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Archive for November, 2007

Coverage via Gamasutra

Posted by JasonDellaRocca on November 23rd, 2007

Officially, there was no press at the Leadership Forum. In part, we wanted to ensure that developers had the best environment for open discussion, but also we just had very limited seating and wanted to conserve access to members. That said, Gamasutra (who work up the street in SF) did “sneak” in to get some [...]

Photos from Forum

Posted by JasonDellaRocca on November 23rd, 2007

Here are some quick snaps taken during the Leadership Forum. Apologies for the lack of quality – we really should have thought to hire a professional…
Day 1

Michel Kripalani (Autodesk) givens opening welcome as the Platinum Sponsor.

BioWare’s Ray Muzyka and Greg Zeschuk deliver the opening keynote.

300+ attendees fill the main conference room.

John Farnsworth (Destineer) gives his [...]

Session Slides

Posted by JasonDellaRocca on November 17th, 2007

All of the session slides have been converted to PDF and zipped up for your downloading pleasure.
Leadership Track:

Building the Perfect Team – Mike Capps, Epic Games
Leadership Lab – John Farnsworth, Destineer
Death By 1000 Ideas: Managing Designers and Creatives – Tim Gerritsen, Big Rooster
Managing Engineers – Mike McShaffry
Managing Artists and Art Outsourcing for Next-Gen Games – [...]

Summary: Dilemmas of the Publisher’s External Producer

Posted by JasonDellaRocca on November 17th, 2007

Due to a mix up, we did not get blogger coverage of  Bill Dugan’s “Dilemmas of the Publisher’s External Producer” session. Luckily, Gamasutra was on hand to cover several of the sessions and posted a summary of Bill’s lecture: IGDA Forum: Bill Dugan Talks Publisher-Developer Relationships.

Summary: Building the Perfect Team

Posted by Todd Northcutt on November 11th, 2007

For an hour Mike Capps, president of Epic Games, talked about building the perfect team and the audience paid attention. Capps has an impressive track record, despite being relatively new to the industry.
In 2000 he started the America’s Army project, building a team from scratch while maintaining operational secrecy. Following that project he moved to [...]