Austin


IGDA-Austin is a nonprofit advocacy group for the video games industry in Austin, Texas. Our goals are focused on strengthening professional game development in the Austin area by...

  1. Fostering a sense of community amongst game developers
  2. Keeping talent in Austin
  3. Attracting talent to Austin
  4. Showcasing the fact that Austin has an excellent game development community

 

We do this by holding events that are relevant to game developers in Austin, updating this website as a central depot of information. and maintaining a community forum.

News / updates

DeVry University Teaching Opportunities

The Austin campus of DeVry University has opportunities for teaching in its B.S. in Games and Simulation Programming currcilum. This is a fully accredited B.S. devoted to teaching students to become programmers for games, including serious games. There are over 20 courses devoted to game programming. The Austin program started in July 2007 and is headed by Dr. Bruce Naylor.

Challenge Games is hiring

Challenge Games, the developers of http://www.duels.com and http://www.baseballboss.com is currently hiring for the following positions:

Emergent Meet and Greet, Friday 8/22 at Dave & Buster’s

Come join Emergent Game Technologies as we offer an open meet and greet to those recently *inspired* game developers in the Austin area who are looking for new opportunities.

We are primarily looking for folks to support our Online Game Server product, but will be taking resumes for other positions as well. We are looking to create a core group of contract developers IN AUSTIN.

Junction Point Studios seeks to fill multiple positions

Disney Interactive/Junction Point Studios is currently recruiting for the following positions:

  • Principal/Sr Graphics Programmer
  • AI Programmer
  • Associate Producer
  • Project Director
  • Jr Audio Programmer
  • Jr Test Tools Programmer
  • Concept/Texture Artist

Documentary on Operation Immortality

KLRU, the Austin PBS affiliate http://www.klru.org, aired a story by producer Domenique Bellavia about Richard last night on their local show Docubloggers (http://www.docubloggers.org) in which he discussed his upcoming space flight as well as the Tabula Rasa immortality project.

You can check that out here http://www.klru.org/docubloggers/?p=375

Total Immersion looking for all positions

Total Immersion Software Good Job. Great Life

Total Immersion Software is rapidly expanding its office in Austin, Texas. We are looking for highly skilled self-starters to help build our next generation technology and product offerings.

Video Games Showcase

Summer Picnic 2008 Wrapup

Thank you all for making our picnic the most successful event in the history of Austin's game development community. We had over 750 guests, this year! Amongst all of the people, food, festivities, and drink, our 2008 picnic was bigger and better than ever.

Junction Point Studios seeks Art Director

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.

IGDA-Austin Summer Picnic - JULY 12th!!!

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Update: We're NOT canceled, we're just SOLD OUT! We're up to maximum capacity now. To those that have RSVP'd, be on the lookout for final directions and last minute details.

To those that haven't RSVP'd, we will be letting people in the gate after 8pm if there is room at the party!

See you all there!

Edge of Reality seeks Designers, Artists and Interns

Edge of Reality is currently hiring for a number of full time positions:

  • Level Designer
  • HUD Artist (Flash)
  • Contract Sr. Level Concept Artist
  • Sr. Environment Artist

and Interns

  • Production Assistant
  • Design Scripters

IGDA Summer Picnic Sponsorships

The annual IGDA summer picnic is fast approaching. On July 12 hundreds of game developers and their families flock to Richard Garriott's lakeside property for a day of fun and sun. We'd like to thank the following sponsors:

Challenge games seeks Graphic Artist and Web Developer

Want to:

  • Be an early employee at a hot start-up?
  • Work on stuff that's fun?
  • Make a real contribution?
  • Have your work seen by hundreds of thousands of users?

We are looking for talented graphic designers or web developers with an understanding of usability / visual design. We would prefer to find people who can work with CSS, HTML, and PHP (for designers this is less critical). Flash skills are also desirable. A passion for games and/or sports is critical.

You can check us out at:

Video Games Live

Video Games Live is coming to town:

Junction Point Studios seeks Graphics Programmer

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.

Junction Point Studios seeks Audio Director

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.

Austin Community College seeks Game Art and Game Design instructors

Austin Community College is launching a new Game Development program this fall, offering degrees in Video Game Art and Video Game Design through the Visual Communication Department. We are seeking part time instructors to teach classes such as Intro to Game Design & Development, Level Design, Design & Creation of Games, Game Testing, and more.

Ghostfire Games seeks Senior Artist

Ghostfire Games (www.ghostfiregames.com) is an Austin TX game development company focused on building downloadable games for the Nintendo Wii (WiiWare). We have completed our first title, Helix, which is scheduled for release in Summer 2008. We are now about to begin work on a new secret game.

Ghostfire Games is a great place to work since we do very short projects. Our first game took 6 months to create, and that's what we anticipate for each of our upcoming games. This way you don't get stuck on a long, boring project and can keep changing gears and learning new things. Our company is also very small, so if you work with us, you'll be able to make a big impact and have ownership of a large part of the game.

We have a great opportunity for a Senior Artist. This is a part-time contractor position that may develop into a full-time position as the company grows. For this project you would play a key role in building artwork and would have ownership over major areas of the artwork.

Opportunities exist for character modeling, environment modeling, texturing, and UI artwork (depending on your background and expertise). No animation opportunities are available at this time.

Ghostfire Games seeks Sfx Artist

Ghostfire Games (www.ghostfiregames.com) is an Austin TX game development company focused on building downloadable games for the Nintendo Wii (WiiWare). We have completed our first title, Helix, which is scheduled for release in Summer 2008. We are now about to begin work on a new secret game.

Ghostfire Games is a great place to work since we do very short projects. Our first game took 6 months to create, and that's what we anticipate for each of our upcoming games. This way you don't get stuck on a long, boring project and can keep changing gears and learning new things. Our company is also very small, so if you work with us, you'll be able to make a big impact and have ownership of a large part of the game.

We have a great opportunity for a Special Effects Artist. This is a part-time contractor position that may develop into a full-time position as the company grows. As a Special Effects Artist you would play a key role in building all relevant special effects for our upcoming game.

Gemini School Industry Day

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Gemini School Industry Day
Featuring our 2008 Student Showcase

Mark your calendars for Thursday, June 5th from 4-8 p.m., as we hold our annual Industry Day @ Gemini School. We'll showcase our 3rd and 4th year student portfolios, hold FREE Master Class painting demonstrations and wind up with a networking Happy Hour. Click on the link below for the day's events!