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Samantha Ryan as Keynote Speaker for IGDA:LF’09

Posted by TobyAllen on August 25th, 2009

We can confirm Samantha Ryan as Keynote Speaker. Samantha Ryan, Senior Vice President of Development and Production for Warner Bros. Interactive Entertainment (WBIE), oversees the development and production teams responsible for all of the company’s videogames, including those based on original properties, Studio franchises and outside licenses, from inception through release.  Upcoming WBIE titles include [...]

LF09 Keynote Announcement!

Posted by Joda on July 28th, 2009

Special Announcement: We are pleased to announce that Chris Satchell, Chief Technology Officer at International Game Technologies, has confirmed his participation in the IGDA Leadership Forum as a keynote speaker.  Chris will share his insights and expertise from over 17 years in the industry.  Previously, Chris worked in the [...]

Session Summaries Index

Posted by JasonDellaRocca on November 24th, 2008

Thanks to our awesome squad of volunteer bloggers, we have details summaries/notes from most conference sessions (FYI, we didn’t bother capturing the “idea swap” sessions as those were purely interactive group discussions).
Note, ppt files and the videos will be posted in the coming weeks. Stay tuned.
Here’s an index of what was captured:
Keynotes

MVP Leadership – Curt [...]

Keynote Panel – Studio Heads on the Hotseat

Posted by AndyJih on November 14th, 2008

Keynote Panel – Studio Heads on the Hotseat
Speakers:
•    Jen MacLean – Chair, IGDA Board of Directors (moderator)
•    Dr. Mike Capps – President, Epic Games
•    Brett Close – President and CEO, 38 Studios
•    Tobi Saulnier – CEO, 1st Playable Productions
•    Tim Train – Studio General Manager, Big Huge Games
They originally came up with this panel [...]

Thursday: BioWare Keynote

Posted by ClintonKeith on November 8th, 2007

The opening keynote was “Ultimate Objectives: Lessons Learned From Building BioWare” by Ray Muzyka Greg Zeschuk. Ray and Greg outlined the growth of BioWare from a tiny startup to a 800 milllion dollar EA acquisition.
Ray and Greg are well known for their deep, well thought-out approach to Bioware culture and processes. The presentation traced the [...]