Chapter Meeting 4th quarter 2006

Agenda: IGDA Chapter Meeting and GDXCON 2006
Date: December 2, 2006 (2/12/2006)
Place: Hall of Fame - Assumption University (Details to follow later)
Time: 13:00-18:00

Tentative Schedule at this moment
Time Tentative Topic
12:30 – 12:50 Registration
12:50 – 13:00 Introduction to IGDA chapter meeting and GDXCON2006 – Agenda and Objectives
13:00 – 13:45 Overview of Console Game Development (PSP/DS/XBOX)
- Wutipong Wongsakuldej (Sanuk Software)
13:45 – 14:30 Art Direction in Games
- Confirming Speaker
14:30 - 15:00 Coffee Break
15:00 – 17:30 Popular Game Engine – A Discussion by Game Developers
- Torque Game Engine
o Suphot S. (Flying Pigs)
 Programmer: Tribuum Game
- DarkBasic/Dark GDK
o Wasin Pirom/วชิราวุธ ถาคำมี (Iyara Entertainment)
 Programmer: PanPan3D
- Jupiter Game Engine
o Napan (Look-kid Soft)
 Programmer: Yuth
- Last Slot - Confirming Speaker
17:30 – 17:50 Preview of AGDS (Asian Game Developer Summit) at Singapore from December 9-10, 2006
17:50 – 18:00 Closing Remarks/Picture Session

Posted by Tuang on November 13, 2006 09:19 PM | Comments (0)

Closed Initial Meeting - 12/02/2006

There is a IGDA Bangkok Chapter Initial meeting scheduled on February 12, 2006 (Wednesday) from 18:00 onwards at Chester Grill at the Mahboonkrong Shopping centre opposite of Siam Square. For the first initial meeting, it would be a closed meeting for members of local independent game development communities, to discuss about further cooperation between different groups and additional future plans before the first open meeting.

The first formal IGDA meeting for the general public would be scheduled on a later date tentative during March.

Posted by Tuang on February 2, 2006 08:31 PM | Comments (1)