August meeting: Suggestions?
Now that we have had topics on programming, production and design the question is what do you the members want to cover next?
Please post to the forums your requests for the August meeting topics. Remember: this organization is by you and for you. Also, if anyone would like to volunteer to co-moderate the site please let me know. Thanks!
Posted by ChrisErhardt on July 10, 2008 06:30 PM | Comments (0)
June Meeting Debrief
We had a small group that forced us once again to migrate to the 'F'
cafe: good news was this time they had beer :)
Topic covered was an interesting discussion on how Indian game design is a difficult concept due to market factors and lack of supported distribution.
Posted by ChrisErhardt on July 10, 2008 02:55 PM | Comments (0)
July Meeting Update
Due to Casual Connect (and a host of late minute issues) the July meeting is cancelled and we will revisit in August.
Stay tuned to this board for updates as to the August topic. And feel free to post to the forums requests and suggestions. Thanks
Posted by ChrisErhardt on July 10, 2008 02:48 PM | Comments (0)
Monsoon Location: Satyam!
Satyam has graciously agreed to continue through Monsoon season as our hosts for the upcoming June, July and August meetings so keep the address from the April and May meetings handy as we will be continuing our tradition throughout the upcoming monsoon season (my first, btw).
See you at the June meeting!
Posted by ChrisErhardt on June 2, 2008 03:00 PM | Comments (0)
IGDA’s Hyderabad Chapter organized a meet for its members on the 11th of Aug 06
IGDA’s Hyderabad Chapter organized a meet for its members on the 11th of Aug 06 at the Country Club, Hyderabad.
The guest speaker for the evening was David Tolley, Lead Artist at Kuju Entertainment’s Sheffield Studios in the UK. David has been in Hyderabad for two weeks, working along with the game artists at Aurona Technologies.
Members in attendance comprised predominantly, of game artists and programmers from game development companies in Hyderabad. David began by speaking about the evolution of the game development industry in UK as he has seen, right from the early days of the Sinclair computers which allowed 16 colour displays, down to the development of games for next generation game consoles like the PS3 that is poised for an end 2006 launch, which have completely realistic graphic quality.
He was of the opinion that with the extended capabilities of the PS3, we could see significant amounts of art outsourcing in order for publishers to reduce the development cycles of next generation games. In terms of his feedback on the quality of game artists in India, David felt that from what he has seen, there seems to be enormous amount of talent but lacking in terms of exposure and western-culture familiarity, which tends to manifest itself sometime in the art that is developed here (an aspect that outsourcing companies should factor in which providing reference material). His advice to game artists was to spend a lot of time on research and to increase the level of interaction with clients when one is unsure of a particular reference.
Posted by BrundaMurthy on August 18, 2006 12:20 PM | Comments (0)
