Busy in Boston: SIGGRAPH Action
I'll be heading to Boston this weekend to participate in SIGGRAPH and the Sandbox game symposium prefacing it. It'll be nice to be back, as I've skipped out on the past few SIGGRAPHs (my last one being in 2003).
This go round, I'll be particularly busy as I'm on, or running, a total of five different sessions during the combined events! They are:
- Saturday, Sandbox panel: In the Trenches - Game Developers and the Crisis of Creativity
- Sunday, Sandbox panel: The Passion of the Developer: ea_spouse in the h_ouse! a Panel on Labor Relations and Quality of Life in the Industry
- Tuesday, SIGGRAPH birds of a feather: IGDA Game Development Series
- Wednesday, SIGGRAPH educators program panel: Games and Interactivity in Computer Science Education
- Wednesday, SIGGRAPH panel: Video Games: Content and Responsibility
Not to mention the usual round of parties, the standard set of meetings, the always entertaining Electronic Theater and the very funky Guerilla Studio and Emerging Technologies exhibit. And, probably the best session of all: The 5-minute per paper shotgun preview at the start of the week.
At least I don't have to worry about jetlag :)
Posted on July 27, 2006 10:20 AM
