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Greater Brisbane Chapter |
game_on get_game program
the game_on and get_game programs are supported by the Creative Industries Precinct and the Hornery Institute, aided and abetted by the igda ..
venue: kelvin grove urban village community hub [upstairs above the blue lotus cafe, carraway st, kg]
the program is public and free [unless otherwise stated for special courses]
queensland is home to some of the most active game production companies in australia [see Queensland Games] and the information about life in the industry is of interest to professionals, students, teachers, artists and of course, players!
the game_on program brings industry speakers to talk about their lives and their work
the get_game program invites you to come and play with games, make games and discover how to exploit games beyond the obvious ...
more information [igda forums]
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2007 program
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What is the igda?
International Game Developer Association chapters connect game developers in local communities around the world. Through regularly scheduled meetings, chapters provide an opportunity for professional game developers to interact with peers on a local level, and reach out to international peers. This new chapter of the IGDA seeks to bring together game developers in the greater Brisbane area, including the Gold and Sunshine Coasts.
Learn more at http://www.igda.org/ . and the greater brisbane chapter home
see also brisbane chapter igda program and the igda forums for recent updates and news
game_on get_game: medieval 2 tournament and presentation
what: casual drop in and play competition starring CA's Medieval 2 - all welcome
pop by, play a battle, enter score etc - over the course of two days ... finishing with prize giving and presentation by pras moorphy of our own Creative Assembly - come and play for 30 minutes ... play for an afternoon ... more on medieval 2 [CA total war]
when:
day
one:saturday
july 7th - 10.00 am - 4.00pm
day two: sunday july 8th - 10.00 am - 3.00pm
presentation:
sunday july 8th - 3.00 pm Pras Moorthy will chat about life as a producer and
the making of medieval 2 ... finishing
with presentation of prizes
photos from the event [queensland games @ flikr]
game_on june 5: 'Alternate Reality Games: Multi-Platform & Multi-World Design'
In this talk Christy Dena will provide an overview of the pervasive gaming genre of 'alternate reality games'. These games use multiple platforms, have a high degree of narrative and gameplay and an immersive aesthetic that works towards being as indistinguishable from reality as possible.
They are commissioned by major corporations, created by independents and employed in education and training. After an overview of the various techniques used, the session will move into a workshop where an ARG schema will be created in 1 hour.
more information about ARGs:
wikipedia entry [alternate reality game]
igda ARG SIG http://www.igda.org/arg/
ARG researchers and educators discussion list: - http://lists.transmodiology.org/listinfo.cgi/argresearch-transmodiology.org
game_on may 1st
Don't just play games, make a career out of them!
tues 1 may, 5-6pm @ KGUV Community Hub, Carraway St, Kelvin Grove [map] [parking for shops and facilities available via blamey st, under the building]
With Mick Gordon, Director of Game Audio Australia. Learn how Mick turned a passion into a career.
our first tuesday [april 3rd 2007]
John Passfield of Brisbane's Pandemic Studios talks about his extensive experience in the games industry, how designers work and why he's still having fun after 16 years in the industry - and why independent game production is an alive fun and vital thing to be doing:
john's presentation is available from his website - http://www.passfieldgames.com/ [direct link ppt]
opening event - nintendo wii challenge [supported by QUT CIP, the hornery institute and the igda]
official public flyer below. come and play wii sports on the really really monster screen. this event is open to the public but truna will be doing the door opening - exhibition sitting thing all afternoon sunday 11 march and suggests turning it into a social - planning session too!
bring your wii-mote!
game_on program [supported by the kg urban village and the igda]
program coming soon - scheduled first tuesday of most months @ the kg urban village hub [see year planner]
photos from the event [queensland games @ flikr]
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Game On! Get Game - The Nintendo Wii Challenge is free public event at QUT Creative Industries Precinct in conjunction with the SHAPE of things to come.
If you can hold a 'wii-mote', you can play too! Come and have a go on the new Nintendo Wii, try your luck in the Wii Bowling Tournament (to win a prize!) and there's also a trip down memory lane on offer for those old enough to remember Atari and Space Invaders.
Dates 11 &12 March,
2-6pm
Wii Bowling Tournament 4-5pm daily
Venue The Block, QUT Creative Industries Precinct
The Nintendo Wii gaming console was launched last year in a bid to revolutionise gaming with its wireless, motion-detecting controllers. The interactive console is hands-on fun for all ages so bring a group of friends for an afternoon of free entertainment. QUT Creative Industries Precinct, The Hornery Institute, QUT Kelvin Grove Library, the Gaming Faction and the Brisbane chapter of the International Game Developers Association (IGDA) are all supporters of Game On! Get Game - The Nintendo Wii Challenge.
Date: 11 March 2007 - 12 March 2007
last updated by truna sept 24 2007