LF08 Program – Day 1
| Personal Track | Project Track | Management Track | |
| 9:00am |
Keynote – MVP Leadership
Curt Schilling |
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| 10:30am | coffee break… | ||
| 11:00am |
Workshop: Personality Analysis Kathy Gibson |
Project Management Idea Swap
(interactive session) |
Studio Growth Cases
Tim Gerritsen (moderator) Jason Coleman Shaun Himmerick Kelly Zmak |
| 12:30pm | lunch break… | ||
| 12:45pm |
Lunch Session – Girl on G.I.R.L.: A Call to Action Torrie Dorrell |
Hansoft 5.3 Preview + Common User Patterns CEO, Hansoft |
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| 1:15pm | |||
| 1:30pm | Truly Tapping Your Strengths
Scott Crabtree |
Making Lots of Small Games Without Going Crazy
J.C. Connors |
The Due Diligence Process Revealed
Michael Heilemann |
| 2:30pm | break… | ||
| 2:45pm |
GGD: Getting Games Done – 10 Lifehacking Tips for Producers Rodney Gibbs |
Myths of Scrum
Clinton Keith |
Organizational Development as a Game
Richard Hilleman |
| 3:45pm | coffee break… | ||
| 4:15pm | Leadership from the Trenches
Manveer Heir |
Game Prototyping And New Product Science
Jamie Fristrom |
Managing an Engineering Community
Technical Director, EA Blackbox |
| 5:15pm | break… | ||
| 5:30pm | Being a Pioneer: Staying Passionate About the Future of Games
Don Daglow |
Working with Licensed IP
Michael Waite |
Reducing Turnover: Keeping Teams Intact Through Strong Leadership
Linda Bonanno |
| 6:30pm | break… | ||
| 7:30pm | Conference Dinner | ||
| 9:00pm |
"After Party" Sponsored by: |
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| 12:00am | end… | ||


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