Day 1 (Nov-13) // Day 2 (Nov-14)

  Personal Track Project Track Management Track
9:00am
Keynote - MVP Leadership

Curt Schilling
Founder & Chairman, 38 Studios / Pitcher, Red Sox
10:30am coffee break...
11:00am

Workshop: Personality Analysis

Kathy Gibson
Director of HR, Threewave Software

Project Management Idea Swap

(interactive session)
Studio Growth Cases

Tim Gerritsen (moderator)
Director of Product Development, 2K Boston

Jason Coleman
Studio Technical Director, Big Huge Games

Shaun Himmerick
Studio Head, Midway Newcastle

Kelly Zmak
President, Radical Entertainment
12:30pm lunch break...
12:45pm

Lunch Session - Girl on G.I.R.L.: A Call to Action

Torrie Dorrell
Senior Vice President of Global Sales and Marketing, Sony Online Entertainment

Hansoft 5.3 Preview + Common User Patterns

Patric Palm
CEO, Hansoft

 
1:15pm  
1:30pm Truly Tapping Your Strengths

Scott Crabtree
Engineering Manager, Intel
Making Lots of Small Games Without Going Crazy

J.C. Connors
Studio Head, Griptonite
The Due Diligence Process Revealed

Michael Heilemann
CTO/VP Production, D2C Games
2:30pm break...
2:45pm

GGD: Getting Games Done - 10 Lifehacking Tips for Producers

Rodney Gibbs
Studio Head, Fizz Factor

Myths of Scrum

Clinton Keith
agile coach
Organizational Development as a Game

Richard Hilleman
Chief Creative Office, EA
3:45pm coffee break...
4:15pm Leadership from the Trenches

Manveer Heir
Designer, Raven Software
Game Prototyping And New Product Science

Jamie Fristrom
Technical Director
Torpex Games
Managing an Engineering Community

Stefan Posthuma
Technical Director, EA Blackbox
5:15pm break...
5:30pm Being a Pioneer: Staying Passionate About the Future of Games

Don Daglow
President and CEO, Stormfront Studios
Working with Licensed IP

Michael Waite
Studio Head, Amaze Entertainment
Reducing Turnover: Keeping Teams Intact Through Strong Leadership

Linda Bonanno
Head of Product Development, Emergent Technologies
6:30pm break...
7:30pm Conference Dinner
9:00pm

"After Party"

Sponsored by:

12:00am end...