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Online Alchemy seeks 3D Graphics Programmer

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Online Alchemy is looking for an experienced graphics programmer.

This could be either a full or part-time contract (including tele-commute) that becomes a full-time employee position (with benefits) for the right candidate.

Responsibilities

  • Work in a dynamic, collaborative startup environment to aid in the development of our next-generation PC-based MMOG (not a "men in tights" game)
  • Lead efforts on or contribute to cutting edge graphical engine implementation, including renderer, shaders, tools, and scripting
  • Work with a small diverse team, communicating and collaborating well with others in diverse disciplines

Requirements:

  • Minimum of 3-5 years industrial experience working in C++/C# (entry-level candidates will NOT be considered for this position)
  • Significant experience in 3D graphics programming using existing renderers (Gamebryo, Ogre, Axiom, etc)
  • Experience with shader programming using HLSL or CG
  • Excellent math skills (matrix, quaternion, and vector math)
  • Ability to work well in a startup environment with a dynamic team: lots of opportunity, lots of change
  • Desire to innovate quickly and develop ground-breaking products from concept to deployment

Preferred Experience (the more the better!)

  • Shipped at least one commercial title, preferably in games
  • Tool development, using .Net, MFC, Max Script, etc
  • Leadership and managing technical teams

Please send your resume and references in plain-text, Word, or PDF format to jobs(at)onlinealchemy.com.

Online Alchemy is an equal opportunity employer. We are creating a diverse team that values integrity, communication, flexibility, and responsibility. Women and other under-represented minorities are especially encouraged to apply.

Posted by QuocTran on November 8, 2006 09:38 AM