IGDA Newsletter - August 2002
IGDA Newsletter - August 2002
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=============================
0.0 A Word From Graeme Devine
1 IGDA News
1.1 Game Developer Salary Survey
1.2 AI Interface Standards Committee Formed
1.3 GDC Europe Fast Approaching
1.4 GDCE Student Sponsorship Recipients Announced
1.5 SIGGRAPH 2002 Report
1.6 Chapter Updates & News
1.7 New Site Content: Column Updates, Royalties Article
2 From the Wire
- Game Career Guide
- Child Media Violence Consumption
- Game Studies Journal Volume 2 Online
- Games Research from Banc of America
- Alpha-Blended Brain Waves
- Donahue Hard on Games - and Dr. Henry Jenkins...
- Archbishop Speaks Against Games; Zombies Succumb
- PS Mod Chips OKed in Australia
- Digital Filmmakers Using Game Technology
- Henry Jenkins on the Art Form of Games
- ABC on Violence and More Gore on the Way...
- Ion Storm on Campus
3 Events, Benefits & Services Update
3.1 Updated Member Benefits
3.2 Upcoming Events
4 Logistical Bits
4.1 Thanks to our Sponsors and Partners!
4.2 IGDA Registration
4.3 Contact Information
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0.0 A Word From Graeme Devine
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Dear IGDA Members and friends,
Quakecon is upon me this week and about 10,000 fans are descending upon Mesquite,
Texas to compete and get a look at DOOM 3. There's nothing like seeing a dedicated
community to remind you that what you make has an impact.
Lots of good IGDA stuff going on too! We've posted the developer salary survey
to the IGDA website, an extremely interesting read. Details on GDC Europe (wish
I was going!) and news on the local chapters! So scroll on down!
I normally hear from a bunch of you right after this newsletter "hits the street",
and that is always welcome. The IGDA is here to represent and serve your voice,
so your feedback and input is appreciated.
Until next time!
Graeme Devine
Chairperson, IGDA
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1 Community News
================
1.1 Game Developer Salary Survey
--------------------------------
The 2nd Annual Game Developer Salary Survey is now available for download. The
past year has brought a lot of changes to the game industry and the economy.
See how you're doing compared to the 2524 game developers represented in this
year's salary survey.
http://www.igda.org/salary.htm
1.2 AI Interface Standards Committee Formed
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The new AI Interface Standards Committee is a joint effort of game AI developers,
academics, middleware representatives and other relevant experts. The Committee
will develop interface standards in such areas as pathfinding, steering, decision
trees, finite state machines, rule-based systems, goal-oriented action planning
and world interfacing. Check the Committee's page for further details.
http://www.igda.org/About/Press/press_081302.htm
http://www.igda.org/Committees/ai.htm
1.3 GDC Europe Fast Approaching
--------------------------------
GDC Europe is fast approaching (August 27th to be exact). The IGDA will be hosting
an Academic Day to further developer-academic relations and look into such topics
as curriculum, games and learning, and research initiatives. The IGDA will also
be involved in several "classic" sessions on business topics, etc. Finally, don't
forget that all IGDA members receive a 10% discount when registering. All info
is online:
http://www.igda.org/Endeavors/Events/events.htm#gdce
http://www.gdc-europe.com/
1.4 GDCE Student Sponsorship Recipients Announced
-------------------------------------------------
Twenty-five college students will attend the Game Developers Conference Europe
free of charge, as recipients of the IGDA's GDCE Student Sponsorship. Sponsorships
were awarded to students representing a diverse range of disciplines, courtesy
of Sony Computer Entertainment Europe and Argonaut Games.
http://www.igda.org/sponsorships.htm
1.5 SIGGRAPH 2002 Report
------------------------
A brief summary report and pictures from the IGDA's recent visit to SIGGRAPH
is online. For the academics out there, be sure to download the updated version
of the Curriculum Framework, presented during the conference.
http://www.igda.org/Endeavors/Events/events_siggraph2002.htm
http://www.igda.org/academia.htm
1.6 Chapter Updates & News
--------------------------
Many IGDA chapters have had meetings in the past month or so, with several providing
great summary reports:
- Colorado had a bunch of mini-discussions on AI, online games, etc:
http://www.coloradogamedev.org/20020805.html
- Chicago had a nice summer gathering:
http://www.igda.org/Chapters/chicago/chicago_summary_Jul02.htm
- Isreal talked about AI and E3:
http://www.igda.org/Chapters/israel/report4.htm
- The North West UK Chapter hosted a big bash in Manchester:
http://www.igda.org/Chapters/northwestuk.htm
- New chapter in Lyon, France:
http://www.igda.org/Chapters/lyon.htm
- New chapter in Scotland:
http://www.igda.org/Chapters/scotland.htm
- New chapter in Vienna, Austria:
http://www.igda.org/Chapters/vienna.htm
- New chapter in Argentina:
http://www.igda.org/Chapters/argentina.htm
Many chapters (Atlanta, Boston, Switzerland, and others) will meet in coming
weeks. Check the Chapter Calendar for dates and details:
http://www.igda.org/Chapters/chapters_calendar.htm
1.7 New Site Content: column updates, Royalties Article
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- New "Miller Time" game dev column: on the growing phenomenon of game and movie
cross-licensing:
http://www.igda.org/Columns/millertime.htm
- New "Famous Last Words" legal column: on getting credit for work on a game:
http://www.igda.org/Services/Legal/lastwords/lastwords.htm
- New Article: Jim Charne suggests a "time & materials" approach for development
deals instead of
the "advance & royalty" model:
http://www.igda.org/Endeavors/Articles/jcharne_royalties.htm
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===============================
Develop is the magazine for every one of Europe's game programmers, artists,
audio specialists, designers, producers - in fact, anyone involved in making
games. As well as a great read, it's the best way to reach the European community,
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===============================
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2 From the Wire
===============
Game Career Guide
http://www.igda.org/About/Press/news_item.php?nid=419
Child Media Violence Consumption
http://www.igda.org/About/Press/news_item.php?nid=418
Game Studies Journal Volume 2 Online
http://www.igda.org/About/Press/news_item.php?nid=415
Games Research from Banc of America
http://www.igda.org/About/Press/news_item.php?nid=413
Alpha-Blended Brain Waves
http://www.igda.org/About/Press/news_item.php?nid=411
Donahue Hard on Games - and Dr. Henry Jenkins...
http://www.igda.org/About/Press/news_item.php?nid=410
Archbishop Speaks Against Games; Zombies Succumb
http://www.igda.org/About/Press/news_item.php?nid=409
PS Mod Chips OKed in Australia
http://www.igda.org/About/Press/news_item.php?nid=408
Digital Filmmakers Using Game Technology
http://www.igda.org/About/Press/news_item.php?nid=407
Henry Jenkins on the Art Form of Games
http://www.igda.org/About/Press/news_item.php?nid=406
ABC on Violence and More Gore on the Way...
http://www.igda.org/About/Press/news_item.php?nid=404
Ion Storm on Campus
http://www.igda.org/About/Press/news_item.php?nid=403
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3 Events, Benefits & Services Update
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3.1 Updated Member Benefits
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- IGDA Membership Card
All new and renewing IGDA members will now receive a membership card. Expect
to receive your membership card within a month after joining or renewing. The
card represents your involvement in the community, and will be put to use at
events like GDC and local chapter meetings. View a sample online:
http://www.igda.org/images/card.jpg
3.2 Upcoming Events
-------------------
Game Development Workshop
http://www.eltlabs.org/workshop/index.htm
22-24 August, Austin, TX
Game Developers Conference Europe (10% member discount)
http://www.gdc-europe.com/
27-29 August, London, UK
ECTS
http://www.ects.com/
29-31 August, London, UK
COSIGN 2002
http://www.kinonet.com/conferences/cosign2002/
2-4 September, Augsburg, Germany
Interact
http://www.interact2002.com.au/
2-15 September, Australia
CEDEC
http://www.cesa.or.jp/
11-12 September, Tokyo, Japan
Tokyo Game Show
http://www.cesa.or.jp/english/index.html
20-22 September, Tokyo, Japan
Mobile Commerce World Europe
http://www.mobilecommerceworld.com/mcw_euro2002/
24-26 September, London, UK
International Conference on Virtual Systems & Multimedia
http://www.vsmm.org/2002/
25-27 September, Gyeongju, Korea
Lulu Tech Circus
http://www.techcircus.com/
27-29 September, Raleigh, NC
ACM Collaborative Virtual Environments
http://www.cve2002.org/Intro.html
30 Sep - 2 Oct, Bonn, Germany
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4 Logistical Bits
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4.1 Thanks to our Sponsors and Partners!
----------------------------------------
The IGDA extends its sincerest thanks to all our sponsors and partners!
Without their support, and the continued backing from the developer community,
the IGDA simply would not survive - let alone thrive.
Akin, Gump, Strauss, Hauer & Feld, LLP
Alias|Wavefront
Gamasutra.com
Gama Network
GameDev.Net
Game Developer magazine
Game Developers Conference
GIGnews.com
Intrinsic Graphics
Jostick101.org
Mary-Margaret.com
Microsoft Research
Get more info online:
http://www.igda.org/About/Sponsors/sponsors.htm
http://www.igda.org/About/Alliances/alliances.htm
4.2 IGDA Registration
---------------------
Your support is critical to the success of the IGDA, and our industry. Our membership
is made up of programmers, designers, artists, producers and many other development
professionals who see the importance of working together to advance games and
game development as a craft. There are dozens of reasons to join the IGDA, ranging
from personal career advancement to more lofty industry-wide goals.
What are you waiting for? Join today!
http://www.igda.org/Membership/membership.htm
Or refer a friend to win prizes:
http://www.igda.org/Membership/Referrals/referrals.htm
4.3 Contact Information
-----------------------
Contact our membership coordinator if you have questions, comments or input.
Liz Wakefield
IGDA membership coordinator
liz@igda.org
Last updated:
09/25/2009 - 2:31 PM
