Bangkok

Our Purpose:

To provide an English language forum, focusing on professional games development, both for those already in the industry and those looking to enter.

To provide practical training and seminars to help improve the capacity of the Bangkok (and Thai) games industry.

To assist professional studios in the Bangkok area compete more effectively in the global arena.

 

 

Contact Information:

English Language Contact:  Jason Swearingen

Thai Language: Visit http://thaigamedevx.com/

News / updates

summary of news

Here is a posting on the main news topics i know about from the last 6-or-so months:

 

Current Status

This is my first post since the new IGDA global site has been set up,  the old site was not compatable with my ISP's proxy server, and so it was exceedingly difficult to post updates.

My personal goal over the next year is to increase communication with the community.  Both for my studio responsibilities (at Novaleaf Game Studios) but also as Chapter Coordinator for IGDA Bangkok Thailand. 

Another goal of mine is to help organize a professional developer conference in Bangkok over the next year, my lofty goal is a "mini-gdc", ultra low budget, but a developer conference taylored to the business and professional environment found in Bangkok, and offer tangible benifits to the local development community.

Chapter Info, next meeting in May.

Hello!  with the new IGDA website we would like to officially announce the new IGDA Bangkok Chapter.

 

I'm Jason Swearingen, the Executive Director at Novaleaf Game Studios, and the IGDA Bangkok Chapter Admin. 

 

We started the new BKK chapter in November 2008 along with the ThaiGameDevX.com dev conference at the Thailand Chamber Of Commerice University. 

IGDA Chapter Meeting and GDXCON 2006

December/02/2006: IGDA Chapter Meeting and GDXCON 2006

On December 2nd 2006, we have our chapter meeting at Game Developer Exchange 2006 which held at Assumption University.

which has agenda as follow
12:50 – 13:00 Introduction to IGDA chapter meeting and GDXCON2006 – Agenda and Objectives
13:00 – 13:45 Overview of Console Game Development (PSP/DS/XBOX)
- Wutipong Wongsakuldej (Sanuk Software)
13:45 – 14:30 Art Direction in Games
- Confirming Speaker
14:30 - 15:00 Coffee Break
15:00 – 17:30 Popular Game Engine – A Discussion by Game Developers
- Torque Game Engine
o Suphot S. (Flying Pigs)
- Programmer: Tribuum Game

- DarkBasic/Dark GDK
o Wasin Pirom (Iyara Entertainment)
- Programmer: PanPan3D

- Jupiter Game Engine
o Napan (Look-kid Soft)
- Programmer: Yuth

17:30 – 17:50 Tuang D. talking about IGDA mission and website
Preview of AGDS (Asian Game Developer Summit) at Singapore from December 9-10, 2006
17:50 – 18:00 Closing Remarks/Picture Session

can check the pictures here Smile
http://picasaweb.google.com/tuangd/IGDA

Chapter Meeting 4th quarter 2006

Agenda: IGDA Chapter Meeting and GDXCON 2006
Date: December 2, 2006 (2/12/2006)
Place: Hall of Fame - Assumption University (Details to follow later)
Time: 13:00-18:00

Tentative Schedule at this moment
Time Tentative Topic
12:30 – 12:50 Registration
12:50 – 13:00 Introduction to IGDA chapter meeting and GDXCON2006 – Agenda and Objectives
13:00 – 13:45 Overview of Console Game Development (PSP/DS/XBOX)
- Wutipong Wongsakuldej (Sanuk Software)
13:45 – 14:30 Art Direction in Games
- Confirming Speaker
14:30 - 15:00 Coffee Break
15:00 – 17:30 Popular Game Engine – A Discussion by Game Developers
- Torque Game Engine
o Suphot S. (Flying Pigs)
 Programmer: Tribuum Game
- DarkBasic/Dark GDK
o Wasin Pirom/วชิราวุธ ถาคำมี (Iyara Entertainment)
 Programmer: PanPan3D
- Jupiter Game Engine
o Napan (Look-kid Soft)
 Programmer: Yuth
- Last Slot - Confirming Speaker
17:30 – 17:50 Preview of AGDS (Asian Game Developer Summit) at Singapore from December 9-10, 2006
17:50 – 18:00 Closing Remarks/Picture Session

Sipa Super Pitch II Entry Details

Sipa Super Pitch II Entry Details

The SIPA (Software Industry Promotion Agency) of Thailand has informed that in the Bangkok ICT Expo 2006, there would be a Super Pitch II contest in which developers and companies can send their pitch on creating Animation & Multimedia and/or Mobile Game Project. The winner of each category will get a seed fund of 2.5 million baht.

For more details visit the website at:
http://www.sipa.or.th/main/index.php?option=com_content&task=view&id=541

ผู้ที่สนใจงานแอนิเมชั่นและมัลติมีเดีย (Animation & Multimedia) และเกมบนมือถือ (Mobile Games) ขอเชิญร่วมชิงชัย ชิงทุนสนับสนุนการผลิตผลงานด้านแอนิเมชั่นและมัลติมีเดีย ทุนสนับสนุนการผลิตเกมบนมือถือมูลค่า 2.5 ล้านบาท กับโครงการ SIPA PITCH:Episode II เปิดรับผลงานตั้งแต่วันนี้ และประกาศผลการตัดสินในงาน Bangkok ICT Expo 2006 ระหว่างวันที่ 2-6 สิงหาคม 2549
http://www.sipa.or.th/main/index.php?option=com_content&task=view&id=541

A Summary of IGDABKK at the BIFF2006

For those who are wondering how the IGDABKK booth at the Bangkok International Film Festival 2006 went, there is a quick summary of the event posted with pictures of the event and screenshots from the Video Presentation of the list of games that were shown on the video reel.

12/02/2006 2006-Q1 Meeting Report

On Feburary 12, 2006, there was an IGDA Bangkok Chapter meeting, in which this session was a closed session initially for members of local developer communities (http://www.gamedevx.com and http://www.thaigamedevx.com) to talk together about future cooperation between the various communities, and also to prepare for the first public IGDA Bangkok Chapter meeting which would be scheduled soon.

The meeting had took place at the the Mall Bangkapi(Change of Venue), as many of the delegates in the meeting requested to take some time before the meeting to observe this year's NSC (National Software Contest - Highschool and University Level) and see some of the latest development projects and games developed by the younger generation of game developers. A short discussion (in Thai) of the event could be viewed at this url: http://www.gamedevx.com/webboard.php?board=3644

After that, the IGDA Meeting took place in which the following agenda were discussed:

1) Preliminary Draft and Discussion of Likely Activities that IGDA Bangkok would be partaking in short and long term.
2) Discussions of Current Game Developer Communities and About Increasing Cooperation between Developer Communities
3) Discussions on how to improve the Game Development Community and Industry in Thailand
4) Update on the booth assigned to IGDA Bangkok on the theme - "Overview of the Game Development Industry in Thailand" at the Bangkok International Film Festival 2006

IGDABKK at the Bangkok International Film Festival 2006

The IGDA - Bangkok Chapter(IGDABKK) has been contacted by A. Kasem Lumpoon of the Thai Animation & Multimedia Association (TAMMA) regarding an invitation to share a booth at the Bangkok International Film Festival (http://www.bangkokfilm.org) just on the evening of February 8, 2005. After discussions with the local chapter, we have planned to set up the booth on the theme “Overview of the Game Development Industry In Thailand” in which we aim to provide a quick overview of the games, company, indie studios, independent developer works, and other interesting facets of the game development industry in Thailand in an unbiased way to visitors and guests of the festival that are mostly in the movie industry. In the festival we plan to show video presentations of different organizations, distribute flyers (Company/Organization/Developer Profile) and contact information for inquiring visitors if they are interested in certain organizations.

Game Company Listing in Thailand

We've just updated the Game Company Listing in Thailand. In a short time we would be making a more comprehensive profile listing as time permits.

Special Lecture at KMUTT - 01/02/2006

On February 1, 2006, A. Pisal Setthawong (Chang) has arranged and moderated a special game development lecture/seminar at King Mongkut University of Technology at Thonburi (KMUTT) and invited a number of game developers to join the session with includes the following topics:
1) Data-Driven Game Architecture, A Discussion of the Pros and Cons of Scripting Engine
2) An Quick Overview of the roles, duties, and work of a typical Game Designer and Principles of Good Game Design

The first invited guest speaker was Thanit A. a game designer from Debuz Co.,Ltd. who came to take about the first topic by using examples of his personal project which is an Interactive Novel Engine called Angel's Tale to explain principles of the Scripting Engine and how it can help the game development process.

Later on the second session, Mr. Polsin P.(Oke) a game designer from Sanuk Software Co., Ltd. came to discuss about his experience in the game design field and added a number of game design tips for the class. After a introduction and a detailed discussion, this session turned into an open discussion in which all the guest speakers and classroom were discussing about different issues pertaining the game development industry.

On a side note, another game Developer and IGDA member Suphot S. (Phot) popped in during the seminar and added color in the discussion with his experience in a developer and the administor of a local MMOG community, which mirrors some issue on the agenda.

At the end, the seminar was concluded with an extended Q&A session in which lasted beyond the allocated time of 3 hours, but at the end, everyone was happy and hopefully this would help breed a new generation of game developers here in Bangkok!

Closed Initial Meeting - 12/02/2006

There is a IGDA Bangkok Chapter Initial meeting scheduled on February 12, 2006 (Wednesday) from 18:00 onwards at Chester Grill at the Mahboonkrong Shopping centre opposite of Siam Square. For the first initial meeting, it would be a closed meeting for members of local independent game development communities, to discuss about further cooperation between different groups and additional future plans before the first open meeting.

The first formal IGDA meeting for the general public would be scheduled on a later date tentative during March.

State of Groups/Associations/Gathering of Game Development in Thailand

A. Pisal Setthawong from Assumption University just wrote an interesting article on State of Groups/Associations/Gathering of Game Development in Thailand. The article provides a quick rough overview of the groups/associations/gathering of game developers in Thailand and where they came from.

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