Going to #GDC16? Want to meet people from the IGDA's Game Design, Analog, and Serious Games SIGs? Join us at the joint social at the IGDA Booth on Wednesday, March 16 from 5-6PM.
11/28/2016Call For Nominations - IGDA 2017 Board Election
12/9/2016 » 12/25/2016LocJAM JAPAN
1/25/2017 » 1/30/2017GaCuCon: The Game Cruise
Sixty-two percent of developers indicate their job involves crunch time; nearly half of those work more than 60 hours per week during crunch. Read the press release.
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