Adam Sessler is a respected veteran of the gaming industry and the Editor-In-Chief of Games Content for the G4 Network, as well as the talented Host of G4’s “X-Play,” the most watched videogame series on television.
Read moreAdam Sessler is a respected veteran of the gaming industry and the Editor-In-Chief of Games Content for the G4 Network, as well as the talented Host of G4’s “X-Play,” the most watched videogame series on television.
Read moreAnthony Jacobson is the Vice President of Business Development at videogame developer Atari.
Read moreBrandon Beck is the co-founder and CEO of Riot Games. As a lifelong competitive and online gamer, he co-founded Riot with a passion for creating player-centric online experiences for hardcore gamers around the world.
Read moreBrenda Brathwaite is a game designer, artist, writer and game developer who entered the video game industry in 1981 at the age of 15. She is presently co-founder, COO and a game designer at Loot Drop.
Read moreCarrie Dieterle, SPHR, is the Chief People Officer of Insomniac Games, Inc. – an independent game developer based in Burbank, California.
Read moreChuck is the Studio Production Director at Schell Games and has managed projects and relationships with clients such as Disney, Microsoft, SeaWorld, and Electronic Arts among others.
Read moreDan Offner is one of the leading lawyers in the interactive entertainment industry, in addition to working extensively in the traditional media, digital content and IT industries.
Read moreDavid Walker is IGDA Member #1 and Dean of Game & Simulation Programming at DeVry University
Read moreGordon has served as the Executive Director of the International Game Developers Association since November 2010.
Read moreIn 2008, Jason co-founded The Amazing Society, now a studio of Gazillion Entertainment.
Read moreJay has been active in the game industry since 1991 in both management and creative sides of the business.
Read moreJeremy Mayes is the VP of Design at Arkadium where he leads a large team of artists and game designers in New York City and Simferopol, Ukraine.
Read morePrior to starting Schell Games in 2004, Jesse was the Creative Director of the Disney Imagineering Virtual Reality Studio.
Read moreJim founded denovoPRO Consulting to focus on helping software development teams to transition to Agile development and to grow their Agile expertise.
Read moreJohn Romero is a game designer, programmer, artist and sequential artist whose work spans over 130 games, 97 of which have been published commercially, including the iconic works Wolfenstein 3D, Doom and Quake.
Read moreJoshua Howard has been building, growing, and leading great game development teams for many years. He is currently a GPM/Executive Producer at Microsoft.
Read moreKaren Clark is Director of Studio Operations for Loot Drop, Inc., a social game company based in Northern California.
Read moreKeith Fuller is a production consultant with 14 years of industry experience as a developer.
Read moreKevin Dent is the founder and CEO of the video games consultancy practice Tiswaz Entertainment.
Read moreKraig Kujawa is the SVP of VGMarket. An industry veteran for over 15 years, Kraig is served in a variety of positions in the game industry including creative director positions at Microsoft, Capcom, and Midway in addition to serving as Editor in Chief of the Official PlayStation Magazine.
Read moreLynn Eaton is currently the Director of Human Resources and Operations for Heavy Iron Studios, Inc. with sole responsibility for directing and executing on human resources initiatives and practices as well as managing the strategic and daily operations.
Read moreGame Programmer / Technical Producer gone Recruiter, Marc Mencher has been in the industry for over 25 years. In addition to representing the game industry’s hottest talent, he is founder and CEO of Game Recruiter.
Read moreMarc Merrill is the co-founder and president of Riot Games, the game studio and publisher behind worldwide sensation League of Legends.
Read moreMatt Hooper is a game designer who has been creating games professionally since 1996. He is currently id Software’s Design Director on RAGE.
Read moreMichael Gluck is the President of VGMarket, a market research firm specializing in the video game industry. Prior to starting VG Market, Michael was a producer at Electronic Arts.
Read moreMichael has worked at companies big and small including EA, Microsoft, Presto Studios, Volition, Riot Games and his own creation Mercury Games.
Read morePamela Sampel, SPHR, Head of Global Human Resources, PopCap Games (now a division of Electronic Arts)
Read moreExecutive Director, HR and Admin Operations at Nexon America in LA, Paula is responsible for HR, Recruiting, and Admin Operations for Nexon America.
Read moreRichard Iwaniuk is the Senior Director of Business Planning and Development for BioWare.
Read moreScott joined Intel in 2005 as an Engineering Manager focused on video game developers.
Read moreSeth Spaulding is an 15 year veteran of the games industry and is currently Art Manager at Blizzard Entertainment.
Read moreShannon Studstill is a 17 year industry veteran that has worked on a variety of top selling franchises including the God of War, Twisted Metal and Warhawk series.
Read moreAuthor of the book, “Gender Inclusive Game Design-Expanding the Market” and is currently serving as Executive Chair for Women in Games International.
Read moreTed Price is CEO and founder of Insomniac Games, Inc. – an independent game developer with offices in Burbank, CA and Durham, NC.
Read moreInteractive Entertainment Industry Entrepreneur and 13 year veteran of EA, founding General Manager of EA Partners in 1997. Co-Founded Androbot, Accolade and Three-Sixty as CEO between 1982 – 1997, when he joined EA.
Read moreThroughout his career, Zampella has specialized in realistic, first person-perspective military action games with real-world settings, blockbuster action sequences resembling those of big budget movies, and multiplayer experiences that are among the most popular in the world.
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