IGDA Newsletter - May 2007
IGDA Newsletter - May 2007
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Table of Contents
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0: A Word From Brian Reynolds
1: New Board Members: Bates, Charla, MacLean, Seifert
2: Articles: Developer Identity, Speaking Out, Global QoL
3: Event Action: Intel, Develop, AustinGDC, Vancouver, Nordic
4: Columns Update
5: Chapter Meetings/Reports
x: Logistical Bits & Unsubscribe Info
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** Ad: Intel 2007 Game Demo Contest - Tomorrow's Hottest Game May be Yours **
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For more details and to enter, jump to:
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0: A Word From Brian Reynolds
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Greetings fellow developers!
It has been an honor serving as your Chair this year, and as my term draws to a close in early June, writing this newsletter naturally brings me to reflect on the many happenings around the IGDA this year.
I stood for the Chairman's post expecting a combination of much hard work and perhaps a chance to advance a few of the goals I really believe in; the reasons I joined the IGDA in the first place. I'm happy to say there were indeed chances for both. Perhaps the most important accomplishment in the hard work category is our new relationship with Talley Management, which is already paying dividends in our ability to serve our members, but which will have much greater impact in the coming years. No longer just a paper tiger, the IGDA is rapidly building a world-class infrastructure to give developers more support than ever before.
At the same time, those of you who have loyally followed my newsletters over the past 12 months will know I have devoted substantial efforts to advancing some of the causes I believe passionately in, such as the IGDA Game Crediting Standard which this year reached the beta stage.
Of course I'm not actually going anywhere, and will continue to work on all these things next year as Chair Emeritus, but it's time for a new Chair to step forward and focus our organization's efforts on the next step. So I'd meanwhile like to take one last moment to thank my fellow board members for all their help this term, as well as all of our members and partners who have made this a banner year for the IGDA. It has indeed been an honor.
Game on!
- Brian Reynolds
Chairperson, IGDA
President, Big Huge Games
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** Ad: The Develop Conference & Expo **
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The Develop Conference & Expo in Brighton/UK, 24-26 July 2007, is where the European developer community will come together to learn from each other and share experiences, be inspired by world renowned experts, get up-to-date with the latest development tools and techniques, plus make new contacts and catch-up with old ones. And, IGDA members get a 10% registration discount!
Find out more or register now at:
http://www.developconference.com/
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1: New Board Members: Bates, Charla, MacLean, Seifert
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Chris Charla (Foundation 9), Jen MacLean (Comcast Interactive Media) and Coray Seifert (THQ|Kaos) will be joining the IGDA's Board of Directors on June 1st for the start of the next term. And, Bob Bates made it back on the board for another term. A hearty congratulations to each of them!
A formal press release to announce the new board members and results of officer appointments (ie, chair, secretary, treasurer) will be posted later in June.
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2: Articles: Developer Identity, Speaking Out, Global QoL
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Several new articles have been posted to the IGDA site, including:
- "The Professional Identity of Gameworkers"
by Chase Bowen Martin and Mark Deuze, Indiana University
http://www.igda.org/articles/mdeuze_identity.php
- "Speaking Out For Games"
by Nichol Bradford, Vivendi
http://www.igda.org/articles/nbradford_speaking.php
- "Quality of Life in a Global Game Industry"
by Casey O'Donnell, Rensselaer Polytechnic Institute
http://www.igda.org/articles/codonell_global.php
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3: Event Action: Intel, Develop, AustinGDC, Vancouver, Nordic
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Member discounts at upcoming events and related event action include:
- 2007 Intel Game Demo Contest running until August 15
- 10% member discount at Develop in Brighton (July 24-26)
- $25 member discount for Austin GDC (September 5-7)
- IBM Inventor's Forum (online from May 8)
Full discount details and links available online:
http://www.igda.org/events/
Also, check out recent trip "reports" from the executive director's travels:
- Nordic Game
http://www.realitypanic.com/archives/306
- Vancouver International Game Summit
http://www.realitypanic.com/archives/305
- RPI Game Festival & Symposium
http://www.realitypanic.com/archives/298
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4: Columns Update
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Monthly columns have been updated:
Famous Last Words
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"Negotiating the Audit Clause - Part 1"
- Why reviewing the publisher's books is a good thing
http://www.igda.org/columns/lastwords/lastwords_May07.php
Culture Clash
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"Brain Training - Old dogs, new tricks"
- Looking at player expectations and design norms
http://www.igda.org/columns/clash/clash_May07.php
The Games Game
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"Eye On the Prize"
- Keeping focus during breaking in process
http://www.igda.org/columns/gamesgame/gamesgame_May07.php
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5: Chapter Meetings/Reports
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Complete list of chapter reports and upcoming meetings:
http://www.igda.org/chapters/updates.php
Japan
May 30 - June 1 > Game Tools & Middleware Forum 2007 Tokyo
http://www.igda.jp/modules/news/article.php?storyid=1137
Silicon Valley
Wednesday, May 30 > Chapter Social Night
http://www.siliconvalleyigda.org/index.html
Finland
Report, May 2 > Sneak peak of Flatout Ultimate Carnage
http://igda.fi/?p=79
Berlin
Report, May 2 > Meeting Report
http://www.games-academy.de/IGDA/tabelle.php?hauptteil=nextmeeting
Japan
Report, April 28 > Genji for PS3: how to develop realtime CG making for launch
http://www.igda.jp/modules/news/article.php?storyid=1139
North Carolina Triangle
Report, April 25 > "Breaking In" Resources
http://www.igda.org/Forums/showthread.php?postid=180519
Montreal
Report, April 25 > GameCafé: The Future of Work Discussed
http://www.igda.org/montreal/archives/2007/04/gamecafa_the_fu.html
San Diego
Report, April 20 > WHAT MAKES A NEXT-GEN GAME? Press Panel
http://www.igda-sandiego.org/web/184
Seattle
Report, April 19 > Large Game Development vs. Small Downloadable
http://www.igda.org/seattle/reports/04_2007r.htm
Melbourne
Report, April 18 > Melbourne Chapter Relaunch Triumph
http://www.igda.org/melbourne/
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x: Logistical Bits
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Unsubscribe/Subscribe to Newsletter
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http://www.igda.org/membership/myprofile.php
If you need help, contact us.
Thanks to our Partners
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The IGDA extends its sincerest thanks to all our Partners! Especially those who just joined us, or recently renewed their commitment to support the game development community:
- A K Peters
- Alchemic Dream
- Entertainment Consumers Association (ECA)
- Korea IT Industry Promotion Agency
- NBCC Miramich Campus
- Reachin Technologies
- University of Derby
- University of Lincoln
Without their support the IGDA simply would not survive - let alone thrive.
Further details and a complete list of Partners are available online:
http://www.igda.org/partners
Contact Information
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Please contact us if you have questions, comments or input:
http://www.igda.org/contact.php
RSS Feeds for IGDA News and Chapter Updates
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The IGDA web site has RSS feeds for IGDA news (eg, org announcements, committee work, etc) and chapter updates (eg, upcoming meetings, event reports). Those using RSS readers can point to:
IGDA News: http://www.igda.org/igda_news_rss.php
IGDA Chapter Updates: http://www.igda.org/igda_chapters_rss.php
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Last updated:
09/28/2009 - 11:54 AM
