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9/12/2016IGDA releases 2014/2015 Diversity Report
9/27/2016 » 9/28/2016GameSoundCon
9/27/2016IGDA NC-Triangle: The Real Deal Behind QA in Game Dev
Sixty-two percent of developers indicate their job involves crunch time; nearly half of those work more than 60 hours per week during crunch. Read the press release.
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