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April 28, 2008

IGDA-Austin will run your company into the ground

Our first real presentation of 2008 will be a zinger! This next developer-only IGDA-Austin gathering will take place at the JJ Pickle Center.

April 30th, 6pm to 10pm
J.J. Pickle Center*
*J. Neils Thompson Commons Building*
10100 Burnet Road, Bldg 137, Austin, TX 78758
*Lil' Tex Auditorium and the Atrium
http://www.utexas.edu/commons/rooms/commonslayout.html

How to Run Your Company Into the Ground
*Perspectives in Synergistic Paradigms*
Running your company into the ground can be a difficult and daunting process for many, but there is hope in a few success stories that we can all learn from. Whether you are a budding entrepreneur or a grizzled veteran, there will be at least a few takeaways from this presentation to get you well on your way to running your own game development studio beyond the trenches and firmly into the ground with ten times the synergy of your average development paradigm. It's magically scrumalicious!

DISCLAIMER: The material in this presentation is a collection of input from various sources which do not necessarily reflect the opinions of the messengers of this presentation, who like their jobs and appreciate being employed by their current bosses.

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Posted by QuocTran at 10:40 PM

April 26, 2008

Junction Point Studios seeks Content Tools Programmer

Content Tools Programmer

The tools engineer works on the technology team that provides tools and pipeline components for the entire studio. Tools engineers work closely with content creators to deliver them required functionality and improve their workflow.

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Posted by AlexMarquez at 11:45 PM

April 23, 2008

Join Autodesk for our Create, Animate, Integrate Game tour

Join Autodesk for our Create, Animate, Integrate Game tour. In this seminar, see how the latest releases of Autodesk 3D solutions can help your entire team create, animate and integrate its work into the game engine like never before. Our guest speaker, Randy Stebbing, Technical Art Director at High Moon Studios will talk about why his team chose to use Autodesk 3D solutions, and how they were used in his latest work, Robert Ludlum's The Bourne Conspiracy. Register Today

http://www.autodesk.com/gametour2008austin

Posted by AlexMarquez at 10:20 PM

April 22, 2008

Austin Community College seeks 3d Animation/Modeling Instructors

The Visual Communication Department at Austin Community College is looking for experienced professionals to expand our pool of 3d animation/modeling instructors. if you have an Associate or Bachelor's degree in Animation, Computer Graphics, Visual Communication, Graphic Design or a related field, and at least 3 years documentable work experience in 3d animation/modeling, please consider applying to teach part time:

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Posted by AlexMarquez at 07:20 PM

April 21, 2008

Certain Affinity seeks IT Systems Administrator

Certain Affinity, Inc., a videogame software development studio with 25 workstations, numerous servers, and multiple out-of-state business partners is seeking a skilled, energetic, experienced IT Systems Administrator.

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Posted by AlexMarquez at 12:05 PM

April 16, 2008

Amaze Entertainment seeks UI Artist


UI Artist - 386

Design mock ups and graphics for user-friendly and innovative video game interfaces. The ideal candidate will have experience in the games industry designing UI for in-game HUDs as well as front-end menu flow. He or she will have a strong sense of interaction between the player/user and the menu system, a good eye for design, and the ability to prototype quickly.

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Posted by AlexMarquez at 11:20 PM

Amaze Entertainment seeks Environment Artist


Environment Artist - 385

Amaze Entertainment is seeking environment artists with a passion for games and world building to become a member of the environment team. Candidates must have proven experience building gameplay environments in Maya (or similar).

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Posted by AlexMarquez at 11:18 PM

April 14, 2008

Vivox seeks Field Application Engineer

Vivox provides online games, virtual worlds and other online communities with robust, integrated communication services that deliver superior quality voice, video, Instant Messaging (IM) and presence, all which greatly improve game play and social interaction. Today, Vivox is bringing voice to millions of subscribers in more than 180 countries.

We presently have the following position open:

Field Application Engineer (FAE)

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Posted by AlexMarquez at 07:47 PM

April 04, 2008

Junction Point Studios seeks Technical Animator

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.

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Posted by AlexMarquez at 07:59 PM

April 01, 2008

UPDATE - Digital Media Entrepreneurship Workshop, April 24 – June 12

UPDATE - Only 10 spots left in the Digital Media Entrepreneurship Workshop that runs Thursday afternoons, 4:00 – 6:00 pm, April 24 – June 12. IGDA Austin helps you start your own company. Think of it as a mini-MBA.

Have an itch to start your own game company? Need to learn how to write a business plan? Curious what investors are thinking when you come knocking? This eight-week course answers those questions as it teaches you the basics of starting and growing your own game company. Sponsored by IGDA Austin, the Austin Rice Alliance, Austin Technology Incubator, and Austin Angel Network, this class is a rare opportunity to learn what it takes to launch your company from folks who've done it: CEOs, investors, attorneys, and studio heads.

What: Digital Media Workshop
Where: MCC Building, 3925 West Braker Lane, Austin, TX 78759
When: Thursday's 4:00PM – 6:00PM, April 24 – June 12
Price: $100 – includes all sessions and materials

More info attached. Register online at www.alliance.rice.edu/alliance/Austin.asp

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Posted by AlexMarquez at 11:39 PM