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the quick and dirty 48 hour game making competition page
an invite to join us for the sheer delight and lunacy that underpins the industry! find a small team and take the challenge to produce a playable prototype game in 48 hours ... locked in together!
the brisbane igda is curating a competition as part of the next level media and technology festival being held in the kelvin grove urban village from october 26th - 28th ....
the competition will be judged by john pasfield of pandemic, gaute rasmussen of krome and lubi thomas, curator and public artist extraordinaire ...
to enter:
you need a team of friends who are keen on making games, don't worry too much about your skills, the competition goal is to develop a playable prototype that demonstrates innovation and interesting and unusual game play ....
we will provide a single networked computer per team so you need to bring your own machines ....
you can use any software to make the games as long is it has no absolute license .... open source and trial demos are the go!
all you have to do is incorporate the keyword which will be given to all teams at the start of the competition
learn more: discussion at the brisbane igda forums
confirm a team: email truna AT acid dot net dot au
have a team but can't get to brisbane: contact truna to see if you can set up a sattelite ....
RULES PAGE
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