IGDA Newsletter - December 2004

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IGDA Newsletter - December 2004
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Table of Contents
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0: A Word From Jesse Schell


1: IGDA News
- IGDA Evolves Relationship with CMP/GDC
- RSS Feeds for IGDA News and Chapter Updates
- GDC Scholarship Program Now Accepting Applications
- AI-SIG Launches "Game AI Newsletter"
- Columns Update


2: Chapter Meetings/Reports


3: From the Wires
- Independent Games Festival 2005 Finalists
- Child's Play Charity
- Experimental Gameplay Workshop 2005 - Call for Participation
- Digifest: Call for content/competition
- GTA: The after-school special
- Illinois Governor Aims to Ban Sale of Mature Games to Minors
- UK Government calls for stronger ratings enforcement
- First Blood Drawn in Violent Games Controversy
- Sharing the Responsibility of Spreading Ratings Awareness
- Marketing and its malcontents
- A Visit to the Museum of Underappreciated Games
- Emulation and the Video Game Industry
- Toward a theory of place in digital worlds
- Virtual gamers reveal themselves
- Getting Serious About New Opportunities
- Video game better than tranquilizer at calming children before surgery
- DOOM3 Closed Captioned Mod released
- The State of Game Development in Eastern Europe
- Made by hand
- Sammy Studios Donates To UCSD's Experimental Game Lab


4: Logistical Bits
===========================


=============================
Ad: G.A.M.E.S. Synergy Summit
=============================

January 26-28, 2005
Orlando, Florida

The use of game technology in government and educational training applications has
enormous potential for developers. The Synergy Summit brings together the diverse
communities of Government, Academia, Military, Entertainment, and Simulation to forge
relationships, bridge gaps and shape the future. Workshops, cross disciplinary programs
and numerous networking and social opportunities make this a must attend event.

http://www.synergysummit.com/

=============================


===========================
0: A Word From Jesse Schell
===========================


Dear Members and friends,


The holidays are a special time for game developers - crunch time is
(usually) over, and we finally get a (small) break. It is also a time to be
proud - so many people will spend their holidays playing our games. It is
wonderful to sit back and watch someone truly enjoying what you have worked
so hard to create. And, hey! Take some time for yourself, too - go play
those games you haven't had time for - after all, you deserve it!


One more thing: I know it's hard to tell from the outside, but this has
been a very busy year for IGDA management. One of the big changes is our
new independent management structure (see first news item below). What does
this mean for the org? It means a leaner, more agile IGDA that can best
serve the needs of the community. In the coming year, there will be several
announcements about new IGDA initiatives and changes that will benefit
everyone. And, this wouldn't have been possible without the hard work of
all our gracious volunteers, the IGDA staff and management -- and the folks
at the CMP Game Group. Since we are already shaking things up, this is a
great time to speak out with your comments about how to make the org even
better - just email info@igda.org - we'd love to hear from you!


- Jesse Schell
Chairperson, IGDA
Professor of Entertainment Technology, Carnegie Mellon University
CEO, Schell Games




============
1: IGDA News
============


IGDA Evolves Relationship with CMP/GDC
--------------------------------------
The IGDA has ended its management agreement with CMP and will be directly
running its own day-to-day operations as of January 1st, 2005 - as always,
under the wise governance of its elected board of directors. The IGDA asked
for CMP's help in revitalizing the association five years ago, and CMP have
provided terrific support since. Now that the IGDA has built up definite
momentum and has strong community support, it has updated its relationship
with CMP to best meet current needs.


Continue reading about IGDA changes...
http://www.igda.org/newsroom/announce_121404.php




RSS Feeds for IGDA News and Chapter Updates
-------------------------------------------
The IGDA web site has been updated to include RSS feeds for IGDA news (eg,
org announcements, committee work) and chapter updates (eg, upcoming
meetings, event reports). Those using RSS readers can point to:


IGDA News:
http://www.igda.org/igda_news_rss.php


IGDA Chapter Updates:
http://www.igda.org/igda_chapters_rss.php




GDC Scholarship Program Now Accepting Applications
--------------------------------------------------
The IGDA has just launched the 5th annual Student Scholarship Program.
Twenty-five college students will be awarded complimentary full access
passes to the Game Developers Conference. Students can now apply online.


The deadline to enter is Tuesday, January 18, 2004. Recipients will be
announced in early February.


Applicants are required to be full-time college students (or equivalent) and
IGDA student members for consideration. The IGDA's Education Committee and
board members will judge scholarship applications.


http://www.igda.org/scholarships/




AI-SIG Launches "Game AI Newsletter"
------------------------------------
The IGDA's Artificial Intelligence SIG is proud to announce that the
inaugural issue of the Game AI Newsletter:


http://five.pairlist.net/pipermail/gameai_news/2004/000000.html


Those wishing to subscribe can do so online:
http://five.pairlist.net/mailman/listinfo/gameai_news




Columns Update
--------------
Monthly columns updated for this month:


- The Ivory Tower:
Will Master Chief Ever Frag Moby Dick?
http://www.igda.org/columns/ivorytower/ivory_Dec04.php



- Famous Last Words:
When Confidentiality Becomes Control
http://www.igda.org/columns/lastwords/lastwords_Dec04.php



- Culture Clash:
Put Up or Shut Up - Quality of life issues have reached a boiling point
http://www.igda.org/columns/clash/clash_Dec04.php



- The Games Game:
Follow Your Passions... To Hell?
http://www.igda.org/columns/gamesgame/gamesgame_Dec04.php




===========================
2: Chapter Meetings/Reports
===========================
Complete list of chapter reports and upcoming meetings:
http://www.igda.org/chapters/updates.php



Houston
Meeting, January > SharkByte Software presents: TGX Exporter
http://www.igda.org/houston



Michigan South
Meeting, January > GBA Postmortem and Quality of Life Roundtable
http://www.igda.org/smichigan/



Colorado
Report, December > Special Holiday Meeting at GameScape PC Gaming Center
http://www.coloradogamedev.org/20041206.html



Montreal
Report, December > David Perry shares his passion for games
http://www.igda.org/montreal/reports/summary_Dec04.htm



Seattle
Report, December > IGF Student Showcase Review 2004
http://www.igda.org/seattle/reports/11_2004r.htm



New Jersey North
Report, December > RVCC Crash Course in Game Development
http://blender.rutgers.edu/~njigda/meetings/200411.php




=================
3: From the Wires
=================
News stories and articles from around the Web...


Independent Games Festival 2005 Finalists
http://games.slashdot.org/article.pl?sid=04/12/11/1826236&from=rss



Child's Play Charity
http://www.childsplaycharity.org/



Experimental Gameplay Workshop 2005 - Call for Participation
http://www.experimental-gameplay.org/2005/cfp.html



Digifest: Call for content/competition
http://www.dx.org/digifest/



GTA: The after-school special
http://tinyurl.com/62ogh



Illinois Governor Aims to Ban Sale of Mature Games to Minors
http://biz.gamedaily.com/features.asp?article_id=8562&section=feature



UK Government calls for stronger ratings enforcement
http://www.gamesindustry.biz/content_page.php?aid=5803



First Blood Drawn in Violent Games Controversy
http://www.indiemagazine.co.uk/cgi-bin/news.cgi?id=3060&section=1



Sharing the Responsibility of Spreading Ratings Awareness
http://biz.gamedaily.com/features.asp?article_id=8540&section=myturn



Marketing and its malcontents
http://tinyurl.com/4fs99



A Visit to the Museum of Underappreciated Games
http://tinyurl.com/5qkjr



Emulation and the Video Game Industry
http://games.slashdot.org/games/04/12/15/1721235.shtml?tid=203&tid=10



Toward a theory of place in digital worlds
http://www.gamespot.com/news/2004/11/12/news_6113119.html



Virtual gamers reveal themselves
http://news.bbc.co.uk/2/hi/technology/3683260.stm



Getting Serious About New Opportunities
http://www.gamasutra.com/features/20041015/sawyer_01.shtml



Video game better than tranquilizer at calming children before surgery
http://www.10tv.com/Global/story.asp?S=2672092



DOOM3 Closed Captioned Mod released
http://game.rbkdesign.com/doom3cc/



The State of Game Development in Eastern Europe
http://www.gamasutra.com/features/20041124/mezihorak_01.shtml



Made by hand
http://www.guardian.co.uk/online/story/0,3605,1369059,00.html



Sammy Studios Donates To UCSD's Experimental Game Lab
http://www.gamasutra.com/php-bin/news_index.php?story=4552




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4: Logistical Bits
==================


Thanks to our Partners!
-----------------------
The IGDA extends its sincerest thanks to all our Partners! Especially those
Who just joined us, or recently renewed their commitment to support the game


development community:


- Art Institute of California - San Francisco
- Institut National de l'Image et du Son
- Microsoft Research
- VxO Networks


Without their support the IGDA simply would not survive - let alone thrive.


Further details and a complete list of Partners are available online:
http://www.igda.org/partners




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Contact Information
-------------------
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Last updated: 09/25/2009 - 3:00 PM