IGDA Chapter Meeting and GDXCON 2006

December/02/2006: IGDA Chapter Meeting and GDXCON 2006

On December 2nd 2006, we have our chapter meeting at Game Developer Exchange 2006 which held at Assumption University.

which has agenda as follow
12:50 – 13:00 Introduction to IGDA chapter meeting and GDXCON2006 – Agenda and Objectives
13:00 – 13:45 Overview of Console Game Development (PSP/DS/XBOX)
- Wutipong Wongsakuldej (Sanuk Software)
13:45 – 14:30 Art Direction in Games
- Confirming Speaker
14:30 - 15:00 Coffee Break
15:00 – 17:30 Popular Game Engine – A Discussion by Game Developers
- Torque Game Engine
o Suphot S. (Flying Pigs)
- Programmer: Tribuum Game

- DarkBasic/Dark GDK
o Wasin Pirom (Iyara Entertainment)
- Programmer: PanPan3D

- Jupiter Game Engine
o Napan (Look-kid Soft)
- Programmer: Yuth

17:30 – 17:50 Tuang D. talking about IGDA mission and website
Preview of AGDS (Asian Game Developer Summit) at Singapore from December 9-10, 2006
17:50 – 18:00 Closing Remarks/Picture Session

can check the pictures here :)
http://picasaweb.google.com/tuangd/IGDA

Posted by Tuang on December 8, 2006 10:13 AM | Comments (0)

Chapter Meeting 4th quarter 2006

Agenda: IGDA Chapter Meeting and GDXCON 2006
Date: December 2, 2006 (2/12/2006)
Place: Hall of Fame - Assumption University (Details to follow later)
Time: 13:00-18:00

Tentative Schedule at this moment
Time Tentative Topic
12:30 – 12:50 Registration
12:50 – 13:00 Introduction to IGDA chapter meeting and GDXCON2006 – Agenda and Objectives
13:00 – 13:45 Overview of Console Game Development (PSP/DS/XBOX)
- Wutipong Wongsakuldej (Sanuk Software)
13:45 – 14:30 Art Direction in Games
- Confirming Speaker
14:30 - 15:00 Coffee Break
15:00 – 17:30 Popular Game Engine – A Discussion by Game Developers
- Torque Game Engine
o Suphot S. (Flying Pigs)
 Programmer: Tribuum Game
- DarkBasic/Dark GDK
o Wasin Pirom/วชิราวุธ ถาคำมี (Iyara Entertainment)
 Programmer: PanPan3D
- Jupiter Game Engine
o Napan (Look-kid Soft)
 Programmer: Yuth
- Last Slot - Confirming Speaker
17:30 – 17:50 Preview of AGDS (Asian Game Developer Summit) at Singapore from December 9-10, 2006
17:50 – 18:00 Closing Remarks/Picture Session

Posted by Tuang on November 13, 2006 09:19 PM | Comments (0)

Sipa Super Pitch II Entry Details

Sipa Super Pitch II Entry Details

The SIPA (Software Industry Promotion Agency) of Thailand has informed that in the Bangkok ICT Expo 2006, there would be a Super Pitch II contest in which developers and companies can send their pitch on creating Animation & Multimedia and/or Mobile Game Project. The winner of each category will get a seed fund of 2.5 million baht.

For more details visit the website at:
http://www.sipa.or.th/main/index.php?option=com_content&task=view&id=541

ผู้ที่สนใจงานแอนิเมชั่นและมัลติมีเดีย (Animation & Multimedia) และเกมบนมือถือ (Mobile Games) ขอเชิญร่วมชิงชัย ชิงทุนสนับสนุนการผลิตผลงานด้านแอนิเมชั่นและมัลติมีเดีย ทุนสนับสนุนการผลิตเกมบนมือถือมูลค่า 2.5 ล้านบาท กับโครงการ SIPA PITCH:Episode II เปิดรับผลงานตั้งแต่วันนี้ และประกาศผลการตัดสินในงาน Bangkok ICT Expo 2006 ระหว่างวันที่ 2-6 สิงหาคม 2549
http://www.sipa.or.th/main/index.php?option=com_content&task=view&id=541

Posted by Tuang on June 27, 2006 04:23 PM | Comments (0)

A Summary of IGDABKK at the BIFF2006

For those who are wondering how the IGDABKK booth at the Bangkok International Film Festival 2006 went, there is a quick summary of the event posted with pictures of the event and screenshots from the Video Presentation of the list of games that were shown on the video reel.

Posted by Tuang on February 28, 2006 09:31 PM | Comments (0)

12/02/2006 2006-Q1 Meeting Report

On Feburary 12, 2006, there was an IGDA Bangkok Chapter meeting, in which this session was a closed session initially for members of local developer communities (http://www.gamedevx.com and http://www.thaigamedevx.com) to talk together about future cooperation between the various communities, and also to prepare for the first public IGDA Bangkok Chapter meeting which would be scheduled soon.

The meeting had took place at the the Mall Bangkapi(Change of Venue), as many of the delegates in the meeting requested to take some time before the meeting to observe this year's NSC (National Software Contest - Highschool and University Level) and see some of the latest development projects and games developed by the younger generation of game developers. A short discussion (in Thai) of the event could be viewed at this url: http://www.gamedevx.com/webboard.php?board=3644

After that, the IGDA Meeting took place in which the following agenda were discussed:

1) Preliminary Draft and Discussion of Likely Activities that IGDA Bangkok would be partaking in short and long term.
2) Discussions of Current Game Developer Communities and About Increasing Cooperation between Developer Communities
3) Discussions on how to improve the Game Development Community and Industry in Thailand
4) Update on the booth assigned to IGDA Bangkok on the theme - "Overview of the Game Development Industry in Thailand" at the Bangkok International Film Festival 2006

Continue reading "12/02/2006 2006-Q1 Meeting Report"

Posted by Tuang on February 14, 2006 02:12 PM | Comments (1)