Developer Listings
If your studio is not listed here or the listing contains an error, please contact us and send the information you'd like to display or update. We do not list hobbyist development groups on this website. Studios listed here must meet the following requirements:
- Be able to prove legitimacy by presenting a valid Employer Identification Number (EIN) OR having at least one shipped product listed in Moby Games under the studio name.
- Pay a nominal sponsorship fee once a year for the purpose of touching base and supporting the services provided by IGDA-Austin.
Amaze Entertainment
Description:
With offices in Austin and Seattle, Amaze Entertainment is one of the world's largest independent developers. It specializes in high-profile franchises on handheld and console platforms.
Address:
816 Congress Ave, Suite 600 Austin, TX 78701
Contact:
Rodney Gibbs rgibbs at amazeent.com
HR Contact:
Susan Demerit 425.825.6800
Platforms:
DS, PSP, GBA, PS2, Xbox, GameCube and PC
Projects:
18 projects company-wide, three based in Austin. Lord of the Rings, The Sims, Spyro, X-Men, Shrek, and Spider-Man
Publishers:
Electronic Arts, VUG, Activision, BAM, BVG, Jakks
Aspyr Studios
Description:
Aspyr Studios is a world-class game development group that is uniquely equipped to meet any challenge in order to satisfy the needs of its partners. With an experienced team of software engineers, artists and designers and a completely scalable organizational structure, Aspyr Studios is capable of managing internal and external development projects for any game platform.
We don't stop there, we also offer Quality Assurance game testing. Simply put, Aspyr QA is the solution your company is looking for in unsurpassed game testing, technical certification, compatibility verification, and localization. With Aspyr, your company will be paying less than you would with other outsourcing companies, and saving more than testing your own product. You'll also have Aspyr Media's guarantee of quality service.
Address:
PO Box 302799, Austin, Texas 78703-0047 (office located Southwest
Austin)
Aspyr Studios Contact:
Jennifer Bullard, Sr. Producer
Email (Aspyr Studios):
jbullard -AT- aspyr.com
Phone (Aspyr Studios):
512.879.5957
Aspyr QA Contact:
Michael Blair, QA Accounts Representative
Email (Aspyr QA):
mblair -AT- aspyr.com
Phone (Aspyr QA):
512.879.5937
Platforms:
Windows® PC, Games for Windows®, Pocket PC (Windows® Mobile), Mac
OS X, iPod, iPhone, Xbox®, Xbox 360™, Nintendo® Wii™, Nintendo® DS™,
Nintendo® GameCube™, PlayStation®3, PlayStation®2, PSP™
BioWare Austin
Description:
Austin studio of BioWare Corporation
Phone:
512-514-6170
Contact:
Rich Vogel & Gordon Walton
Platforms:
MMO
Projects:
TBD
Studio Head:
Rich Vogel & Gordon Walton
Certain Affinity, Inc.
Description:
Certain Affinity is an independent development studio established in 2006 by veterans of Bungie and Digital Anvil. Certain Affinity's first product was released in April 2007 for Bungie/Microsoft - the Blastacular Map Pack, downloaded by over a million Halo 2 players. Now with 14 staff, the company is expanding steadily as it works on multiple Xbox 360 games - two currently in concepting and two in production for 2008 release, and all to be announced at a later date. Certain Affinity has established a strong strategic relationship with Valve Corporation and another prominent publisher, and all projects feature the compelling social gaming experience, bringing friends together in new and exciting ways, that is the hallmark of Certain Affinity's games.
Address:
PO Box 302799, Austin, Texas 78703-0047 (office located in Arboretum)
Job Contact:
jobs -AT- certainaffinity.com
General Contact:
info -AT- certainaffinity.com
Employees:
14
Platforms:
PC, XBox 360
Studio Head:
Max Hoberman
Challenge Games
Description:
Challenge Games develops short-form games that combine the head-to-head play, collectibility and trading, associated with collectible card games (CCGs) - like Magic: The Gathering and Yug-i-oh - and the level advancement and character development of massively multi-player games (MMORPGs) with the ease of access and community aspects of Web 2.0 applications.
Studio Head:
Andrew Busey
Critical Mass Interactive
Description:
Critical Mass Interactive is both a video game developer and an outsource provider to developers and publishers. We exist to serve your development needs. CMI’s mission is to provide high-quality art, programming, and design solutions for today's game developers and publishers delivered consistently on time and on budget. Our principals have been creating and managing projects collectively for well over three decades. We have been in the trenches. We know what you are going through. Let us help you reach your goals.
Address:
7427 N. Lamar Blvd., Suite #200, Austin, Texas 78752
Phone:
(512) 219-1600
Contact:
Contact Matt Scibilia at
mscibilia *at* criticalmassinteractive.com or Billy Cain at
bcain *at* criticalmassinteractive.com to discuss how we can help you with your
project.
Platforms:
Personal Computers (PCs), All Consoles, All Handhelds, Mobile Phones (wireless), and Massively Multiplayer Online Games.
Projects:
Turning Point: Fall of Liberty; World of Kaneva; Jaws Unleashed; The Outfit; Entourage Golf; Shoot ‘em Poker; Ultima Online; Ultima X: Odyssey; USAF: Air Dominance; see website for more.
Publisher History:
Electronic Arts; THQ: Codemasters: Sierra: Vivendi-Universal; Turbine: Majesco: Relic: Spark: Kaneva: Origin Systems; see website for more.
Awards:
SWAT Force – Spike TV Best Wireless Game of 2006; SpongeBob SquarePants: Revenge of the Flying Dutchman – Favorite Video Game Award at the 2003 Nickelodeon Kids' Choice Awards.
Studio Head:
Matt Scibilia
History:
Turning Point: Fall of Liberty; World of Kaneva; Jaws Unleashed; The Outfit; Entourage Golf; Shoot ‘em Poker; Ultima Online; Ultima X: Odyssey; USAF: Air Dominance; Treason of Isengard; SpongeBob SquarePants: Revenge of the Flying Dutchman; and Jimmy Neutron: Boy Genius; Air Attack II; Toon Twister 3D; The Hobbit; In The Groove; see website for more.
Ghostfire Games
Description:
Ghostfire Games is a game development company based in Austin, Texas. We are a small yet well-funded startup company. We are just beginning to work on an original title for the Nintendo Wii platform -- specifically, a downloadable game for the newly announced WiiWare service. Apply now and be a part of building this title!
Address:
11754 Jollyville Road, Suite 103, Austin, Texas 78759
Phone:
512-773-5555
Contact:
Ed Roman - ed *AT* ghostfiregames -dot- com
Platforms:
Wii
Projects:
WiiWare downloadable title
Studio Head:
Ed Roman
Junction Point Studios
Description:
Junction Point Studios is an independent developer
of innovative console and PC games with a focus on "player-driven
narrative," which we define as improvisational gameplay in the context
of a strong, traditional narrative. The company's main goal is to tell
stories with players, not to them, allowing them to craft unique
experiences through in-game choices. We believe long-term success can
best be achieved by delivering games of the highest quality - in gameplay
and presentation - within the limits imposed by the reality of time and
budget.
Address:
7000 North Mopac Expressway, Suite 2118, Austin, TX 78731
Contact:
contact *at* junctionpoint.com
HR Contact:
Kay Gilmore
Employees:
15
Platforms:
PC, XBox 360, PS3
Projects:
None announced. Past projects include such acclaimed titles as Ultima VI:
The False Prophet, Ultima VII: Serpent Isle, Underworld, System Shock,
Thief and Deus Ex, at companies like Origin, Looking Glass and Ion
Storm.
Studio Head:
Warren Spector
History:
Founded in November 2004 by a cabal of ex-Ion Storm Austin staffers
KingsIsle Entertainment, Inc. Austin
Description:
Founded in 2005, with operations in the Dallas area and Austin, KingsIsle is creating massively multiplayer online entertainment offerings that are innovative, compelling, uncommon and of high quality.
Employees:
90+
Platforms:
MMO
Projects:
2 undisclosed titles
Midway Studios Austin
Description:
The main goal of Midway is to create exciting and innovative games for the next generation of video game consoles and beyond. We also want to provide a fun and exciting work environment for our employees. Our concentration is in providing a comfortable community where all the employees can thrive, grow and be challenged.
Address:
11400 Burnet Road, Building 2, Suite 2110, Austin, TX 78758
Phone:
512-597-5801
Contact:
Carrie Fowler, Staffing Manager, cfowler *at* midway.com
Employees:
80+
Platforms:
Xbox 360, PS3, PC
Projects:
Area 51, 2 undisclosed titles
Publishers:
Midway
Multimedia Games
Description:
Incorporated in Texas in 1991, Multimedia Games has been traded on the NASDAQ Small-Cap Market (MGAM) since 1996, and commenced trading on the NASDAQ National Market System on September 27, 2001.
Online Alchemy
Description:
Cutting-edge character AI and next-generation MMOG development.
Contact:
info *at* onlinealchemy.com
Studio Head:
Mike Sellers
Pogo.com
Description:
Pogo.com is a high traffic, online casual games web site with an enthusiastic audience and community. Club Pogo, Pogo's subscription service, surpassed 1.5m paying members in 2007 and continues to grow rapidly. Pogo is hiring to support expansion into new markets and to provide new games and web features to our audience. Pogo's Austin office is their first US office outside of their headquarters in California and is the focus of their US expansion efforts.
Address:
Pogo c/o Bioware, 8300 N Mo-Pac Expy. Suite 300, Austin, Texas 78759
Contact:
William Ren (wren *at* ea.com)
HR Contact:
Glenn Medalle (gmedalle *at* ea.com)
Employees:
200 worldwide
Platforms:
PC using C++, Java, and Flash
Projects:
Pogo develops over 15 casual titles for play through web browsers and as downloadables each year. Pogo Austin is focused on C++ downloadable titles.
Studio Head:
Andrew Pedersen
History:
Pogo started life as TEN in San Francisco, changed into Pogo in 1998 with a handful of card games, was acquired by EA in 2001, and has been growing rapidly over the past several years. See http://en.wikipedia.org/wiki/Pogo.com for more on Pogo's history.
Possibility Space
Description:
Possibility Space develops innovative next generation online games with unique approaches to distribution and game design. With studios in Beijing and Austin, our products draw on the many advantages of international talent, ideas and business models.
Job Contact:
jobs *at* possibilityspace.com
Platforms:
PC, Internet
Projects:
Warrior Epic
Pulse Interactive
Description:
Pulse Interactive publishes games for the mobile platform from
our internal development studio as well as from our extensive developer network
all over the world.
Phone:
512-244-1717
Employees:
10
Platforms:
J2ME, Brew
Studio Head:
Steffan Levine
Red Fly Studio
Studio Head:
Dan Borth
Total Immersion Software
Description:
Total Immersion Software is rapidly expanding and has recently opened a studio in Austin, Texas. We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets.
Address:
12871 Research Blvd, suite 200, Austin, TX 78750
Job Contact:
AustinJobs *AT* totimm.com
Contact:
Frank Roan
Employees:
10
Platforms:
PC, XBox 360, PS3
Projects:
Numerous. RealWorld is our biggest. Several more are in the process of ramping up in Austin.
Studio Head:
Frank Roan
History:
Founded in September 2003. The Austin office opened its doors January 2007