Game Developers Conference re-cap. If you attended the GDC on San Francisco last month come and talk to the rest of the group about what you saw. Bring pictures if you like.
2/15/2017IGDA partners with #ResistJam
2/28/2017#gamesUR Summit 2017
Sixty-two percent of developers indicate their job involves crunch time; nearly half of those work more than 60 hours per week during crunch. Read the press release.
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