« July 2006 | September 2006 »

August 30, 2006

IGDA-Austin's Guitar Hero II Competition

That's right... II! Our very first meeting of the year will feature a beta copy of Guitar Hero II. (Special thanks goes out to Warren Spector and his friends at Harmonix for that.)

  • Place: Beerland (711 Red River. Austin, Texas. Not far from the convention center)
  • Time: Wednesday, September 6, 2006 (During the Austin Game Conference) starting at 7pm
  • Price: FREE

Registration will be at the door.

Beerland is a 21 and up establishment. You will not be able to enter without a valid ID.

Everyone who is reading this (and older than 20) is welcome to enter or just come by and have a beer while talking shop with fellow professional game developers, including out of town visitors for the Austin Game Conference.

Posted by QuocTran at 06:35 PM

August 29, 2006

Game Audio Conference

The 1st Annual Game Audio Conference (GAC) debuts September 6-7, 2006 alongside the Austin Game Conference. The GAC, sponsored by Dolby Laboratories, is designed to offer advanced game audio sessions for working industry professionals and is geared toward proposing solutions to some of game audio's toughest problems.

Like the AGC, the GAC is affordably priced, with online registration for professionals just $395 and $350 for students until September 5th. To save an extra 20%, use the super-secret promo code “future400” when registering at www.GameAudioConference.com

Continue reading "Game Audio Conference"

Posted by QuocTran at 06:52 PM

August 23, 2006

Austin Game Conference Coming Up in Less Than 3 Weeks


For its 2006 conference September 6-8, the Austin Game Conference will dish up world-class headliners, speakers, and exhibitors.

The AGC will bring together 2,400 industry professionals from more than 20 countries for three days of sessions, panels, and roundtables on the topics most affecting the game industry today.

Continue reading "Austin Game Conference Coming Up in Less Than 3 Weeks"

Posted by KainShin at 06:43 PM

August 21, 2006

Contract Animator opening at Retro Studios

retro.jpg

Retro Studios has a position open in Austin for a contract Level 2 or 3 animator.

Continue reading "Contract Animator opening at Retro Studios"

Posted by at 12:43 PM

August 16, 2006

Game Writers Conference

After last year's standing room only conference, the Game Writers Conference is back September 6-7 in Austin, running concurrently with the first two days of the Austin Game Conference. The GWC will bring together writers, developers, and publishers from around the world to discuss the art of gamewriting.

Go to http://www.GameWritersConference.com for details or http://www.GameWritersConference.com/register to register and save $100 off the onsite registration price.

Continue reading "Game Writers Conference"

Posted by KainShin at 08:01 PM

August 12, 2006

Senior Programmer Opening at Spacetime Studios

Spacetime Studios has an opening for a senior programmer in Austin.

Continue reading "Senior Programmer Opening at Spacetime Studios"

Posted by KainShin at 07:50 AM

Senior Designer Opening at Spacetime Studios

Spacetime Studios has an opening for a senior game designer in Austin.

Continue reading "Senior Designer Opening at Spacetime Studios"

Posted by KainShin at 07:42 AM

Artist Openings at Spacetime Studios

Spacetime Studios has the following artist positions open in Austin:

  • Technical Artist
  • Lead Animator
  • Lead Character Artist

Continue reading "Artist Openings at Spacetime Studios"

Posted by KainShin at 07:22 AM

August 10, 2006

Amaze Seeks a Gameplay Programmer

Amaze Entertainment Austin is seeking a gameplay programmer for a high visibility Nintendo DS game production. The ideal candidate has two-plus years of experience working as a programmer on at least one previously shipped console or handheld title as well as a good understanding of both game development and object-oriented programming. Experience with the PSX, N64, or GBA is a strong plus. The is a contract position for 10 months and could lead to a full-time position with the company.

Continue reading "Amaze Seeks a Gameplay Programmer"

Posted by KainShin at 11:17 AM

August 08, 2006

Animation Farm seeks a Technical Artist and Senior Animator

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The Animation Farm currently has two immediate openings for one technical artist and one senior animator.

Continue reading "Animation Farm seeks a Technical Artist and Senior Animator"

Posted by KainShin at 01:17 PM

August 01, 2006

Gamasutra covers the Texas Independent Games Festival

Gamasutra has a nice summary of the major events and themes taking place during the recent Texas Independent Games Festival. Read more about it on Gamasutra.

Posted by QuocTran at 12:06 PM