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May 29, 2007

Bioware Seeks Database Administrator

BioWare Austin seeks candidates for a Database Administrator role in our new Austin, Texas studio for BioWare's first Massively Multiplayer Online game.

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Posted by MarkRichards at 04:08 PM

May 22, 2007

Red Fly is Seeking Artists

Red Fly Studio is seeking full time artists for the following positions on a 3D action game on the Wii:

  • Senior Environment Artist
  • Environment Artist

Continue reading "Red Fly is Seeking Artists"

Posted by KainShin at 09:47 PM

May 18, 2007

FILLED: Bioware Seeks Writer

** Position Filled **

BioWare Austin is seeking for immediate hire writers to help development on new ground-breaking role-playing games.

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Posted by QuocTran at 06:11 PM

Bioware Seeks Senior Database Programmer

BioWare Austin is seeking a qualified senior database programmer for our platform group to help make and maintain MMO platform systems. Platform systems include ecommerce, subscriptions, business intelligence, global game systems (like chat or event logging), metrics, customer service tools, and other game systems global to the game service.

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Posted by QuocTran at 05:38 PM

May 17, 2007

Midway Studios Austin needs Gameplay & AI Programmers, Artists for Blacksite: Area 51 team





Message from Harvey Smith (Creative Director, Midway):

The Blacksite: Area 51 team at Midway Studios Austin is looking for strong Gameplay Programmers and AI Programmers, as well as Concept and Character Artists.

Continue reading "Midway Studios Austin needs Gameplay & AI Programmers, Artists for Blacksite: Area 51 team"

Posted by QuocTran at 01:54 PM

May 11, 2007

Aspyr seeks Mid and Senior level PC & Console Game Programmers

aspyrlogo.jpg

Aspyr Studios is filling out new development teams for future PC and console game projects.  We are looking for candidates located in Austin, Texas (or willing to relocate) with strong programming backgrounds in game development. Candidates with experience in relevant programming fields (real time graphics, sound, networking) who do not have direct game industry experience will be considered.  Projects will involve original game development and porting commercial games between platforms (Windows, PS2, Xbox, 360, PS3, Wii).

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Posted by QuocTran at 05:32 PM

May 10, 2007

Dorkbot Geeks Out on Games this Thursday

This Thursday, May 10, 7PM, Dorkbot features an array of people doing strange things with electricity, including two video game topics:

  • Jason Asbahr of Roxor Games will discuss Indie Arcade Game Development
  • James Clarendon of Red Fly will present Tempest 2000, the trippiest game ever made.

Dorkbot is fun, free and strange. Come see for yourself. Details below.

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Posted by QuocTran at 10:26 AM

May 07, 2007

Scripters, Programmers, and Animators needed for Midway's Blacksite



Message from Harvey Smith (Creative Director, Midway):

The Blacksite team is looking for contractors to script in-game cinemas.

Our studio also needs a couple of animators and an AI or gameplay programmer.

Continue reading "Scripters, Programmers, and Animators needed for Midway's Blacksite"

Posted by KainShin at 11:22 AM

May 04, 2007

Total Immersion Seeks Experienced Game Software Engineers

Total Immersion Software is rapidly expanding and has recently opened a studio in Austin, Texas. We are looking for highly skilled software engineers to help build our next generation technology and product offerings.

We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets. Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!

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Posted by QuocTran at 11:14 PM

May 03, 2007

Recap: IGDA-Austin SXSW Party

By Bryon Lloyd

I don't usually tend to be biased, but the Dorkbot Party, sponsored by IGDA-Austin, Dorkbot, and Make Magazine, at SXSW was the place to be. I mean, come on, anyone can have alcohol, music and food. But we had alcohol, circuit bending techno and robots; it doesn't get any cooler than that.

Continue reading "Recap: IGDA-Austin SXSW Party"

Posted by KainShin at 09:19 AM

Sure, it's a cool job. But do games pay?

Annual survey finds that industry's median salary is $73,000

MSNBC's Games editor puts tries to put recent salary survey results into perspective by factoring in "crunch" and cost of living:

When I told my mother I was dating a guy who made video games, there was a long pause on the other end of the phone.

“Is that a good way to make a living?” she asked.

Read on to find out...

Posted by TaylorBrown at 07:51 AM