June 24, 2009
Sony Online Entertainment looking for an Associate Designer
Sony Online Entertainment is looking for a TEMPORARY Associate Designer for work on DC Universe Online!
Continue reading "Sony Online Entertainment looking for an Associate Designer"
Posted by MarkRichards at 04:30 AM
Vigil games is hiring - MULTIPLE Positions

Vigil Games is hiring for multiple positions:
* Senior Programmer (Optimization): Darksiders
* Tools Programmer: Warhammer 40K MMO
* Senior Programmer: Warhammer 40K MMO
* Lead Environment Artist: Warhammer 40K MMO
* Senior Technical Artist
* Senior Visual FX Artist: Warhammer 40K MMO
* Animator: Warhammer 40K MMO
* World Designer: Warhammer 40K MMO
* Senior Graphics Programmer - Warhammer 40K MMO
* Community Manager
* Senior Sound Designer - Darksiders
* Senior Game Designer - Darksiders
Much more information after the jump!
Continue reading "Vigil games is hiring - MULTIPLE Positions"
Posted by MarkRichards at 04:26 AM
Trion World Network hiring for MULTIPLE positions

Trion World Network, Inc. is the publisher and developer of server-based dynamic online games and original entertainment for the connected world. With a mission to revolutionize interactive entertainment by combining the best elements of online, gaming, and traditional media, Trion has built a technology platform that provides groundbreaking new capabilities and is currently focused on developing and publishing compelling content.
Trion World Network hiring for multiple positions!
Continue reading "Trion World Network hiring for MULTIPLE positions"
Posted by MarkRichards at 04:01 AM
Arkane is seeking a User Interface Artist

We're passionate about first person immersive games! We've been working with top industry partners such as UBISOFT, VALVE, EA and 2K GAMES for 10 years.
Our portfolio includes our debut title ARX FATALIS, which earned us a nomination as Rookie Studio of the Year at DICE Awards; and DARK MESSIAH OF MIGHT AND MAGIC: awarded as Reader PC Action Game of the Year 2006 by IGN and Action Game of the Year by GameStar.
We currently have two AAA unannounced titles in development (PS3, Xbox 360 and PC) and are looking for a UI ARTIST.
Continue reading "Arkane is seeking a User Interface Artist"
Posted by MarkRichards at 03:58 AM
BioWare Austin is hiring for several positions

Positions Available:
Apply now at our Jobs at Bioware page!
Posted by MarkRichards at 03:53 AM
Replay Games Hiring!

Replay Games, is a studio founded by Industry kids here in Austin that believes digital downloadable content is the wave of the future. Not just looking for DLC "add on packs" for retail games, Replay is making full size games for all current and next gen systems. We're looking for two primary positions:
1) a CTO that can write our own tech to use or steer us in the right direction for licensing tech as well take the lead on various teams
2) an engineer that can lead a project for the Wii/XBLA/PSN/DS
Please contact paul - AT - replaygamesinc.com and we'll get to you as soon as humanly possible!! Thank you so much, you guys!! Let's keep the job market in Austin!!
Posted by MarkRichards at 03:44 AM
Certain Affinity Hiring For Multiple Positions!

Certain Affinity is hiring for the following positions:
Please send all cover letters, resumes and portfolios to jobs - AT - certainaffinity.com
Continue reading "Certain Affinity Hiring For Multiple Positions!"
Posted by MarkRichards at 03:24 AM
June 22, 2009
Edge of Reality is Hiring

Continue reading "Edge of Reality is Hiring"
Posted by AlexMarquez at 11:14 AM
Disney Interactive / Junction Point is hiring!

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.
Disney Interactive Studios is hiring for multiple positions:
• Visual Development Director
• Lead Designer
• Game Programmer
Continue reading "Disney Interactive / Junction Point is hiring!"
Posted by MarkRichards at 11:03 AM
April 23, 2009
Total Immersion Software is Hiring
Total Immersion Software
Good Job. Great Life
Total Immersion Software is rapidly expanding its office in Austin, Texas. We are looking for highly skilled self-starters to help build our next generation technology and product offerings.
We are a tools innovator and a games developer focused on the training, simulation, mission rehearsal, and entertainment markets. You won't believe some of the projects we are working on! Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!
Current Opportunities:
- Senior AI Programmer
- Graphics / Engine Programmers
- Game or Simulations Programmers (Lead, Senior/Mid and high quality
- Junior Level positions available)
- Configuration / Build Engineer
- Quality Assurance Tester (contract)
Continue reading "Total Immersion Software is Hiring"
Posted by AmyGoldenburg at 07:26 PM
March 23, 2009
Birch Tree Group, LLC Is Looking For an Experienced Flash / Flex Game Developer
Birch Tree Group is an early stage start-up with multi-year funding based in Austin, TX. Founded by a serial entrepreneur in the video gaming industry, we are a small, smart, creative team with a high bar for quality. We are focused on online, purposed, gaming as a service, and we need like-minded talent to help us a make a difference.
We are looking for an experienced Flash / Flex game developer to lead the client development of a client / server online game. You will work to develop the company’s flash game engine and developer tools and will report to the Vice President of Product Development.
Continue reading "Birch Tree Group, LLC Is Looking For an Experienced Flash / Flex Game Developer"
Posted by MarkRichards at 10:12 PM
March 11, 2009
Pogo Austin is hiring!
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ENTERTAINING IS OUR PASSION
EA was founded 25 years ago by individuals with a deep passion for making games. Many things have changed over the years as the gaming industry—and the company—has expanded immensely, but we are still driven by the same passion for developing, publishing, and distributing the world’s best games. Our history has been one of great success, and our future looks even brighter. Gaming has come a long way from Pac-Man & Space Invaders to modern EA Favourites like Burnout, Battlefield, Mercenaries, Dead Space, Spore, FIFA, Madden, Need for Speed and the world’s most successful game franchise, The Sims. Fuelled by our talented staff at locations right across the Globe we are united in our passion to continue shaping the future of interactive entertainment. Together we can make a difference.
Pogo Austin is hiring a Features Engineer.
Continue reading "Pogo Austin is hiring!"
Posted by MarkRichards at 12:12 AM
February 23, 2009
Aspyr seeks QA Game Tester

QA Tester Overview
As a Contract Tester reporting to the Assistant Software Test Lead or
Software Test Lead you will be responsible for creating/running test cases,
entering bugs, and performing regression testing. Teamwork and a
professional attitude is KEY in this role. Composure and interpersonal
skills are crucial in this role. Both verbal and written communication,
along with interpersonal skills, are a MUST!
Continue reading "Aspyr seeks QA Game Tester"
Posted by AlexMarquez at 02:18 PM
February 13, 2009
Citizen Schools seeks game designers to volunteer
Educational Afterschool Program Seeks Volunteers to Teach Their Profession or Their Passion to Middle School Students at Bedichek (south) and Kealing (east) Middle Schools.
Citizen Schools works because of the dedicated individuals who volunteer their time to share their skills and knowledge with small groups of children at Citizen Schools sites. At Citizen Schools we make sharing what you know and love with kids easy! In our 12-week volunteer-led apprenticeships, we use a team-based approach, provide volunteers with extensive training, and offer coaching once volunteers begin to work with our students.
Continue reading "Citizen Schools seeks game designers to volunteer"
Posted by AlexMarquez at 03:37 PM
January 13, 2009
Texas Film Commission seeks Marketing Specialist III
Texas Film Commission is hiring a Marketing Specialist III.
To apply for the position, visit:
http://governor.state.tx.us/employment/marketing_specialist_iii/
Marketing Specialist III
TWC Job #: 6088275
Opening Date: 12/30/2008
Closing Date:Until Closed
Travel Required: N/A
Monthly Salary: *$3,467.16 - $5,000.00
Position Location:State Capitol Building, 1100 San Jacinto
Group Step: B11
Class: 1824
*Salary Commensurate With Experience
GENERAL DESCRIPTION:
This Marketing Specialist position is hired to work within the Office of the Governor (OOG), Texas Film Commission reporting to the Division Director. Develops and implements plans to improve the climate for additional business in Texas. Works with industry representatives to analyze the economic impact on video gaming and animation production industries: develops system for accurate reporting of production expenditures and regions of Texas affected by this spending. Develops marketing plans and coordinates special events for the Texas Film Commission. Represents Texas at trade shows, film festivals, video gaming conferences and marketing events. Coordinates Film Commission special projects.
ESSENTIAL DUTIES
* Develops and implements strategic plans to increase Texas' market share in the animation and video gaming production industries. Manages programs used to analyze the economic impact of each industry.
* Markets Texas as a production center at film festivals, tradeshows, and marketing events.
* Manages the Texas Moving Image Archive Program, including creation of Requests for Proposals and monitoring of program deliverables.
* Creates and maintains administrative code for the Texas Moving Image Industry Incentive Program and Use of State Properties Program.
* Manages the Texas Moving Image Industry Incentives Program for video game and animation applicants.
* Maintains data on Texas educational institutions offering curriculum in Film, Television, Video Game & Animation, including the number of students enrolled.
* Assists with all aspects of video gaming and animation production in Texas, including crew referrals, financial incentives, troubleshooting and location research.
* Performs research projects specific to the Workforce Training Program.
* Establishes internal and external working relationships to facilitate Film Commission special programs.
* Develops web content for the Commission and marketing materials.
* Performs all other duties as assigned.
MINIMUM QUALIFICATIONS:
This position requires a college graduate with an undergraduate degree in marketing, advertising, business, communication, public relations, or a related discipline and possess three (3) years of marketing, research, technical writing and/or directly related experience in the animation/video game industry. Additional education may be substituted for experience on a year for year basis. Candidate must clearly demonstrate proficiency and knowledge of proper research techniques and resources, project management, English grammar, punctuation, spelling, language use, and standards of business writing. Demonstrates proficient use of automated information tracking systems and advanced used of Microsoft Office Suite products, including Word, Access, Excel and PowerPoint.
APPLICANT INFORMATION:
To apply, you may request a uniform state application from the Office of the Governor Human Resources Division, State Insurance Building, 1100 San Jacinto, Room 2.300, Austin, Texas, 78701. If required in this posting, copies of college transcripts must be provided concurrent with application for further applicant consideration. For additional information, please call 512- 463-5873, or visit our agency’s website at www.governor.state.tx.us. Dial 7-1-1 for Relay Services.
The Office of the Governor is an Equal Opportunity Employer. The Immigration Reform and Control Act of 1986 requires all new employees to present proof of eligibility to work in the United States within three (3) days of being hired. Male candidates between 18 and 25 years of age are required to show proof of Selective Service registration (or exemption) prior to an offer of employment being extended. Such proof is not required to be filed with an application but must be provided upon request by the Human Resources office. For additional information pertaining to Selective Service registration, you may visit:http://www.sss.gov/
Notice to Applicants Who May Require Reasonable Accommodation in the Interview Process
Applicants with disabilities who may need to discuss special accommodations during the interview process should contact 512-463-5873 and ask to speak to the Office of the Governor’s Americans With Disabilities Act (ADA) Coordinator in the Human Resources Department. If reasonably possible, please call at least 48 hours in advance to afford our representative and the hiring division sufficient time to properly review and coordinate your request.
Posted by AmyGoldenburg at 09:31 AM
January 05, 2009
Heatwave Interactive Internships Available!
Heatwave Intern Program
It is Heatwave Interactive's goal to train, mentor, and teach interns
what it is like to work inside and for a functioning game studio.
However, internships at Heatwave Interactive are at-will, meaning that
they can be terminated at any time, for any reason.
Interns are required to fully understand the Internship Guidelines
Document and the Intern Handbook once brought in, as they contain all
pertinent information about the program from a closer perspective.
As an intern, you will become familiar with the inner workings of a
video game studio, make game industry contacts, and become better
prepared to make the move to regular employment in the video game
industry.
The first part of the internship is an unpaid Training Period. During
this time interns are exposed to the daily functions of the company and
the position. At the end of the Training Period, the intern's manager
has a Performance Review with the intern and a hiring decision is made.
If accepted, the intern will be brought into Heatwave as a paid
Temporary Employee for a period of three months. The pay is $10/hr for
up to 40 hours a week. Interns can also take advantage of the company
gym (if approved by supervisor). There are no further benefits extended
to the intern.
Production Intern
Requirements
* Strong research, writing, grammar, and spelling skills
* Must have excellent computer skills, especially in formatting,graphs, diagrams and tables
* Must be willing to learn, adapt, and adjust as necessary
* Must be an American Citizen
* 40 hours a week ; Core hours are 10am - 4pm
* Be on time, dressed for success
* Demonstrate a solid understanding of and a love for games
Bonus Points
* Previous college-level management classes and training
* Demonstrable mastery of Microsoft Office and print layout
tools
* Demonstrable data collection and distribution skills
Duties
Report to supervisor
Supervisor support: report writing; test administration; direct client contact, such as recruiting and facilitating subject matter experts (SME) or focus groups; contribute to research, writing, editing, creation of graphic elements for presentation development
Data maintenance: attend, participate in, record, and post meetings on internal wiki; keep internal wiki current; research and summarize findings, including game and product reviews and analysis, data entry and analysis; develop survey content; review and edit documents as necessary
Office support: receptionist duty as needed, provide administrative support as needed, support event organization and planning; undertake occasional ad hoc tasks such as visits to banks, and airports, assisting visitors, travel arrangements and other general office operations
Other duties as required.
Please send resumes to jobs@heatwave.com.
Marketing Intern
Requirements
* Strong research, writing, grammar, and spelling skills
* American Citizen
* 40 hours a week; Core hours are 10am - 4pm
* Be on time, dressed for success
* Excellent computer skills, especially in formatting, graphs,
diagrams and tables
* Must be adaptable and have a solid ability to multi-task
* Demonstrate a solid understanding of and a love for games
Bonus Points
* College level marketing classes
* Previous marketing experience and training
* Demonstrable mastery of Microsoft Office and print layout tools
* Demonstrable data collection and distribution skills
Duties
Report to supervisor
Supervisor support: report writing; direct client contact, such as recruiting and facilitating subject matter experts (SME) or focus
groups; contribute to research, writing, editing, creation of graphic
elements for presentation development
Data maintenance: attend, participate in, record, and post meetings on internal wiki; keep internal wiki current; research and summarize findings, including game and product reviews and analysis, data entry and analysis; develop survey content; review and edit documents as necessary
Office support: receptionist duty as needed, provide administrative support as needed, support event organization and planning; undertake occasional ad hoc tasks such as visits to banks, and airports, assisting visitors, travel arrangements and other general office operations
Other duties as required
Please send resumes to jobs@heatwave.com.
Posted by AmyGoldenburg at 09:35 AM
December 19, 2008
Spacetime RECRUITING Event - January 14th, 2009!
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We got Space – you got Time?
Come test drive your future at Spacetime Studios’ Recruitment Night. We have immediate openings as well as future needs so even if your skill set is not listed below please feel free to stop by to eat free food, socialize, and drop off a resume or a reel.
Wednesday, January 14th, 2009
6 p.m. – 9 p.m.
8627 N. Mo-Pac Ste. 300
Austin, Texas 78759
(Chancellor Office Building – Red brick with green roof just past the NTB & old Harold’s Barn)
Continue reading "Spacetime RECRUITING Event - January 14th, 2009!"
Posted by MarkRichards at 01:47 PM
December 11, 2008
Austin Community College seeks Game Programming Instructor
ACC has an opening for a full time Game Programming Instructor Position.
Continue reading "Austin Community College seeks Game Programming Instructor "
Posted by AlexMarquez at 01:28 PM
December 04, 2008
Total Immersion Software hiring for MULTIPLE positions
Total Immersion Software
Good Job. Great Life
Total Immersion Software is rapidly expanding its office in Austin, Texas. We are looking for highly skilled self-starters to help build our next generation technology and product offerings.
We are a tools innovator and a games developer focused on the training, simulation, mission rehearsal, and entertainment markets. You won’t believe some of the projects we are working on! Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!
Continue reading "Total Immersion Software hiring for MULTIPLE positions"
Posted by MarkRichards at 04:27 PM
November 17, 2008
Meta 3D Studios looking for Flash artist

Meta 3D Studios is looking for an on-site artist with Flash and graphic design experience, to develop PC and console HUD Front-end designs.
Continue reading "Meta 3D Studios looking for Flash artist"
Posted by MarkRichards at 01:17 PM
November 11, 2008
Spacetime Studios Seeking Flash Programmer
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Spacetime Studios is seeking a flash programmer.
Continue reading "Spacetime Studios Seeking Flash Programmer"
Posted by MarkRichards at 10:43 AM
November 07, 2008
Edge of Reality seeks Audio Contractor

Continue reading "Edge of Reality seeks Audio Contractor"
Posted by AlexMarquez at 05:29 PM
October 28, 2008
Pogo seeks Software Engineers
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EA Pogo is opening a new studio in Austin and is looking for brilliant software engineers to join this new all-star game development team. Pogo has over 12 million monthly unique visitors and accounts for over 40% of all minutes spent playing online casual games in the US. Club Pogo, the affiliated subscription service passed 1,500,000 paying subscribers and continues growing rapidly. Pogo has rapid expansion plans for the coming year. As a result of a multi year deal with Hasbro, Pogo will be adding branded games such as Monopoly and Scrabble. Join one of Electronic Art's fastest growing divisions - Pogo.com!
Continue reading "Pogo seeks Software Engineers"
Posted by MarkRichards at 12:53 PM
October 17, 2008
Retro Studios is hiring!

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.
Continue reading "Retro Studios is hiring!"
Posted by MarkRichards at 12:24 AM
September 25, 2008
Junction Point Studios is hiring

We are currently recruiting for the following positions:
- Game Director
- Junior Audio Programmer
- Junior Test Tools Programmer
- Associate Producer
Continue reading "Junction Point Studios is hiring"
Posted by AlexMarquez at 10:16 PM
September 12, 2008
Heatwave is Hiring
Careers at Heatwave
Heatwave Interactive, Inc. is assembling key talent for the "Central Studio." The Central Studio is a fully-funded entity created to design, finance and oversee the production of multiple original projects. All Heatwave projects are designed for multiple forms of media, although the focus is on traditional games with a heavy emphasis in online.
We are currently seeking qualified applicants for the following positions:
- Marketing Director
- Chief Financial Officer
- Senior Character Artist
- Senior VP of Business Development
- Studio Concept Artist
- Marketing Intern
Continue reading "Heatwave is Hiring"
Posted by AlexMarquez at 12:58 PM
Certain Affinity seeks . . .

- Senior Character Artist
- Senior Animator
Continue reading "Certain Affinity seeks . . ."
Posted by AlexMarquez at 11:18 AM
September 07, 2008
Red Fly is Hiring for Multiple Positions
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Red Fly Studio is now hiring for the positions of:
Lead Designer
Gameplayer Scripter
Lead Programmer
Continue reading "Red Fly is Hiring for Multiple Positions"
Posted by AlexMarquez at 11:10 PM
Certain Affinity seeks Art Director
Art Director – Certain Affinity, Inc.

Position ID: E-1082
We seek an experienced, versatile Art Director that will be responsible for
- defining the look and feel of our titles
- creating a distinctive visual brand for our games, and
- leading our team of artists and our art production pipeline.
Continue reading "Certain Affinity seeks Art Director"
Posted by AlexMarquez at 10:57 PM
September 03, 2008
DeVry University Teaching Opportunities
The Austin campus of DeVry University has opportunities for teaching in its B.S. in Games and Simulation Programming currcilum. This is a fully accredited B.S. devoted to teaching students to become programmers for games, including serious games. There are over 20 courses devoted to game programming. The Austin program started in July 2007 and is headed by Dr. Bruce Naylor.
Continue reading "DeVry University Teaching Opportunities"
Posted by at 11:08 PM
August 18, 2008
Junction Point Studios seeks to fill multiple positions

Disney Interactive/Junction Point Studios is currently recruiting for the following positions:
- Principal/Sr Graphics Programmer
- AI Programmer
- Associate Producer
- Project Director
- Jr Audio Programmer
- Jr Test Tools Programmer
- Concept/Texture Artist
Continue reading "Junction Point Studios seeks to fill multiple positions"
Posted by AlexMarquez at 11:44 PM
August 13, 2008
Total Immersion looking for all positions
Total Immersion Software
Good Job. Great Life
Total Immersion Software is rapidly expanding its office in Austin, Texas. We are looking for highly skilled self-starters to help build our next generation technology and product offerings.
Continue reading "Total Immersion looking for all positions"
Posted by at 10:14 PM
July 12, 2008
Junction Point Studios seeks Art Director

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.
Continue reading "Junction Point Studios seeks Art Director"
Posted by AlexMarquez at 12:00 AM
June 30, 2008
Challenge games seeks Graphic Artist and Web Developer
Want to:
- Be an early employee at a hot start-up?
- Work on stuff that's fun?
- Make a real contribution?
- Have your work seen by hundreds of thousands of users?
You can check us out at:
- Duels: http://www.duels.com/
- Corporate Site: http://www.challengegames.com
Continue reading "Challenge games seeks Graphic Artist and Web Developer"
Posted by AlexMarquez at 07:04 PM
June 19, 2008
Junction Point Studios seeks Graphics Programmer

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.
Continue reading "Junction Point Studios seeks Graphics Programmer"
Posted by AlexMarquez at 01:13 AM
Junction Point Studios seeks Audio Director

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.
Continue reading "Junction Point Studios seeks Audio Director"
Posted by AlexMarquez at 01:11 AM
June 16, 2008
Austin Community College seeks Game Art and Game Design instructors
Austin Community College is launching a new Game Development program this fall, offering degrees in Video Game Art and Video Game Design through the Visual Communication Department. We are seeking part time instructors to teach classes such as Intro to Game Design & Development, Level Design, Design & Creation of Games, Game Testing, and more.
Continue reading "Austin Community College seeks Game Art and Game Design instructors"
Posted by AlexMarquez at 04:15 PM
Ghostfire Games seeks Senior Artist
Ghostfire Games (www.ghostfiregames.com) is an Austin TX game development company focused on building downloadable games for the Nintendo Wii (WiiWare). We have completed our first title, Helix, which is scheduled for release in Summer 2008. We are now about to begin work on a new secret game.
Ghostfire Games is a great place to work since we do very short projects. Our first game took 6 months to create, and that's what we anticipate for each of our upcoming games. This way you don't get stuck on a long, boring project and can keep changing gears and learning new things. Our company is also very small, so if you work with us, you'll be able to make a big impact and have ownership of a large part of the game.
We have a great opportunity for a Senior Artist. This is a part-time contractor position that may develop into a full-time position as the company grows. For this project you would play a key role in building artwork and would have ownership over major areas of the artwork.
Opportunities exist for character modeling, environment modeling, texturing, and UI artwork (depending on your background and expertise). No animation opportunities are available at this time.
Continue reading "Ghostfire Games seeks Senior Artist"
Posted by AlexMarquez at 01:28 PM
Ghostfire Games seeks Sfx Artist
Ghostfire Games (www.ghostfiregames.com) is an Austin TX game development company focused on building downloadable games for the Nintendo Wii (WiiWare). We have completed our first title, Helix, which is scheduled for release in Summer 2008. We are now about to begin work on a new secret game.
Ghostfire Games is a great place to work since we do very short projects. Our first game took 6 months to create, and that's what we anticipate for each of our upcoming games. This way you don't get stuck on a long, boring project and can keep changing gears and learning new things. Our company is also very small, so if you work with us, you'll be able to make a big impact and have ownership of a large part of the game.
We have a great opportunity for a Special Effects Artist. This is a part-time contractor position that may develop into a full-time position as the company grows. As a Special Effects Artist you would play a key role in building all relevant special effects for our upcoming game.
Continue reading "Ghostfire Games seeks Sfx Artist"
Posted by AlexMarquez at 01:26 PM
May 23, 2008
Aspyr seeks QA Tester
As a Contract Tester reporting to the Assistant Software Test Lead or Software Test Lead you will be responsible for creating/running test cases, entering bugs, and performing regression testing. Teamwork and a professional attitude is KEY in this role. Composure and interpersonal skills are crucial in this role. Both verbal and written communication, along with interpersonal skills, is a MUST!
Continue reading "Aspyr seeks QA Tester"
Posted by AlexMarquez at 11:47 AM
May 19, 2008
Red Fly is Seeking...
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Posted by at 08:55 PM
May 15, 2008
Retro Studios seeks Senior Engineer

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.
Continue reading "Retro Studios seeks Senior Engineer"
Posted by AlexMarquez at 09:02 PM
May 08, 2008
Pogo.com seeks Associate Producer
The Associate Producer 2 will manage the direction for Pogo's downloadable games for Hasbro. Working with the Managing Producer, the individual will identify and create appropriate game product, generate game designs and functional specifications, lead and motivate internal and external development teams in the production of the highest-quality downloadable casual games. Specific responsibilities include the design, production and QA of downloadable games, coordinating with internal marketing resources and interfacing with internal and external distribution partners and retailers. The individual must possess solid game design, UI, writing and presentation skills and prior experience managing the game development process. The ideal candidate should have prior experience developing online, downloadable, mobile or PC products for the casual market.
Continue reading "Pogo.com seeks Associate Producer"
Posted by AlexMarquez at 09:40 PM
April 26, 2008
Junction Point Studios seeks Content Tools Programmer

Content Tools Programmer
The tools engineer works on the technology team that provides tools and pipeline components for the entire studio. Tools engineers work closely with content creators to deliver them required functionality and improve their workflow.
Continue reading "Junction Point Studios seeks Content Tools Programmer"
Posted by AlexMarquez at 11:45 PM
April 22, 2008
Austin Community College seeks 3d Animation/Modeling Instructors
The Visual Communication Department at Austin Community College is looking for experienced professionals to expand our pool of 3d animation/modeling instructors. if you have an Associate or Bachelor's degree in Animation, Computer Graphics, Visual Communication, Graphic Design or a related field, and at least 3 years documentable work experience in 3d animation/modeling, please consider applying to teach part time:
Continue reading "Austin Community College seeks 3d Animation/Modeling Instructors"
Posted by AlexMarquez at 07:20 PM
April 21, 2008
Certain Affinity seeks IT Systems Administrator
Certain Affinity, Inc., a videogame software development studio with 25 workstations, numerous servers, and multiple out-of-state business partners is seeking a skilled, energetic, experienced IT Systems Administrator.
Continue reading "Certain Affinity seeks IT Systems Administrator"
Posted by AlexMarquez at 12:05 PM
April 16, 2008
Amaze Entertainment seeks UI Artist

UI Artist - 386
Design mock ups and graphics for user-friendly and innovative video game interfaces. The ideal candidate will have experience in the games industry designing UI for in-game HUDs as well as front-end menu flow. He or she will have a strong sense of interaction between the player/user and the menu system, a good eye for design, and the ability to prototype quickly.
Continue reading "Amaze Entertainment seeks UI Artist"
Posted by AlexMarquez at 11:20 PM
Amaze Entertainment seeks Environment Artist

Environment Artist - 385
Amaze Entertainment is seeking environment artists with a passion for games and world building to become a member of the environment team. Candidates must have proven experience building gameplay environments in Maya (or similar).
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Posted by AlexMarquez at 11:18 PM
April 14, 2008
Vivox seeks Field Application Engineer
Vivox provides online games, virtual worlds and other online communities with robust, integrated communication services that deliver superior quality voice, video, Instant Messaging (IM) and presence, all which greatly improve game play and social interaction. Today, Vivox is bringing voice to millions of subscribers in more than 180 countries.
We presently have the following position open:
Field Application Engineer (FAE)
Continue reading "Vivox seeks Field Application Engineer"
Posted by AlexMarquez at 07:47 PM
April 04, 2008
Junction Point Studios seeks Technical Animator

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.
Continue reading "Junction Point Studios seeks Technical Animator"
Posted by AlexMarquez at 07:59 PM
March 20, 2008
Junction Point Studios seeks AI Programmer

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.
Continue reading "Junction Point Studios seeks AI Programmer"
Posted by AlexMarquez at 12:58 PM
March 18, 2008
Junction Point Studios seeks Character Modeler

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.
Continue reading "Junction Point Studios seeks Character Modeler"
Posted by AlexMarquez at 05:14 PM
March 14, 2008
Junction Point Studios seeks Tools Engineer

The Tools Engineer works on the technology team that provides tools and pipeline components for the entire studio. Tools engineers work closely with content creators to deliver them required functionality and improve their workflows.
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Posted by AlexMarquez at 02:22 PM
February 29, 2008
Certain Affinity Seeks Environment Artist
Certain Affinity is seeking an experienced, creative 3D Environment Artist to create highly detailed, realistic, dynamic and spectacular environmental game assets (architecture/flora/terrain).
Continue reading "Certain Affinity Seeks Environment Artist"
Posted by AlexMarquez at 08:18 PM
February 25, 2008
Red Fly Seeks Gameplay Designer/Programmers
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Red Fly Studio is seeking Game Designers who can script to work full time on Mushroom Men for the Nintendo Wii.
Continue reading "Red Fly Seeks Gameplay Designer/Programmers"
Posted by at 09:46 AM
February 06, 2008
Austin Community College seeks Lead Game Development Institute Technician
Reports to the Dean of Computer Studies & Advanced Technologies. Responsible for providing technical support and work flow direction for the Game Development Institute (GDI). Collaborates with faculty to identify, implement, and maintain game development tools, technologies, and processes relevant to student and faculty projects. Provides support and direction to students and staff in the gaming degree programs and in the incubator environment. Makes recommendations regarding game platforms, hardware, and software. Assists the Director in creating and maintaining successful relationships within the Austin game development community and GDI. Collaborates with faculty to maximize student skill development for GDI students. Coordinates and assists with implementation of industry standard tools and practices for game development practices. Assists and supports students, faculty and others to achieve project goals related to completion of GDI degrees and certificates. Maintains project documentation. Contributes as an integrated GDI team member. Other related duties may be assigned.
Continue reading "Austin Community College seeks Lead Game Development Institute Technician"
Posted by AlexMarquez at 11:22 PM
January 30, 2008
Bedicheck Middle School seeks volunteers
Industry Volunteers Needed
Bedicheck Middle School seeks volunteers to help lead a 10-week apprenticeship in video game development. Trying a new approach to engage students with math, Bedicheck is implementing an out-of-the box game curriculum that looks fun, age-appropriate, and well thought out. Volunteers need not be available for each week's 90-minute class. Interested folks, please contact the program's coordinator, Emily Schneider-Krzys, emilyschneiderkrzys -AT- citizenschools.org.
Posted by AlexMarquez at 11:25 PM
January 28, 2008
Junction Point Studios Hiring - UPDATED Feb 11

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.
Currnet Positions:
Animator
Environment Artist
Senior Game Designer
AI Programmer
QA Lead
Concept Artist
Continue reading "Junction Point Studios Hiring - UPDATED Feb 11"
Posted by AlexMarquez at 09:21 PM
January 23, 2008
Pogo seeks Software Engineers
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EA Pogo is opening a new studio in Austin and is looking for brilliant software engineers to join this new all-star game development team. Pogo has over 12 million monthly unique visitors and accounts for over 40% of all minutes spent playing online casual games in the US. Club Pogo, the affiliated subscription service passed 1,500,000 paying subscribers and continues growing rapidly. Pogo has rapid expansion plans for the coming year. As a result of a multi year deal with Hasbro, Pogo will be adding branded games such as Monopoly and Scrabble. Join one of Electronic Art's fastest growing divisions - Pogo.com!
Continue reading "Pogo seeks Software Engineers"
Posted by AlexMarquez at 10:46 PM
January 11, 2008
Total Immersion Software Seeks Artists, Designers, Programmers and QA Lead
Total Immersion Software is rapidly expanding its office in Austin, Texas. We are looking for highly skilled Project Directors, Programmers, Artists, Designers, and a Quality Assurance Lead to help build our next generation technology and product offerings.
We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets. Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!
Continue reading "Total Immersion Software Seeks Artists, Designers, Programmers and QA Lead"
Posted by AlexMarquez at 05:58 PM
December 20, 2007
Red Fly is Seeking Senior Programmers
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Red Fly Studio is seeking Senior Programmers to work full time on Ghostbusters or Mushroom Men for the Nintendo Wii.
Continue reading "Red Fly is Seeking Senior Programmers"
Posted by at 09:53 AM
December 19, 2007
Ghostfire Games seeks Senior/Lead Artist
A new, small startup located in Austin TX has a great opportunity for a Senior/Lead Artist. This person will play a key role in building a downloadable game for the next-generation Wii console. The initial project will last approximately 6-9 months and will be developed by a team of approximately 4-5 people. There will likely be an opportunity for continuing work at the studio after the project is complete. This job is very rewarding since the project duration is short, and the role is important since the team is small. You will have the opportunity to wear multiple hats. With that said, this job does require a lot of work and you will be held accountable for delivering quality art on-schedule.
Continue reading "Ghostfire Games seeks Senior/Lead Artist"
Posted by at 01:10 PM
Ghostfire Games seeks Senior/Lead Programmer
A new startup located in Austin TX has a great opportunity for a Senior/Lead Programmer. This person would play a key role in building a downloadable game for the next-generation Wii console. The initial project will last approximately 6-9 months and will be developed by a team of approximately 4-5 people. There may be an opportunity for continuing work at the studio after the project is complete. This job is very rewarding since the project duration is short, and the role is important since the team is small. With that said, this job does require a lot of work and you will be held accountable for delivering quality code on-schedule.
Continue reading "Ghostfire Games seeks Senior/Lead Programmer"
Posted by at 01:10 PM
December 11, 2007
Edge of Reality seeks Sr. Environment Artist
Edge of Reality is currently looking for talented individuals with a passion for games to join our highly creative art department. ALL candidates must have a well-developed raw artistic talent, a traditional art background, and a shown proficiency with 3D-computer graphics development using any one of, or combination of, the following packages: Adobe Photoshop, Fractal Design Painter, Deep Paint3D, and at least ONE 3D graphics Package (Maya preferred).
Continue reading "Edge of Reality seeks Sr. Environment Artist"
Posted by AlexMarquez at 12:28 AM
Edge of Reality seeks Sr. Enviromental Concept Artist
Edge of Reality is currently looking for talented individuals with a passion for games to join our highly creative art department. ALL candidates must have a well-developed raw artistic talent, a traditional art background, and a shown proficiency with 3D-computer graphics development using any one of, or combination of, the following packages: Adobe Photoshop, Fractal Design Painter, Deep Paint3D, and at least ONE 3D graphics Package (Maya preferred).
Continue reading "Edge of Reality seeks Sr. Enviromental Concept Artist"
Posted by AlexMarquez at 12:26 AM
Edge of Reality seeks Level Designer
Edge of Reality is currently looking for talented individuals with a passion for games to join our highly creative art department. ALL candidates must have a well-developed raw artistic talent, a traditional art background, and a shown proficiency with 3D-computer graphics development using any one of, or combination of, the following packages: Adobe Photoshop, Fractal Design Painter, Deep Paint3D, and at least ONE 3D graphics Package (Maya preferred).
Continue reading "Edge of Reality seeks Level Designer"
Posted by AlexMarquez at 12:24 AM
Edge of Reality seeks Enviroment/Props and World/Level Designer Interns
Edge of Reality is currently looking for talented individuals with a passion for games to join our highly creative art department. ALL candidates must have a well-developed raw artistic talent, a traditional art background, and a shown proficiency with 3D-computer graphics development using any one of, or combination of, the following packages: Adobe Photoshop, Fractal Design Painter, Deep Paint3D, and at least ONE 3D graphics Package (Maya preferred).
Continue reading "Edge of Reality seeks Enviroment/Props and World/Level Designer Interns"
Posted by AlexMarquez at 12:10 AM
December 10, 2007
Amaze Seeks DS Lead Programmer

Amaze Entertainment Austin seeks a lead programmer for a high profile Nintendo DS title. Amaze is located in the heart of downtown Austin, within walking distance of restaurants, theaters, hike and bike trails, and music clubs. Amaze is an active member of the Austin game community. With four teams focused on the Nintendo DS, our studio is collaborative, flexible, social and professional.
Continue reading "Amaze Seeks DS Lead Programmer"
Posted by AlexMarquez at 05:16 PM
Amaze Entertainment Seeks DS Programmers

Amaze Entertainment Austin seeks programmers for a high profile Nintendo DS title. Amaze is located in the heart of downtown Austin, within walking distance of restaurants, theaters, hike and bike trails, and music clubs. Amaze, a Foundation 9 Entertainment studio, is an active member of the Austin game community. Our four teams focus on the Nintendo DS, the fastest growing game console on the market. Our studio is collaborative, flexible, social and professional.
Continue reading "Amaze Entertainment Seeks DS Programmers"
Posted by AlexMarquez at 05:11 PM
Amaze Entertainment seeks DS Lead Designer

Amaze Entertainment Austin seeks an experienced Lead Game Designer for a high profile Nintendo DS project. The ideal candidate has at least three-years' experience as a Video Game Designer. Experience in handheld games is a plus. Amaze is located in the heart of downtown Austin, within walking distance of restaurants, theaters, hike and bike trails, and music clubs.
Continue reading "Amaze Entertainment seeks DS Lead Designer"
Posted by AlexMarquez at 05:08 PM
Amaze Entertainemnt seeks Studio Coordinator

Amaze Entertainment is looking for a multi-talented person to serve as Studio Coordinator for the console games group. The ideal candidate will have at least a year of experience as an assistant or associate producer in the game industry or comparable experience in a similar field.
Continue reading "Amaze Entertainemnt seeks Studio Coordinator"
Posted by AlexMarquez at 05:04 PM
December 01, 2007
Aspyr seeks Executive Producer

Aspyr Media is looking for an Executive Producer. Responsibilities include managing the production of various complex projects simultaneously from concept to completion while ensuring the creative vision, project budget, timeline expectations and project communications are successfully managed. The candidate is also responsible for providing additional team leadership to production team by assisting with team recruiting, communications, process creation and product evaluation.
Continue reading "Aspyr seeks Executive Producer"
Posted by AlexMarquez at 12:42 AM
November 27, 2007
Total Immersion seeks World Builder
Total Immersion Software is rapidly expanding its office in Austin, Texas. We are looking for highly skilled World Builder to help build our next generation technology and product offerings.
We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets. Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!
Continue reading "Total Immersion seeks World Builder"
Posted by AlexMarquez at 12:33 AM
Total Immersion seeks Environment Artist
Total Immersion Software is rapidly expanding its office in Austin, Texas. We are looking for a highly skilled Environment Artist to help build our next generation technology and product offerings.
We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets. Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!
Continue reading "Total Immersion seeks Environment Artist"
Posted by AlexMarquez at 12:29 AM
November 21, 2007
Multimedia Games seeks Game Programmers, Software Engineers, Database Developers,
Multimedia Games is a leading supplier of interactive systems, electronic games, and player terminals for the Native American gaming market, as well as the growing racino, charity bingo and video lottery markets. Multimedia designs and develops networks, software and content that provide its customers with comprehensive gaming systems delivered through a telecommunications network that links its player terminals with one another both within and among gaming facilities. The Company’s ongoing development and marketing efforts focus on Class II and Class III gaming systems and products for use by Native American tribes throughout the United States, video lottery systems and other products for domestic and international lotteries, and products for charity bingo opportunities.
Continue reading "Multimedia Games seeks Game Programmers, Software Engineers, Database Developers,"
Posted by AlexMarquez at 02:15 AM
November 16, 2007
Austin Community College seeks 3D ANIMATION Instructors
We are looking for some gung ho animators to teach part-time during the coming spring semester at Austin Community College's Visual Communication department. We have openings at the Northridge campus (11928 Stonehollow Drive).
Continue reading "Austin Community College seeks 3D ANIMATION Instructors"
Posted by AlexMarquez at 11:37 AM
November 13, 2007
Spacetime Studios Seeking Programmer, Manager and VFX Artist
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Spacetime Studios is hiring!
We are looking for talented individuals for several positions, including:
Continue reading "Spacetime Studios Seeking Programmer, Manager and VFX Artist"
Posted by AlexMarquez at 12:00 PM
October 26, 2007
Edge of Reality Seeking Animation and Cinema Artist Interns
Continue reading "Edge of Reality Seeking Animation and Cinema Artist Interns"
Posted by AlexMarquez at 07:56 PM
October 09, 2007
Total Immersion Software Seeks Graphics and Engine Programmers
Total Immersion Software is rapidly expanding its office in Austin, Texas. We are looking for highly skilled Graphics & Engine Programmers to help build our next generation technology and product offerings.
We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets. Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!
Continue reading "Total Immersion Software Seeks Graphics and Engine Programmers"
Posted by AlexMarquez at 01:16 AM
Total Immersion Software Seeks Office Assistant
Total Immersion Software is rapidly expanding its office in Austin, Texas (near Steck & MoPac) and we are looking for a highly skilled Office Assistant to help us grow!
We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets. Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team.
We are currently looking for a part-time Office Assistant (~20 hours per week) with the opportunity of becoming full-time, with continued career growth towards the role Office Manager.
Continue reading "Total Immersion Software Seeks Office Assistant"
Posted by AlexMarquez at 12:57 AM
October 04, 2007
Edge of Reality seeking Animators, Artists, Designers, Programmers, Testers and Interns
Positions Available:
- Senior Animator
- Animator
- Environment Artist
- Senior Environmental Concept Artist
- Level Designer
- Senior Engine Programmer
- Network Programmer
- Art Outsourcing Assistant Manager
- Tester/Quality Assurance
Posted by AlexMarquez at 10:40 PM
September 14, 2007
Edge of Reality Seeking Animators, Artists, and Interns
Positions Available:
- Senior Animator
- Environment Artist
- Senior Environmental Concept Artist
- World/Level Design Scripter
- Art Outsourcing Assistant Manager
- Production Assistant
Continue reading "Edge of Reality Seeking Animators, Artists, and Interns"
Posted by at 06:13 PM
September 10, 2007
Certain Affinity Seeks Senior Game Programmers
Get in on the ground floor with an entirely independent developer and an experienced and exciting team based in Austin, Texas, consistently rated one of the best US cities to live in and home to a huge community of game developers. Certain Affinity has big company benefits, world class profit sharing, and a ridiculously open, friendly, and design-oriented approach to game development.
Continue reading "Certain Affinity Seeks Senior Game Programmers"
Posted by at 10:17 PM
Certain Affinity Seeks Game Programmers
Certain Affinity is looking for talented programmers to work on an exciting new game for the Xbox 360. Do you have what it takes?
Continue reading "Certain Affinity Seeks Game Programmers"
Posted by at 10:13 PM
August 31, 2007
Digital Media Council seeks Director
Position: Digital Media Council Director – Job Description Addendum
Classification: Exempt – Professional
Supervisor: Chief Operating Officer
Continue reading "Digital Media Council seeks Director"
Posted by at 11:25 AM
August 21, 2007
Aspyr Seeks Senior PC Game Programmers

Aspyr Studios is seeking a senior PC programmer to work on a Sims-type line of PC games. This position is for a key team member who will tackle the game's most challenging programming tasks, including extending and optimizing rendering systems. Candidates must have previous game industry experience, and be located in Austin, Texas or willing to relocate.
Continue reading "Aspyr Seeks Senior PC Game Programmers"
Posted by at 06:23 PM
Aspyr Seeks Senior PC & Console Game Programmers

Aspyr Studios is seeking game programmers experienced with Unreal Engine 3 development for PC and Console games. Candidates must have previous game industry experience, and be located in Austin, Texas or willing to relocate.
Continue reading "Aspyr Seeks Senior PC & Console Game Programmers"
Posted by at 06:21 PM
August 16, 2007
ACC Seeks Video Game Design III Instructor
ACC is looking for an instructor for the Video Game Design III course this fall. The course runs from early September through December, and meets once a week. Please feel free to forward this to anyone else who might have an interest as well.
Continue reading "ACC Seeks Video Game Design III Instructor"
Posted by at 06:58 PM
August 13, 2007
Amaze Seeks Helpdesk Support Technician

Scope of Responsibilities
Responsibilities include serving as the initial point of contact for IT support, phone, voicemail, facilities/admin, and ad hoc inquires for approximately 50 employees and customers at Amaze Entertainment Austin, a game development studio. Must possess excellent customer service skills. Amaze Entertainment is located in downtown Austin.
Continue reading "Amaze Seeks Helpdesk Support Technician"
Posted by at 09:19 PM
July 31, 2007
Edge Of Reality looking for qualified applicants for MULTIPLE positions
Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on an innovative original next generation action title called Cipher Complex. We are also partnering with SEGA and Marvel to create an exciting new title based on one of Marvel's signature super hero characters. While it's too soon to announce details, the project is going to be very high profile. The studio has shipped 9 games over 9 years. The commercial success of these games has provided long-term stability for the company. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. EoR is searching for new team members!
Current Open Positions:
Senior Animator
Rigger / Animator
Environment Artist
Animation Outsource Manager
Senior Engine Programmer
Production Assistant Internship
Outsourcing Art Intern
Continue reading "Edge Of Reality looking for qualified applicants for MULTIPLE positions"
Posted by MarkRichards at 02:34 AM
July 25, 2007
Multimedia Games seeks Game Programmers, Mathematicians, and more

Multimedia Games is looking for game developers, testers, engineers, and accounting/finance personnel.
For more information, check out their jobs page at:
http://www.mm-games.com/Company/Jobs/
Posted by at 04:20 PM
July 21, 2007
Multimedia Games seeks Game Programmer
Ready for a different gaming challenge? If you’ve been to a casino lately, you’ve noticed that video slot machines have become immersive, interactive experiences, just like their PC and console cousins. Multimedia Games designs, produces, and delivers games for casinos and lotteries around the world. We also offer customers the most comprehensive, robust and flexible systems for managing, recording, auditing and tracking both gaming and player activity. More than $7 billion has been wagered on games played on Multimedia Games' linked interactive networks. Our game designers and technologists represent the best in the industry. And with Multimedia, you get to live in Austin and work in Austin, instead of living at work in Austin.
Continue reading "Multimedia Games seeks Game Programmer"
Posted by at 01:44 PM
July 11, 2007
Aspyr seeks programmers

Aspyr Studios is filling out new development teams for future PC and console game projects. Candidates must have previous game industry experience, and be located in Austin, Texas or willing to relocate. Projects will involve original game development and porting AAA games between platforms (Windows, 360, PS3, Wii).
Continue reading "Aspyr seeks programmers"
Posted by at 10:49 AM
July 08, 2007
ACC Seeks Multiplayer Programming Instructor
ACC is looking for an instructor for the Multiplayer Programming course this fall. The course runs from early September through December, and meets once a week. Please feel free to forward this to anyone else who might have an interest as well.
Continue reading "ACC Seeks Multiplayer Programming Instructor"
Posted by at 11:38 PM
June 11, 2007
Online Alchemy seeks Flash Artist and Animator
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Online Alchemy is looking for a Flash Artist and Animator. This is a contract position that can become a full-time employee position (with benefits and equity) for the right candidate.
Continue reading "Online Alchemy seeks Flash Artist and Animator"
Posted by MarkRichards at 09:16 PM
Aspyr seeks Contract Tester

As a Contract Tester reporting to the Assistant Software Test Lead or Software Test Lead you will be responsible for creating/running test cases, entering bugs, and performing regression testing. Teamwork and a professional attitude are KEY in this role. Composure and interpersonal skills are crucial in this role. Both verbal and written communication skills are a MUST!
Continue reading "Aspyr seeks Contract Tester"
Posted by at 06:20 PM
June 01, 2007
Total Immersion Software is looking for a Contract Audio Effects Designer
Total Immersion Software is currently looking for a highly skilled Contract Audio Effects Designer to work on a quickly approaching military simulation demo.
Continue reading "Total Immersion Software is looking for a Contract Audio Effects Designer"
Posted by MarkRichards at 04:47 PM
Total Immersion Software seeks experienced Game Software Engineers
Total Immersion Software is currently seeking experienced software engineers for multiple engineering positions.
Continue reading "Total Immersion Software seeks experienced Game Software Engineers"
Posted by MarkRichards at 04:29 PM
May 22, 2007
Red Fly is Seeking Artists

Red Fly Studio is seeking full time artists for the following positions on a 3D action game on the Wii:
- Senior Environment Artist
- Environment Artist
Continue reading "Red Fly is Seeking Artists"
Posted by at 09:47 PM
May 17, 2007
Midway Studios Austin needs Gameplay & AI Programmers, Artists for Blacksite: Area 51 team

Message from Harvey Smith (Creative Director, Midway):
The Blacksite: Area 51 team at Midway Studios Austin is looking for strong Gameplay Programmers and AI Programmers, as well as Concept and Character Artists.
Posted by at 01:54 PM
May 11, 2007
Aspyr seeks Mid and Senior level PC & Console Game Programmers

Aspyr Studios is filling out new development teams for future PC and console game projects. We are looking for candidates located in Austin, Texas (or willing to relocate) with strong programming backgrounds in game development. Candidates with experience in relevant programming fields (real time graphics, sound, networking) who do not have direct game industry experience will be considered. Projects will involve original game development and porting commercial games between platforms (Windows, PS2, Xbox, 360, PS3, Wii).
Continue reading "Aspyr seeks Mid and Senior level PC & Console Game Programmers"
Posted by at 05:32 PM
May 07, 2007
Scripters, Programmers, and Animators needed for Midway's Blacksite
Message from Harvey Smith (Creative Director, Midway):
The Blacksite team is looking for contractors to script in-game cinemas.
Our studio also needs a couple of animators and an AI or gameplay programmer.
Continue reading "Scripters, Programmers, and Animators needed for Midway's Blacksite"
Posted by at 11:22 AM
May 04, 2007
Total Immersion Seeks Experienced Game Software Engineers

Total Immersion Software is rapidly expanding and has recently opened a studio in Austin, Texas. We are looking for highly skilled software engineers to help build our next generation technology and product offerings.
We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets. Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!
Continue reading "Total Immersion Seeks Experienced Game Software Engineers"
Posted by at 11:14 PM
April 28, 2007
DS Programmer Opening at Amaze

Amaze Entertainment Austin seeks programmers for a high profile Nintendo DS title. Amaze is located in the heart of downtown Austin, within walking distance of restaurants, theaters, hike and bike trails, and music clubs. Amaze, a Foundation 9 Entertainment studio, is an active member of the Austin game community. Our four teams focus on the Nintendo DS, the fastest growing game console on the market. Our studio is collaborative, flexible, social and professional.
Continue reading "DS Programmer Opening at Amaze"
Posted by at 07:33 AM
April 23, 2007
Lead Programmer Opening at Amaze
Amaze Entertainment Austin seeks a lead programmer for a high profile Nintendo DS title. Amaze is located in the heart of downtown Austin, within walking distance of restaurants, theaters, hike and bike trails, and music clubs. Amaze is an active member of the Austin game community. With four teams focused on the Nintendo DS, our studio is collaborative, flexible, social and professional.
Continue reading "Lead Programmer Opening at Amaze"
Posted by at 03:29 PM
Designer Openings at Amaze
Amaze Entertainment Austin currently has openings for the following positions:
- Lead Game Designer
- Level Designer
Continue reading "Designer Openings at Amaze"
Posted by at 03:08 PM
March 17, 2007
Total Immersion Seeks Developers

Total Immersion Software is rapidly expanding and has recently opened a studio in Austin, Texas.
We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets. Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!
Current opportunities at our Austin, TX studio include:
- C++ Graphics / Engine Programmers
- Network / Server Programmers
- Art Directors
- 3D Artists & Animators (Max/Maya)
- Game Designers
- Producers / Assistant Producers
Continue reading "Total Immersion Seeks Developers"
Posted by at 10:39 AM
January 19, 2007
Arkane looking for programmers

Programmer
Arkane Studios’ Austin office is looking for programmers to work on a multiplayer FPS for Windows Vista and Xbox 360 using Valve’s Source engine.
Continue reading "Arkane looking for programmers"
Posted by at 04:12 PM
December 12, 2006
Arkane Seeks Network Programmer

Austin-based developer Arkane Studios is looking for a Network Programmer.
Continue reading "Arkane Seeks Network Programmer"
Posted by at 05:01 PM
November 30, 2006
Openings at Junction Point

Junction Point Studios, Inc., founded in January of 2005, is an independent developer of innovative console and PC games that focus on player-driven, improvisational gameplay in the context of strong, traditional narratives. The company's goal is to tell stories with players, not to them, allowing them to craft their own, unique experiences through in-game choices.
We are currently seeking top industry talent to join us in a highly collaborative environment for the following positions:
- Concept Artist
- Character Artist
- Animator
- AI Programmer
Continue reading "Openings at Junction Point"
Posted by at 10:12 AM
November 08, 2006
Online Alchemy seeks 3D Graphics Programmer
Online Alchemy is looking for an experienced graphics programmer.
Continue reading "Online Alchemy seeks 3D Graphics Programmer"
Posted by at 09:38 AM
October 30, 2006
Amaze seeks Animator

Amaze Entertainment Austin seeks experienced Animators to provide character animation for high profile Nintendo DS titles.
Continue reading "Amaze seeks Animator"
Posted by at 06:34 PM
Amaze seeks Lead Game Designer

Amaze Entertainment Austin seeks an experienced Lead Game Designer for a high profile Nintendo DS project.
Continue reading "Amaze seeks Lead Game Designer"
Posted by at 06:33 PM
Amaze seeks Lead Programmer

Amaze Entertainment Austin seeks a lead programmer for high profile Nintendo DS title.
Continue reading "Amaze seeks Lead Programmer"
Posted by at 06:27 PM
Amaze seeks Producer

Amaze Entertainment Austin seeks an organized, creative individual to lead the development of a high profile Nintendo DS title.
Continue reading "Amaze seeks Producer"
Posted by at 06:26 PM
October 25, 2006
Spacetime Studios seeks Project Manager

For more information, please check their website:
http://www.spacetimestudios.com/job_projmanager.htm
Posted by at 10:31 AM
Online Alchemy seeks Game Designer / Scripter
We are looking for a talented and creative individual to join our team as a game designer.
Continue reading "Online Alchemy seeks Game Designer / Scripter"
Posted by at 10:28 AM
October 11, 2006
Vigil Games seeks Technical Director
We are looking for an experienced Technical Director to oversee our core programming team, guide the overall direction and focus of our engineering efforts, and review new 3rd party tools.
Continue reading "Vigil Games seeks Technical Director"
Posted by at 10:39 PM
Vigil Games seeks Project Manager
THQ is a global leader in the video game and interactive entertainment industry. Known around the world for developing and publishing award winning video games, THQ is now looking to build an MMO development team to be based out of Austin, Texas.
Continue reading "Vigil Games seeks Project Manager"
Posted by at 10:37 PM
Vigil Games seeks Engineers
Vigil Games has the following programming/engineering positions open:
- Senior Network/Database Engineer - MMO
- Senior Network Engineer - MMO
Continue reading "Vigil Games seeks Engineers"
Posted by at 10:29 PM
Vigil Games seeks Senior MMO Designer
SENIOR DESIGNER - MMO
THQ is a global leader in the video game and interactive entertainment industry. Known around the world for developing and publishing award winning video games, THQ is now looking to build an MMO development team to be based out of Austin, Texas.
Continue reading "Vigil Games seeks Senior MMO Designer"
Posted by at 10:26 PM
Vigil is looking for Artists
Vigil Games has the following artist positions open:
- Environment Artist
- Environment Concept Artist
- Senior Character Artist
- Senior Environment Artist
Continue reading "Vigil is looking for Artists"
Posted by at 10:14 PM
October 02, 2006
Amaze Seeks Animators

Amaze Entertainment seeks experienced animators to provide character and object animation for high profile Nintendo DS titles. The ideal candidate has strong familiarity with Maya and plugins, and 2 + years of experience creating animation for published game titles.
Continue reading "Amaze Seeks Animators"
Posted by at 04:07 PM
September 21, 2006
Aspyr seeks QA Game Tester

QA Tester Overview
As a Contract Tester reporting to the Assistant Software Test Lead or Software Test Lead you will be responsible for creating/running test cases, entering bugs, and performing regression testing.
Continue reading "Aspyr seeks QA Game Tester"
Posted by at 06:18 PM
September 14, 2006
Capio Solutions looking for Technical Support Positions

These are contract to direct positions. We are looking for individuals who have level one or two technical support call center/help desk experience.
Continue reading "Capio Solutions looking for Technical Support Positions"
Posted by at 03:35 PM
September 12, 2006
Online Alchemy seeks Python Scripters
We are looking for a talented individual to join our game design team.
Continue reading "Online Alchemy seeks Python Scripters"
Posted by at 06:20 PM
September 10, 2006
NCsoft looking for programmers

NCsoft was looking for programmers at the Austin Game Conference. If you are interested, please contact tlieberman *at* ncsoft.com for more information.
Posted by at 01:28 PM
August 21, 2006
Contract Animator opening at Retro Studios
Retro Studios has a position open in Austin for a contract Level 2 or 3 animator.
Continue reading "Contract Animator opening at Retro Studios"
Posted by at 12:43 PM
August 12, 2006
Senior Programmer Opening at Spacetime Studios
Spacetime Studios has an opening for a senior programmer in Austin.
Continue reading "Senior Programmer Opening at Spacetime Studios"
Posted by at 07:50 AM
Senior Designer Opening at Spacetime Studios
Spacetime Studios has an opening for a senior game designer in Austin.
Continue reading "Senior Designer Opening at Spacetime Studios"
Posted by at 07:42 AM
Artist Openings at Spacetime Studios
Spacetime Studios has the following artist positions open in Austin:
- Technical Artist
- Lead Animator
- Lead Character Artist
Continue reading "Artist Openings at Spacetime Studios"
Posted by at 07:22 AM
August 10, 2006
Amaze Seeks a Gameplay Programmer
Amaze Entertainment Austin is seeking a gameplay programmer for a high visibility Nintendo DS game production. The ideal candidate has two-plus years of experience working as a programmer on at least one previously shipped console or handheld title as well as a good understanding of both game development and object-oriented programming. Experience with the PSX, N64, or GBA is a strong plus. The is a contract position for 10 months and could lead to a full-time position with the company.
Continue reading "Amaze Seeks a Gameplay Programmer"
Posted by at 11:17 AM
August 08, 2006
Animation Farm seeks a Technical Artist and Senior Animator
The Animation Farm currently has two immediate openings for one technical artist and one senior animator.
Continue reading "Animation Farm seeks a Technical Artist and Senior Animator"
Posted by at 01:17 PM
July 24, 2006
NCsoft looking for Billing/Tools Application Developer
NCsoft is seeking an experienced application developer for its billing and tools systems development in Austin, Texas.
Continue reading "NCsoft looking for Billing/Tools Application Developer"
Posted by at 05:07 PM
Enspire seeks desktop and systems support specialists
Enspire is looking for support specialists. For more information, check out the Enspire website.
Posted by at 04:58 PM
July 10, 2006
Online Alchemy seeks software engineers
Austin based company currently seeks a programmer/software engineer with interest in computer game programming.
Continue reading "Online Alchemy seeks software engineers"
Posted by at 05:52 PM
July 07, 2006
NCsoft looking for System Administrators
NCsoft is currently seeking a career-minded individual to fill its full-time Network Operations Center (NOC) Administrator I position. This is a temp-to-hire position. Schedule is flexible, with 2nd shift (2pm – 12am) and 3rd shift (12am – 10am) available during the week, as well as weekend shift (three 12-hr days) availability. We are seeking an individual interested in a long term commitment with NCsoft. Employees at NCsoft enjoy a casual work environment, comprehensive benefits package, competitive salaries, and employer tuition reimbursement. EOE
Continue reading "NCsoft looking for System Administrators"
Posted by at 05:50 PM
July 03, 2006
NCsoft looking for Game Systems Engineer
NCsoft is currently searching for a talented and experienced Game Systems Engineer to work on Tabula Rasa in Austin, TX. This person will be primarily responsible for designing, implementing, and documenting game systems (ex: combat, advancement, AI) as well as modifying and optimizing existing game systems.
Continue reading "NCsoft looking for Game Systems Engineer"
Posted by at 01:12 PM
NCsoft looking for Server Engineer
NCsoft is currently searching for a talented Server Engineer with previous game industry experience to work on Tabula Rasa in our Austin, TX studio. This person will be primarily responsible for modifying and optimizing existing server side game systems and framework code, as well as implementing new game systems in the live product after ship.
Continue reading "NCsoft looking for Server Engineer"
Posted by at 01:06 PM
June 30, 2006
Volt Seeks Environment Artists

Volt is seeking talented 3D Artists with very strong 3D Studio Max skills, preferably with experience modeling environments for games. Excellent long term contract with benefits.
The right candidate will need to be a strong 2D artist, able to concept architecture and environments, as well as do a spectacular job of finishing art (textures, lighting, etc.)
Continue reading "Volt Seeks Environment Artists"
Posted by at 10:01 AM
June 28, 2006
Online Alchemy seeks Python programmers
Python Guru needed.
Austin based company currently seeks a programmer/software engineer experienced in developing Python scripts with an additional interest in computer game programming.
Continue reading "Online Alchemy seeks Python programmers"
Posted by at 06:50 PM
June 22, 2006
Recently Laid off? Let IGDA Austin know

We just wanted to let you know that the local chapter of IGDA would like to host the resumes of anybody recently laid off who is willing to send theirs to us.
If you're interested, click here for more details.
Posted by at 07:13 PM
June 20, 2006
CMI Has Massive Multi-Developer Positions

Critical Mass Interactive seeks:
Experenced MMOG Contractors immediately
Continue reading "CMI Has Massive Multi-Developer Positions"
Posted by at 10:02 PM
June 19, 2006
Aspyr Needs QA Tester

QA Game Tester
As a Contract Tester reporting to the Assistant Software Test Lead or Software Test Lead you will be responsible for creating/running test cases, entering bugs, and performing regression testing. Teamwork and a professional attitude is KEY in this role. Composure and interpersonal skills are crucial in this role. Both verbal and written communication, along with interpersonal skills, is a MUST!
Continue reading "Aspyr Needs QA Tester"
Posted by at 10:17 AM
June 11, 2006
Midway Austin is Hiring Leads
Midway Games Inc. is a leading developer, publisher, and marketer of interactive entertainment software. The Austin studio currently has openings for producers, an associate producer, one QA Lead, and one Tech Director.
Continue reading "Midway Austin is Hiring Leads"
Posted by at 12:35 AM
Midway Austin is Hiring Designers
Midway Games Inc. is a leading developer, publisher, and marketer of interactive entertainment software. The Austin studio currently has openings for designers.
Continue reading "Midway Austin is Hiring Designers"
Posted by at 12:34 AM
Midway Austin is Hiring Artists
Midway Games Inc. is a leading developer, publisher, and marketer of interactive entertainment software. The Austin studio currently has openings for artists.
Continue reading "Midway Austin is Hiring Artists"
Posted by at 12:34 AM
June 09, 2006
Midway Austin is Hiring Engineers
Midway Games Inc. is a leading developer, publisher, and marketer of interactive entertainment software. The Austin studio currently has openings for engineers.
Continue reading "Midway Austin is Hiring Engineers"
Posted by at 11:52 AM
June 01, 2006
FILLED: Game Artist Opening at Junction Point

*POSITION FILLED*
Junction Point Studio
Founded in November 2004 by industry legend Warren Spector, Junction Point Studios is a growing independent game developer that is dedicated to creating the best that gaming has to offer. We are currently working with Valve on a new game using the Source Engine to be delivered via Steam, and are looking for top talent from within the industry to help us out.
Continue reading "FILLED: Game Artist Opening at Junction Point"
Posted by at 08:56 AM
May 11, 2006
CMI is Hiring
Critical Mass Interactive is looking for developers for a couple of projects.
DVD Game Team
Continue reading "CMI is Hiring"
Posted by at 08:43 PM
May 09, 2006
Spacetime Studios - Concept Lead
Spacetime Studios is looking for a concept lead artist.
Job Opening – Concept Lead
Continue reading "Spacetime Studios - Concept Lead"
Posted by at 10:28 AM










