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Chapter Meeting 4th quarter 2006
Agenda: IGDA Chapter Meeting and GDXCON 2006
Date: December 2, 2006 (2/12/2006)
Place: Hall of Fame - Assumption University (Details to follow later)
Time: 13:00-18:00
Tentative Schedule at this moment
Time Tentative Topic
12:30 – 12:50 Registration
12:50 – 13:00 Introduction to IGDA chapter meeting and GDXCON2006 – Agenda and Objectives
13:00 – 13:45 Overview of Console Game Development (PSP/DS/XBOX)
- Wutipong Wongsakuldej (Sanuk Software)
13:45 – 14:30 Art Direction in Games
- Confirming Speaker
14:30 - 15:00 Coffee Break
15:00 – 17:30 Popular Game Engine – A Discussion by Game Developers
- Torque Game Engine
o Suphot S. (Flying Pigs)
Programmer: Tribuum Game
- DarkBasic/Dark GDK
o Wasin Pirom/วชิราวุธ ถาคำมี (Iyara Entertainment)
Programmer: PanPan3D
- Jupiter Game Engine
o Napan (Look-kid Soft)
Programmer: Yuth
- Last Slot - Confirming Speaker
17:30 – 17:50 Preview of AGDS (Asian Game Developer Summit) at Singapore from December 9-10, 2006
17:50 – 18:00 Closing Remarks/Picture Session
Posted by Tuang on November 13, 2006 09:19 PM
