Austin


IGDA-Austin is a nonprofit advocacy group for the video games industry in Austin, Texas. Our goals are focused on strengthening professional game development in the Austin area by...

  1. Fostering a sense of community amongst game developers
  2. Keeping talent in Austin
  3. Attracting talent to Austin
  4. Showcasing the fact that Austin has an excellent game development community

 

We do this by holding events that are relevant to game developers in Austin, updating this website as a central depot of information. and maintaining a community forum.

News / updates

ACC Video Games Seminar

Reminder… The next First Wednesday seminar is tonight, June 6, 7pm to 9pm, and features Tamir Nadav, KingsIsle Entertainment, Billy Cain, Critical Mass Interactive, Paul Trowe, SkyZone Entertainment, Spencer Zuzolo, GameCamp!, Jeff Johannigman, People Type Consulting, Gail Papermaster in a panel discussion "Honing your networking skills". ACC's Highland Business Center [map], room 301.0.

Class information after the break!

Portfolio Show @ Gemini School

Mark your calendars for Thursday, June 14th from 2-8 pm, as we hold
our inaugural Portfolio Show @ Gemini. We'll show our 2007 graduate
portfolios, hold FREE Master Class painting demonstrations and wind
up with a networking Happy Hour. Click below for further details!

Game / Music Happy Hour - June 5th

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Get your drink on with Austin musicians at IGDA's June 5th Happy Hour, 6:30 - 8:30 PM at the Shoal Creek Saloon. Gamers team up with the Austin Music Foundation to kick off the summer Cajun-style. Mingle with other game folks, meet musicians, chat about ways our industries can collaborate. Cash bar and spicy Cajun cooking available.

This is not a developer-only event. Please feel free to bring along all interested (and interesting) friends!

IGDA-Austin/Austin Music Foundation Happy Hour
Tuesday, June 5
6:30 - 8:30 PM
Shoal Creek Saloon
Creek Side Patio
North Lamar & 9th St
map: http://tinyurl.com/2ta7lt

Total Immersion Software is looking for a Contract Audio Effects Designer

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Total Immersion Software is currently looking for a highly skilled Contract Audio Effects Designer to work on a quickly approaching military simulation demo.

Total Immersion Software seeks experienced Game Software Engineers

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Total Immersion Software is currently seeking experienced software engineers for multiple engineering positions.

Red Fly is Seeking Artists

Red Fly Studio is seeking full time artists for the following positions on a 3D action game on the Wii:

  • Senior Environment Artist
  • Environment Artist

Midway Studios Austin needs Gameplay & AI Programmers, Artists for Blacksite: Area 51 team





Message from Harvey Smith (Creative Director, Midway):

The Blacksite: Area 51 team at Midway Studios Austin is looking for strong Gameplay Programmers and AI Programmers, as well as Concept and Character Artists.

Aspyr seeks Mid and Senior level PC & Console Game Programmers

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Aspyr Studios is filling out new development teams for
future PC and console game projects.  We are looking for candidates
located in Austin, Texas (or willing to relocate) with strong programming
backgrounds in game development. Candidates with experience in relevant
programming fields (real time graphics, sound, networking) who do not have
direct game industry experience will be considered.  Projects will
involve original game development and porting commercial games between
platforms (Windows, PS2, Xbox, 360, PS3, Wii).

Dorkbot Geeks Out on Games this Thursday

This Thursday, May 10, 7PM, Dorkbot features an array of people doing strange things with electricity, including two video game topics:

  • Jason Asbahr of Roxor Games will discuss Indie Arcade Game Development
  • James Clarendon of Red Fly will present Tempest 2000, the trippiest game ever made.

Dorkbot is fun, free and strange. Come see for yourself. Details below.

Scripters, Programmers, and Animators needed for Midway's Blacksite





Message from Harvey Smith (Creative Director, Midway):

The Blacksite team is looking for contractors to script in-game cinemas.

Our studio also needs a couple of animators and an AI or gameplay programmer.

Total Immersion Seeks Experienced Game Software Engineers

Total Immersion Software is rapidly expanding and has recently opened a studio in Austin, Texas. We are looking for highly skilled software engineers to help build our next generation technology and product offerings.

We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets. Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!

Recap: IGDA-Austin SXSW Party

By Bryon Lloyd

I don't usually tend to be biased, but the Dorkbot Party, sponsored by IGDA-Austin, Dorkbot, and Make Magazine, at SXSW was the place to be. I mean, come on, anyone can have alcohol, music and food. But we had alcohol, circuit bending techno and robots; it doesn't get any cooler than that.

Sure, it's a cool job. But do games pay?

Annual survey finds that industry's median salary is $73,000

MSNBC's Games editor puts tries to put recent salary survey results into perspective by factoring in "crunch" and cost of living:

When I told my mother I was dating a guy who made video games, there was a long pause on the other end of the phone.

“Is that a good way to make a living?” she asked.

Read on to find out...

DS Programmer Opening at Amaze

Amaze Entertainment Austin seeks programmers for a high profile Nintendo DS title. Amaze is located in the heart of downtown Austin, within walking distance of restaurants, theaters, hike and bike trails, and music clubs. Amaze, a Foundation 9 Entertainment studio, is an active member of the Austin game community. Our four teams focus on the Nintendo DS, the fastest growing game console on the market. Our studio is collaborative, flexible, social and professional.

Austin Technology Council presents a Power Lunch: Richard Garriott: The future of Austin's Gaming Industry

Gaming has become a multi-billion dollar industry and Austin has emerged as a leader. Austin Technology Council is pleased to present Richard Garriott, renowned gaming expert and Executive Producer for NCsoft, as our May 2007 Power Lunch speaker. Richard will discuss the future of Austin's Gaming Industry and the keys for further cultivation of this highly imaginative and fast paced industry as well as steps the city can take to turn gaming into the same sort of success story as the film industry.

Lead Programmer Opening at Amaze

Amaze Entertainment Austin seeks a lead programmer for a high profile Nintendo DS title. Amaze is located in the heart of downtown Austin, within walking distance of restaurants, theaters, hike and bike trails, and music clubs. Amaze is an active member of the Austin game community. With four teams focused on the Nintendo DS, our studio is collaborative, flexible, social and professional.

Designer Openings at Amaze

Amaze Entertainment Austin currently has openings for the following positions:

  • Lead Game Designer
  • Level Designer

How To Make Games Fun

The most recent Austin professional developer gathering was held at Midway studios on April 11th at 7pm. Once again, food was catered by Macho Taco and complementary liquor/bartending services were provided by IGDA-Austin. Approximately 140 professional game developers attended this meeting, setting a new record for any game developer organization gathering in the history of Austin, Texas.

Bioware's Gordon Walton hosted a panel of speakers to discuss How to Make Games Fun!

Blizzard Sets Up a Support Center In Austin

Welcome Blizzard!

Gamespot Article

Next-Gen Article

Total Immersion Seeks Developers

Total Immersion Software is rapidly expanding and has recently opened a studio in Austin, Texas.

We are a tools innovator and a games developer focused on the entertainment, training, simulation, and mission rehearsal markets. Whether you are at the beginning of your career or a seasoned vet, we want to discuss how you can become part of our growing team!

Current opportunities at our Austin, TX studio include:

  • C++ Graphics / Engine Programmers

  • Network / Server Programmers
  • Art Directors
  • 3D Artists & Animators (Max/Maya)
  • Game Designers
  • Producers / Assistant Producers