May Meeting Recap
The Tavern Uptown again played host to another successful CGDA meeting. Over twenty-five developers arrived to mingled over drinks and appetizers. As is usually the case when no formal topic is set, people broke into groups to discuss every topic imaginable. Discussions included iPhone sales figures, audio composition, SQL in MMOs, going indie, and game school curriculum – just to name a few.
The night was kicked off with the announcement of the picnic/potluck on May 15th. Everyone seemed very excited and we are expecting a great turnout! Soon afterward, eager hands grabbed at plastic and dust entombed games as Gary unveiled a box packed with titles he had never “gotten around to playing”, demanding everyone take a couple home.
All-in-all a great night to shake some new hands as well as see some familiar faces.
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