<?xml version="1.0" encoding="utf-8"?>
<feed version="0.3" xmlns="http://purl.org/atom/ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xml:lang="en">
<title>IGDA - Bangkok</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/" />
<modified>2006-12-08T03:36:31Z</modified>
<tagline>The Bangkok Chapter of the Independent Game Developer Association (IGDA)</tagline>
<id>tag:www.igda.org,2008:/bangkok/25</id>
<generator url="http://www.movabletype.org/" version="3.1">Movable Type</generator>
<copyright>Copyright (c) 2006, Tuang</copyright>
<entry>
<title>IGDA Chapter Meeting and GDXCON 2006</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/archives/2006/12/igda_chapter_me.html" />
<modified>2006-12-08T03:36:31Z</modified>
<issued>2006-12-08T03:13:16Z</issued>
<id>tag:www.igda.org,2006:/bangkok/25.2113</id>
<created>2006-12-08T03:13:16Z</created>
<summary type="text/plain">December/02/2006: IGDA Chapter Meeting and GDXCON 2006 On December 2nd 2006, we have our chapter meeting at Game Developer Exchange 2006 which held at Assumption University. which has agenda as follow 12:50 – 13:00 Introduction to IGDA chapter meeting and...</summary>
<author>
<name>Tuang</name>

<email>tuangd@gmail.com</email>
</author>
<dc:subject>Meeting Reports</dc:subject>
<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://www.igda.org/bangkok/">
<![CDATA[<p><strong>December/02/2006: IGDA Chapter Meeting and GDXCON 2006</strong></p>

<p>On December 2nd 2006, we have our chapter meeting at Game Developer Exchange 2006 which held at Assumption University.</p>

<p>which has agenda as follow<br />
12:50 – 13:00 Introduction to IGDA chapter meeting and GDXCON2006 – Agenda and Objectives<br />
13:00 – 13:45 Overview of Console Game Development (PSP/DS/XBOX)<br />
- Wutipong Wongsakuldej (Sanuk Software)<br />
13:45 – 14:30 Art Direction in Games<br />
- Confirming Speaker<br />
14:30 - 15:00 Coffee Break<br />
15:00 – 17:30 Popular Game Engine – A Discussion by Game Developers<br />
- <em>Torque Game Engine</em><br />
o Suphot S. (Flying Pigs)<br />
- Programmer: Tribuum Game</p>

<p>- <em>DarkBasic/Dark GDK</em><br />
o Wasin Pirom (Iyara Entertainment)<br />
- Programmer: PanPan3D</p>

<p>- <em>Jupiter Game Engine</em><br />
o Napan (Look-kid Soft)<br />
- Programmer: Yuth</p>

<p>17:30 – 17:50 Tuang D. talking about IGDA mission and website<br />
              Preview of AGDS (Asian Game Developer Summit) at Singapore from December 9-10, 2006<br />
17:50 – 18:00 Closing Remarks/Picture Session</p>

<p><strong>can check the pictures here</strong> :)<br />
<a href="http://picasaweb.google.com/tuangd/IGDA">http://picasaweb.google.com/tuangd/IGDA</a></p>]]>

</content>
</entry>
<entry>
<title>Chapter Meeting 4th quarter 2006</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/archives/2006/11/chapter_meeting.html" />
<modified>2006-11-13T14:21:20Z</modified>
<issued>2006-11-13T14:19:02Z</issued>
<id>tag:www.igda.org,2006:/bangkok/25.2072</id>
<created>2006-11-13T14:19:02Z</created>
<summary type="text/plain">Agenda: IGDA Chapter Meeting and GDXCON 2006 Date: December 2, 2006 (2/12/2006) Place: Hall of Fame - Assumption University (Details to follow later) Time: 13:00-18:00 Tentative Schedule at this moment Time Tentative Topic 12:30 – 12:50 Registration 12:50 – 13:00...</summary>
<author>
<name>Tuang</name>

<email>tuangd@gmail.com</email>
</author>
<dc:subject>Meeting Announcements</dc:subject>
<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://www.igda.org/bangkok/">
<![CDATA[<p>Agenda: IGDA Chapter Meeting and GDXCON 2006<br />
Date: December 2, 2006 (2/12/2006)<br />
Place: Hall of Fame - Assumption University (Details to follow later)<br />
Time: 13:00-18:00</p>

<p>Tentative Schedule at this moment<br />
Time	Tentative Topic<br />
12:30 – 12:50	Registration<br />
12:50 – 13:00	Introduction to IGDA chapter meeting and GDXCON2006 – Agenda and Objectives<br />
13:00 – 13:45	Overview of Console Game Development (PSP/DS/XBOX)<br />
- Wutipong Wongsakuldej (Sanuk Software)<br />
13:45 – 14:30	Art Direction in Games<br />
- Confirming Speaker<br />
14:30 - 15:00	Coffee Break<br />
15:00 – 17:30	Popular Game Engine – A Discussion by Game Developers<br />
-   Torque Game Engine<br />
o   Suphot S. (Flying Pigs)<br />
   Programmer: Tribuum Game<br />
-   DarkBasic/Dark GDK<br />
o   Wasin Pirom/วชิราวุธ ถาคำมี  (Iyara Entertainment)<br />
   Programmer: PanPan3D<br />
-   Jupiter Game Engine<br />
o   Napan (Look-kid Soft)<br />
   Programmer: Yuth<br />
-   Last Slot - Confirming Speaker<br />
17:30 – 17:50	Preview of AGDS (Asian Game Developer Summit) at Singapore from December 9-10, 2006<br />
17:50 – 18:00	Closing Remarks/Picture Session</p>]]>

</content>
</entry>
<entry>
<title>Sipa Super Pitch II Entry Details</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/archives/2006/06/sipa_super_pitc.html" />
<modified>2006-06-27T09:37:22Z</modified>
<issued>2006-06-27T09:23:00Z</issued>
<id>tag:www.igda.org,2006:/bangkok/25.1635</id>
<created>2006-06-27T09:23:00Z</created>
<summary type="text/plain">Sipa Super Pitch II Entry Details The SIPA (Software Industry Promotion Agency) of Thailand has informed that in the Bangkok ICT Expo 2006, there would be a Super Pitch II contest in which developers and companies can send their pitch...</summary>
<author>
<name>Tuang</name>

<email>tuangd@gmail.com</email>
</author>
<dc:subject>Industry News</dc:subject>
<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://www.igda.org/bangkok/">
<![CDATA[<p><a href="http://www.sipa.or.th/main/index.php?option=com_content&task=view&id=541">Sipa Super Pitch II Entry Details</a></p>

<p>The SIPA (Software Industry Promotion Agency) of Thailand has informed that in the Bangkok ICT Expo 2006, there would be a Super Pitch II contest in which developers and companies can send their pitch on creating Animation & Multimedia and/or Mobile Game Project.  The winner of each category will get a seed fund of 2.5 million baht.  </p>

<p>For more details visit the website at:<br />
<a href="http://www.sipa.or.th/main/index.php?option=com_content&task=view&id=541">http://www.sipa.or.th/main/index.php?option=com_content&task=view&id=541</a></p>

<p>ผู้ที่สนใจงานแอนิเมชั่นและมัลติมีเดีย (Animation & Multimedia) และเกมบนมือถือ (Mobile Games) ขอเชิญร่วมชิงชัย ชิงทุนสนับสนุนการผลิตผลงานด้านแอนิเมชั่นและมัลติมีเดีย ทุนสนับสนุนการผลิตเกมบนมือถือมูลค่า 2.5 ล้านบาท กับโครงการ SIPA PITCH:Episode II เปิดรับผลงานตั้งแต่วันนี้ และประกาศผลการตัดสินในงาน Bangkok ICT Expo 2006 ระหว่างวันที่ 2-6 สิงหาคม 2549<br />
<a href="http://www.sipa.or.th/main/index.php?option=com_content&task=view&id=541">http://www.sipa.or.th/main/index.php?option=com_content&task=view&id=541</a></p>]]>

</content>
</entry>
<entry>
<title>A Summary of IGDABKK at the BIFF2006</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/archives/2006/02/a_summary_of_ig.html" />
<modified>2006-02-28T14:37:09Z</modified>
<issued>2006-02-28T14:31:55Z</issued>
<id>tag:www.igda.org,2006:/bangkok/25.1076</id>
<created>2006-02-28T14:31:55Z</created>
<summary type="text/plain">For those who are wondering how the IGDABKK booth at the Bangkok International Film Festival 2006 went, there is a quick summary of the event posted with pictures of the event and screenshots from the Video Presentation of the list of games that were shown on the video reel.
</summary>
<author>
<name>Tuang</name>

<email>tuangd@gmail.com</email>
</author>
<dc:subject>Events</dc:subject>
<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://www.igda.org/bangkok/">
<![CDATA[<p>For those who are wondering how the IGDABKK booth at the Bangkok International Film Festival 2006 went, there is a <a href="http://pisal.blogspot.com/2006/02/bangkok-international-film-festival.html">quick summary of the event posted with pictures of the event and screenshots from the Video Presentation of the list of games that were shown on the video reel.<br />
</a><br />
</p>]]>

</content>
</entry>
<entry>
<title>12/02/2006 2006-Q1 Meeting Report</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/archives/2006/02/12022006_2006q1.html" />
<modified>2006-02-14T13:53:42Z</modified>
<issued>2006-02-14T07:12:43Z</issued>
<id>tag:www.igda.org,2006:/bangkok/25.1010</id>
<created>2006-02-14T07:12:43Z</created>
<summary type="text/plain">This is a summary of the 12/02/2006 2006-Q1 Meeting Report.</summary>
<author>
<name>Tuang</name>

<email>tuangd@gmail.com</email>
</author>
<dc:subject>Meeting Reports</dc:subject>
<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://www.igda.org/bangkok/">
<![CDATA[<p>On Feburary 12, 2006, there was an IGDA Bangkok Chapter meeting, in which this session was a closed session initially for members of local developer communities (http://www.gamedevx.com and http://www.thaigamedevx.com) to talk together about future cooperation between the various communities, and also to prepare for the first public IGDA Bangkok Chapter meeting which would be scheduled soon.</p>

<p>The meeting had took place at the the Mall Bangkapi(Change of Venue), as many of the delegates in the meeting requested to take some time before the meeting to observe this year's NSC (National Software Contest - Highschool and University Level) and see some of the latest development projects and games developed by the younger generation of game developers.  A short discussion (in Thai) of the event could be viewed at this url: <a href="http://www.gamedevx.com/webboard.php?board=3644">http://www.gamedevx.com/webboard.php?board=3644</a></p>

<p>After that, the IGDA Meeting took place in which the following agenda were discussed:</p>

<p>1) Preliminary Draft and Discussion of Likely Activities that IGDA Bangkok would be partaking in short and long term.<br />
2) Discussions of Current Game Developer Communities and About Increasing Cooperation between Developer Communities <br />
3) Discussions on how to improve the Game Development Community and Industry in Thailand<br />
4) Update on the booth assigned to IGDA Bangkok on the theme - "Overview of the Game Development Industry in Thailand" at the <a href="http://www.bangkokfilm.org/">Bangkok International Film Festival 2006</a></p>]]>
<![CDATA[<p>For agenda#1, we have concluded activities that IGDA Bangkok Chapter would closely mirror the activities that the Developer Community in Bangkok have been doing for a while and have included a number of extra points and would be open for discussion during the first official IGDA Bangkok chapter meeting.</p>

<p>First of all, as being Developer communities we are committed to provide support and service as in knowledge exchange to members, in which we have existing sites to service.  It has been agreed that <a href="http://www.gamedevx.com">GameDevX</a> would cater for newer developers and developers that are interested in utilizing game engines and alternative languages for development.  For the <a href="http://www.thaigamedevx.com">ThaiGameDevX</a> community, they are catering for more hard-core and game development using more established languages such as C/C++ and Java.  Content provided from both would include Industry News, Basic Knowledge (both Theory and Practice), KnowHow, Book Reviews, and a little of Ethics. As most users in Thailand are not proficient in English the majority of material would be in Thai, though it is mostly a billingual site.  </p>

<p>In addition to that, some of the activities we plan to improve in the future to provide a better Classified section for the developer and the companies.  At the present it is a simple forum-based job matching, but in the future we plan to implement a better system, which has been planned for a while.</p>

<p>Another activity that is planned is to arrange Seminars/Trainings/Conferences as the community developers have done earlier but now in a more formalized IGDA banner.</p>

<p>Other services plans include the IGDA Bangkok Chapter website which would serve as a resource for international guests to be able to get a better glimpse of our industry.</p>

<p>The last service planned during our first year is to start more formalized indexes of organizations and people involved in the game development industry including educational institutes, company indexes, and developer indexes.</p>

<p>For Agenda#2, due to the closeness of both the communities in which we have been co-organizing a number of activities including the <a href="http://www.gdxcon.org">Game Developer Exchange Conference 2004-2005</a> and other meetings/seminars, we have decided that for other activities excluding normal forum and community management, we have decided to pool resources as long as it follows the IGDA guidelines.</p>

<p>For agenda#3, we have talked about a number of activities that could be done to improve the game development community and industry.  In addition to the activities stated in point#1 which are mostly developer based initiatives.  As the game industry includes both the Game Companies and the Game Developers, we believe in the future to be working closely with other agencies such as the Thai Game Cluster(TGC) on events that follow along the IGDA philosophy.</p>

<p>For agenda#4, we have set up a preliminary draft of the volunteer schedule during the time, and are currently continue our work on organizing the booth at the BIFF2006.</p>

<p>The next meeting is planned around late March, in which details and confirmation will be posted again here.</p>

<p>Attendees of the meeting are as follows (by primary classification):</p>

<p>IGDA Members:<br />
Pisal S. (Assumption University)<br />
Suphot S. (Flying Pig Studio)</p>

<p>GameDevX Community Members:<br />
Wasin P. (Iyara) and 1 staff</p>

<p>ThaiGameDevX Community Members:<br />
Yodthong R. (Polygon Device) and 1 staff<br />
Thanit A. and 2 staff (Studio Gu)<br />
Wuttipong W. (Sanuk Software)</p>

<p>Independent:<br />
Polsin P. (Sanuk Software)<br />
Napan (Look-kid Studio)</p>]]>
</content>
</entry>
<entry>
<title>IGDABKK at the Bangkok International Film Festival 2006</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/archives/2006/02/igdabkk_at_the.html" />
<modified>2006-02-10T05:15:06Z</modified>
<issued>2006-02-09T10:37:18Z</issued>
<id>tag:www.igda.org,2006:/bangkok/25.971</id>
<created>2006-02-09T10:37:18Z</created>
<summary type="text/plain">The IGDA - Bangkok Chapter has been contacted by A. Kasem Lumpoon of the Thai Animation &amp; Multimedia Association (TAMMA) regarding an invitation to share a booth at the Bangkok International Film Festival (http://www.bangkokfilm.org) just on the evening of February 8, 2005.  After discussions with the local chapter, we have planned to set up the booth on the theme “Overview of the Game Development Industry In Thailand” in which we aim to provide a quick overview of the games, company, indie studios, independent developer works, and other interesting facets of the game development industry in Thailand in an unbiased way to visitors and guests of the festival that are mostly in the movie industry.  In the festival we plan to show video presentations of different organizations, distribute flyers (Company/Organization/Developer Profile) and contact information for inquiring visitors if they are interested in certain organizations.</summary>
<author>
<name>Tuang</name>

<email>tuangd@gmail.com</email>
</author>
<dc:subject>Industry News</dc:subject>
<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://www.igda.org/bangkok/">
<![CDATA[<p>The IGDA - Bangkok Chapter(IGDABKK) has been contacted by A. Kasem Lumpoon of the Thai Animation & Multimedia Association (TAMMA) regarding an invitation to share a booth at the Bangkok International Film Festival (<a href="http://www.bangkokfilm.org">http://www.bangkokfilm.org</a>) just on the evening of February 8, 2005.  After discussions with the local chapter, we have planned to set up the booth on the theme “Overview of the Game Development Industry In Thailand” in which we aim to provide a quick overview of the games, company, indie studios, independent developer works, and other interesting facets of the game development industry in Thailand in an unbiased way to visitors and guests of the festival that are mostly in the movie industry.  In the festival we plan to show video presentations of different organizations, distribute flyers (Company/Organization/Developer Profile) and contact information for inquiring visitors if they are interested in certain organizations.</p>]]>
<![CDATA[<p>We would like to invite all game companies, indie studios, esteemed developers, and related organizations to send in the following to IGDABKK so that we can promote your organization’s work:<br />
<ul><br />
<li>1.	AVI Demo (Recommended to include the company name, contact (url), and a collage of the companies key products)</li><br />
<ul><br />
<li>a.	AVI  Demo should be in AVI Format with 720x576 resolution running at 25 fps and Pixel Aspect Ratio D1/DV PAL(1.067)</li><br />
<li>b.	AVI Demo should not exceed 2 minutes</li><br />
<li>c.	Please provide specific codec if the encoded video uses a special video codec </li><br />
</ul><br />
<li>2.	Flyers (Recommended to include your Organization Profile and possibly a NameCard of the contact person)</li><br />
</ul></p>

<p>As the Bangkok Film Festival is beginning February 17, 2006, IGDABKK would request to have Demos and Flyers delivered to us tentatively on February 15, 2006 at the contact coordinator:</p>

<p><strong>A. Pisal Setthawong</strong><br />
Address:	<br />
Faculty of Science and Technology <br />
E-Building 6th Floor<br />
Assumption University <br />
Ramkamhaeng Road Soi 24<br />
Hua Mak<br />
Bangkok 10240</p>

<p>Other Contact:<br />
Email: chang (at) scitech.au.edu, pisalST (at) gmail.com<br />
Mobile: 06-618-9127<br />
Telephone: 02-300-4543 ext 3667<br />
Fax: 02-7191639</p>

<p>Any comments, suggestions, and queries are welcome.</p>

<p>We have to apologize beforehand for the abrupt notice as we also just have been notified of this event.</p>

<p><br />
Sincerely yours,</p>

<p>Pisal Setthawong<br />
chang@scitech.au.edu<br />
IGDA Bangkok Chapter - Activities Coordinator</p>]]>
</content>
</entry>
<entry>
<title>Game Company Listing in Thailand</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/archives/2006/02/game_company_li_1.html" />
<modified>2006-02-03T06:20:20Z</modified>
<issued>2006-02-03T06:14:10Z</issued>
<id>tag:www.igda.org,2006:/bangkok/25.951</id>
<created>2006-02-03T06:14:10Z</created>
<summary type="text/plain">We&apos;ve just updated the Game Company Listing in Thailand.  In a short time we would be making a more comprehensive profile listing as time permits.  </summary>
<author>
<name>Tuang</name>

<email>tuangd@gmail.com</email>
</author>
<dc:subject>Chapter News</dc:subject>
<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://www.igda.org/bangkok/">
<![CDATA[<p>We've just updated the <a href="http://www.igda.org/bangkok/comlist.htm">Game Company Listing in Thailand</a>.  In a short time we would be making a more comprehensive profile listing as time permits.  </p>]]>

</content>
</entry>
<entry>
<title>Special Lecture at KMUTT - 01/02/2006</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/archives/2006/02/special_lecture.html" />
<modified>2006-02-02T14:56:59Z</modified>
<issued>2006-02-02T14:30:47Z</issued>
<id>tag:www.igda.org,2006:/bangkok/25.947</id>
<created>2006-02-02T14:30:47Z</created>
<summary type="text/plain">On February 1, 2006, A. Pisal Setthawong has arranged a special lecture game development lecture/seminar at King Mongkut University of Technology at Thonburi (KMUTT) and invited a number of game developers to join the session with includes the following topics:
1) Data-Driven Game Architecture, A Discussion of the Pros and Cons of Scripting Engine
2) An Overview of Game Design</summary>
<author>
<name>Tuang</name>

<email>tuangd@gmail.com</email>
</author>
<dc:subject>Events</dc:subject>
<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://www.igda.org/bangkok/">
<![CDATA[<p>On February 1, 2006, A. Pisal Setthawong (Chang) has arranged and moderated a special game development lecture/seminar at <a href="http://www.it.kmutt.ac.th">King Mongkut University of Technology at Thonburi (KMUTT)</a> and invited a number of game developers to join the session with includes the following topics:<br />
1) Data-Driven Game Architecture, A Discussion of the Pros and Cons of Scripting Engine<br />
2) An Quick Overview of the roles, duties, and work of a typical Game Designer and Principles of Good Game Design</p>

<p>The first invited guest speaker was Thanit A. a game designer from <a href="http://www.debuz.com">Debuz Co.,Ltd.</a> who came to take about the first topic by using examples of his personal project which is an Interactive Novel Engine called Angel's Tale to explain principles of the Scripting Engine and how it can help the game development process.</p>

<p>Later on the second session, Mr. Polsin P.(Oke) a game designer from <a href="http://www.sanuk.biz">Sanuk Software Co., Ltd.</a> came to discuss about his experience in the game design field and added a number of game design tips for the class.  After a introduction and a detailed discussion, this session turned into an open discussion in which all the guest speakers and classroom were discussing about different issues pertaining the game development industry.</p>

<p>On a side note, another game Developer and IGDA member Suphot S. (Phot) popped in during the seminar and added color in the discussion with his experience in a developer and the administor of a local MMOG community, which mirrors some issue on the agenda.</p>

<p>At the end, the seminar was concluded with an extended Q&A session in which lasted beyond the allocated time of 3 hours, but at the end, everyone was happy and hopefully this would help breed a new generation of game developers here in Bangkok!</p>]]>
<![CDATA[<p><img src="http://photos1.blogger.com/blogger/3145/432/320/CIMG0020.jpg"><br />
In this picture, Thanit (standing), and Oke (sitting) are listening intently to another question asked by one of the students in the classrom.</p>

<p><img src="http://photos1.blogger.com/blogger/3145/432/320/CIMG0017.jpg"><br />
In this picture, Oke smiles to the camera where as the part of the class spends some time to pose at the camera.</p>

<p><img src="http://photos1.blogger.com/blogger/3145/432/320/CIMG0014.jpg"><br />
In this picture, Phot laughes trying to explain that he is impersonating himself as another student in the class.</p>

<p><img src="http://photos1.blogger.com/blogger/3145/432/320/CIMG0015.jpg"><br />
Another picture of the class listening intently to a raw serious discussion - in an otherwise informal, informative, and interesting discussion.</p>

<p>Unfortunately Chang forgot to take a picture of himself during this seminar :P</p>

<p><br />
</p>]]>
</content>
</entry>
<entry>
<title>Closed Initial Meeting - 12/02/2006</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/archives/2006/02/closed_initial.html" />
<modified>2006-02-09T10:37:06Z</modified>
<issued>2006-02-02T13:31:23Z</issued>
<id>tag:www.igda.org,2006:/bangkok/25.946</id>
<created>2006-02-02T13:31:23Z</created>
<summary type="text/plain">There is a IGDA Bangkok Chapter Initial meeting scheduled on February 12, 2006 (Wednesday) from 18:00 onwards at Chester Grill at the Mahboonkrong Shopping centre opposite of Siam Square.  For the first initial meeting, it would be a closed meeting for members of local independent game development communities,  to discuss about further cooperation between different groups and additional future plans before the first open meeting.

The first formal IGDA meeting for the general public would be scheduled on a later date tentative during March.</summary>
<author>
<name>Tuang</name>

<email>tuangd@gmail.com</email>
</author>
<dc:subject>Meeting Announcements</dc:subject>
<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://www.igda.org/bangkok/">
<![CDATA[<p>There is a IGDA Bangkok Chapter Initial meeting scheduled on February 12, 2006 (Wednesday) from 18:00 onwards at Chester Grill at the Mahboonkrong Shopping centre opposite of Siam Square.  For the first initial meeting, it would be a closed meeting for members of local independent game development communities,  to discuss about further cooperation between different groups and additional future plans before the first open meeting.</p>

<p>The first formal IGDA meeting for the general public would be scheduled on a later date tentative during March.</p>]]>

</content>
</entry>
<entry>
<title> State of Groups/Associations/Gathering of Game Development in Thailand</title>
<link rel="alternate" type="text/html" href="http://www.igda.org/bangkok/archives/2006/02/_state_of_group.html" />
<modified>2006-02-02T13:44:14Z</modified>
<issued>2006-02-01T17:00:51Z</issued>
<id>tag:www.igda.org,2006:/bangkok/25.942</id>
<created>2006-02-01T17:00:51Z</created>
<summary type="text/plain">A. Pisal Setthawong from Assumption University just wrote an interesting article on State of Groups/Associations/Gathering of Game Development in Thailand. The article provides a quick rough overview of the groups/associations/gathering of game developers in Thailand and where they came from....</summary>
<author>
<name>Tuang</name>

<email>tuangd@gmail.com</email>
</author>
<dc:subject>Miscellaneous</dc:subject>
<content type="text/html" mode="escaped" xml:lang="en" xml:base="http://www.igda.org/bangkok/">
<![CDATA[<p>A. Pisal Setthawong from Assumption University just wrote an interesting article on <a href="http://www.igda.org/Forums/showthread.php?threadid=20339">State of Groups/Associations/Gathering of Game Development in Thailand</a>.  The article provides a quick rough overview of the groups/associations/gathering of game developers in Thailand and where they came from.  </p>]]>

</content>
</entry>

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