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Character Design and 2D Animation Lecture, April 17

Character Design by a Pioneer of Animation, Phil Mendez

and

2D Animation & Game Development
Game Center Animation 21 Lecture Series & IGDA LA Chapter meeting

When: Tuesday April 17, 2007 at 6:30 PM
Where: The Big Room, The Art Institute of California - Los Angeles
2900 31st Street, Santa Monica, CA 90405

Santa Monica, Ca – (April 12, 2007) The April 17th session of the
Animation 21 Lecture Series is dedicated to two presentations:
Character Design and 2D Animation & Game Development. In the first
session, Phil Mendez will demonstrate the techniques and essentials of
character design.
Phil Mendez started the comic strip in the Mercury Shopper’s Guide at
the age of sixteen; he was hired by Dancer - Fitzgerald - Sample at
the age of eighteen as an assistant art director on the General Mills
account; he freelanced on comic books in 1966 for Charlton Press and
DC Comics; and worked as a storyboard artist, head designer and layout
director for Totem Productions “Voyager” (NASA). In 1970 he worked
at Disney Studios on the feature film “Robin Hood.” He then worked
for Fred Calvert Productions and Ron Campbell Films on projects
including “Nanny and The Professor,” “Sesame Street” and the IBM
specials “The Great Blue Marble.”

Mendez designed presentations and layout work for Hanna-Barbara
Productions on “The Flintstones,” “The Jetsons,” “Scooby-Doo,” “The
Yogi Bear Show,” “Hong Kong Phooey,” “The Buford Files,” “The
Partridge Family,” “The Banana Split Show” and more. He was hired by
Mark Davis in 1975 as his assistant to design attractions for
Disneyland where he worked on Fantasyland rides, Epcot Center and
concept work for future Disney Projects.

He started his own company, Phil Mendez Productions, in 1982 where he
designed the original presentation and characters for “An American
Tail” and “Rose Petal Place.” He created the children’s shows
“Kissyfur” and “Foofur,” and he wrote The Black Snowman which won the
Martin Luther King “Living the Dream Award” in 1991 (to date the book
has sold over 1.7 million copies.)

In the second section of the Animation 21 Lecture Series, members of
IGDA, Los Angeles Chapter, will study the use of 2D Animation & Game
Development.

For more information about these events please contact Bijan Tehrani
at (818) 613-4227 or btehrani@cinemawithoutborders.com.


Game Center partners supporting Animation 21 Lecture Series: Alias,
AMD, Animation Magazine, Autodesk Inc., Softimage, F. Dice, (IGDA)
International Game Developers Assn., Luminetik Animation Studios,
Motion Analysis Corp., Nvidia Corp., PC Unlimited, Peachpit Press,
Pioneer (USA), Seagate Technology, SilverStone, Tyan Computer
Corporation, wondertouch and ViewSonic.

The Art Institute of California – Los Angeles
The Art Institute of California – Los Angeles is one of The Art
Institutes (www.artinstitutes.edu), with 34 educational institutions
located throughout North America, providing an important source of
design, media arts, fashion and culinary arts professionals.

Posted by JeffLander on April 12, 2007 05:30 PM