John Sharp - Michelangelo couldn't have designed Halo: Art History for Game Devs Friday Oct 23rd
Our next meeting will be held this Friday October 23rd at 7:30 pm.
We have a special guest this month with John Sharp, from the Savannah College of Art and Design here to give his GDC talk "Michelangelo couldn't have designed Halo: Art History for Game Devs"
The meeting will be held at the CU Building 14th & Larimer on the 4th floor room 470.
John Sharp is a game designer, art historian and educator with over 20 years experience. John's design work is focused on Twitter and social platform games, artgames and non-digital games. His current research is focused on game design curriculum for after-school programs, the history of play and the early history of computer and video games.
John is a professor in the Interactive Design & Game Development department and the Art History department at the Savannah College of Art and Design-Atlanta. He also is a member of Local No. 12, a social network game collaboration; a member of The Leisure Society, an artgame collective; and a partner in Supercosm, a digital media consultancy. John’s work has been recognized by ID Magazine, the Art Director's Club and the Webby Awards.
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