Conference-- Don’t miss the definitive conference for online and online game development. Headlining speeches by Michael Dell, Blizzard’s Rob Pardo, film producer Jon Landau, and author Vernor Vinge.
- Game Writers Conference-- Delve into the art and craft of game writing with fellow writers, developers, and publishers.
- Casual Games Conference-- Learn more about the design considerations and business principles required for developers to succeed in this rapidly-expanding game industry segment. Sponsored by Microsoft Casual Games.
- Official Conference Party-- Let loose a little after two long days of serious discussion. Sponsored by K2 Network.
Visit http://www.GameAudioConference.com to more details.
Posted by QuocTran on August 29, 2006 06:52 PM





