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PRACTICE: Game Design in Detail is a unique conference. Join us 14-16 November for two and a half days of detailed presentations, heated debates, and the best minds in game design - all in one room. No other event brings together the leading edge of game design on and off the computer for high-level idea exchange. Speakers this year include Jonathan Blow, Holly Gramasci, Jake Elliot, Tamas Kemenczy, Drew Murray, and more.
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8 hours agoIGDA Board encourages US Developers to Speak Out on ACA
1/25/2017 » 1/30/2017GaCuCon: The Game Cruise
1/25/2017#WebinarWednesday - How To Get Great Sound and Music For Your Game
Sixty-two percent of developers indicate their job involves crunch time; nearly half of those work more than 60 hours per week during crunch. Read the press release.
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