Bioware looking for contract Concept Artists

BioWare Corp. is looking to CONTRACT talented and creative Conceptual Artists to work on a game project that is in the early stages of development. Local candidates only. No relocation provided. The successful candidate will:
- Work closely with a talented team to provide artistic and aesthetic vision.
- Translate visual development and ideation into polished production-ready work.
- Set and maintain a standard of art by providing a wide variety of different and viable solutions.
- Provide research and conceptual development ideas independently.
- Have familiarity or experience with 3D programs and 2D vector-based art applications.
- Performs other related duties.
Qualifications:
Education and Experience:
Various degrees of education and experience will be considered provided the applicant's portfolio demonstrates the following requirements:
• A versatile and exceptional 2D art application.
• Intermediate painter skills in traditional and/or digital illustrations.
• Intermediate life drawing sketches.
• Demonstration of a concept's evolution from rough ideation to a final tight drawing or "blueprint".
Skills / Abilities / Knowledge / Personal Suitability:
• Good ability to create a large volume of quality concept art within tight deadlines throughout the project's development is required.
• Self motivated and demonstrate initiative; compatible within an environment requiring minimal direct supervision.
• Excellent ability to work in a team, share concepts, ideas.
• Ability to give and receive constructive critique is required.
Portfolio and Resume:
Interested applicants may forward their resume and submit a 2D portfolio either digitally (preferred - no originals please) or by mail. Please include samples from at least three of the following categories:
• Environment - Architecture integrated with terrain
• Interior architecture
• Character/Costume design
• Creature design
• Vehicles and technology
• Props, items, objects
Please include samples from at least three of the following categories:
• Show at least two examples of a concept's evolution from rough ideation to final tight drawing or "blueprint"
• Include samples of color work
• Include life drawing sketches
Optional
• A 3D portfolio
How to apply
Please quote the following competition number in the subject line of your electronic application, or include in the cover letter of your mailed application:
07-Art-CCA-BWA
To apply by email, send your resume and online portfolio to:
All submissions must be accompanied by a signed and completed Product Submission Agreement. It should be faxed to 780-439-6374, and resume emailed to ArtJobsAustin -AT- bioware.com.
Resources to help you apply:
- FAQ on Hiring Artists
- Helpful Art Portfolio Submission Guidelines
- Product Submission Agreement (PSA)
Due to the volume of applications we receive for our job postings, we are unable to respond personally to telephone inquiries regarding the status of an application. Only candidates being considered for interview will be contacted at this time.
Our Jobs at Bioware page has information on how to apply and several other helpful resources.
BioWare|Pandemic is fueled by the new partnership of RPG leader BioWare Corp., and action/adventure powerhouse, Pandemic Studios. One of the world's largest and best-funded independent game developers, BioWare|Pandemic aims to attract the top industry talent by combining experienced management with a record of innovative, award-winning releases for original and licensed content.
BioWare Corp. is the developer of the award winning Star Wars: Knights of the Old Republic, Neverwinter Nights, Baldur's Gate 1 & 2, Shadows of Amn, Tales of the Sword Coast, MDK2, Shattered Steel, and the recently released Jade Empire, as well as the current developer of the upcoming sci-fi action RPG, Mass Effect, and the much anticipated Dragon Age. Here is a chance to get in at the ground level on Triple A titles with a stable and successful developer.
Posted by MarkRichards on June 20, 2007 11:42 PM





