Twisted Pixel Games is Hiring

Twisted Pixel Games is currently hiring for the following positions:

  • Senior Console Network Programmer
  • Senior Console Programmer

 

Senior Console Network Programmer

Description

Seeking an accomplished Engineer to work with a team of experienced programmers on all aspects of game development, most especially Xbox Live network code. The ideal candidate will have excellent verbal and written communication skills, a team-oriented/collaborative approach to development, and experience with networking solutions similar to Xbox Live. Candidates must care as much about the quality of their work as completing it, learn quickly, can be trusted to complete any programming task efficiently, and can grasp new technologies and concepts quickly.

Responsibilities

  • Design and implement all network related systems for our upcoming title. This includes maintenance and additions to low-level networking code, integration with gameplay scripts, certification, and UI.
  • Identify technical risks or issues on a project and be able to determine and execute creative solutions.
  • Implement tasks in the tools, game engine, and actual game, including the development of detailed designs for tasks that he/she may or may not be directly implementing.
  • Inspect and sort through existing code to fix bugs and integrate new systems.
  • Perform research to acquire new knowledge necessary to perform assigned tasks.
  • Design and develop game systems that contribute to the core technology framework.
  • Work closely with game designers, producers, engineers, and artists to ensure the highest quality product is achieved.
  • Design tools and systems in a manner that empowers the team to make a better game.
  • Put in the effort and time necessary to complete tasks in a timely fashion as well as making sure they are robust, expandable, and fun.

Minimum Requirements

  • Outstanding C/C++ programming skills, and ability to grasp complex systems.
  • Able to demonstrate skills with reducing lag times in peer to peer games.
  • At least one shipped Xbox Live enabled title.
  • Minimum of 3 years programming experience.
  • A passion for games and game development.
  • Desire to put in the time and effort necessary to make a game great.
  • Bachelor's degree in Computer Science or a related field.

Pluses

  • Experience with C# for tools development.
  • Experience with Lua as a game scripting language.
  • Experience with Xbox Live programming, specifically QNet

 

Senior Console Programmer

Description

Seeking an accomplished Engineer to work with a team of experienced programmers on all aspects of game development. The ideal candidate will have excellent verbal and written communication skills, a team-oriented/collaborative approach to development, and be experienced in many areas of game development such that he/she can be given programming tasks related to a variety of subjects including physics, graphics, gameplay, networking, math, tools, etc.  Candidates must care as much about the quality of their work as completing it, learn quickly, can be trusted to complete any programming task efficiently, and can grasp new technologies and concepts quickly.

Responsibilities

  • Identify technical risks or issues on a project and be able to determine and execute creative solutions.
  • Implement tasks in the tools, game engine, and actual game, including the development of detailed designs for tasks that he/she may or may not be directly implementing.
  • Inspect and sort through existing code to fix bugs and integrate new systems.
  • Perform research to acquire new knowledge necessary to perform assigned tasks.
  • Design and develop game systems that contribute to the core technology framework.
  • Work closely with game designers, producers, engineers, and artists to ensure the highest quality product is achieved.
  • Design tools and systems in a manner that empowers the team to make a better game.
  • Put in the effort and time necessary to complete tasks in a timely fashion as well as making sure they are robust, expandable, and fun.

Minimum Requirements

  • Outstanding C/C++ programming skills, and ability to grasp complex systems.
  • At least one shipped console titles.
  • Minimum of 3 years programming experience.
  • A passion for games and game development.
  • Desire to put in the time and effort necessary to make a game great.
  • Bachelor's degree in Computer Science or a related field.

Pluses

  • Experience with C# for tools development.
  • Experience with Lua as a game scripting language.
  • Multiple shipped console titles
  • Lead experience

To apply for an engineering position, please email us your resume and website URL (if any) at: EngineeringJobs@TwistedPixelGames.com

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