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Posted by JasonDellaRocca on February 16th, 2007

Overview

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The IGDA, in coordination with its Production SIG, is hosting the third annual IGDA Leadership Forum. This event will focus on advancing the state of the art in game production and management.

The second IGDA Leadership Forum (LF2008) was a smashing success with top rated sessions by Mark Cerny (Cerny Games), Michael Saladino (EA), David Edery (Microsoft), and Curtis Creamer (Bungie). In addition, we welcomed 330+ delegates from over 12 countries, including the UK, Sweden and Australia.

The 2009 IGDA Leadership Forum will continue the format of three tracks – Personal, Project, and Studio – that encompass a broad range of leadership topics. The sessions will run in parallel tracks and will consist of a mix of lectures, panels, and interactive workshop sessions.

Intended Audience

The IGDA Leadership Forum is intended for all those who serve in a leadership role in the game development industry and are seeking to become better leaders, create successful games, and learn from other working professionals in the game industry. This can include:

  • producers and project managers of all levels
  • team leads of any discipline (eg, programming, art, design, etc)
  • departmental directors
  • studio heads and execs
  • those soon to be promoted into leadership roles

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Forum Committee

  • Chair: Heather Maxwell Chandler – Executive Producer, Media Sunshine
  • Mark DeLoura – Videogame Technical Consultant
  • Jamie Fristrom – Technical Director, Torpex Games
  • Tim Gerritsen – Director of Product Development, 2K Boston
  • Don Daglow – Interactive Entertainment
  • Michael Saladino – Senior Producer, Pandemic Studios

Operations

  • Heather Glenn – Conference Manager, IGDA/TMG

Contact

Please contact the IGDA at +1-856-423-2990 or meetings at igda.org for more information.

Non-Recruitment Policy
The IGDA Leadership Forum has a strict non-recruitment policy. Event sponsors, advertisers and speakers will not be permitted to promote recruiting/job opportunities.