Malaysia
Welcome to IGDA Malaysia Chapter.
Holding up IGDA mission, IGDA Malaysia Chapter objectives are to support game developers in Malaysia. Although, the largest group is mainly located around Kuala Lumpur, but we have game developers from other part of Malaysia being involved with IGDA Malaysia Chapter. Our modus operandi is pretty simple, we strongly believe about an open book management concept and we encourage members to help the chapter through any viable means.
News / updates
GameINC
Dear Sir/Madam,
Invitation To Submit Students Application for GameINC (Internship Program) by MDeC
Multimedia Development Corporation (MDeC) is introducing an internship program titled GameINC.
The internship program is the brainchild of MSC Malaysia Creative Multimedia Industry-Academia Panel (Games Development & Programming) under MDeC, whereby the brightest undergraduate students in Malaysia will be handpicked to join a 14-week internship.
Students will undergo full cycle of game development process under the mentorship by industry experts and academicians.
IGDA Meet February 26th - Report
We started around 8.15pm, by 9pm we have the total attendance of 4 people. We have a first timer to IGDA meet, Hezri from HezMedia Interactive, Edy and Fairuz, who have been attending IGDA meets few times over the few years. It started as a small chat, as I informed them that I'm not expecting any bigger turn out as it was still in Chinese New Year mood for most of us.
After introducing ourselves to one another, we went on to discuss, the topics on the agenda.
1. IGDA Malaysia Chapter plan and execution for year 2010.
IGDA Meet February 26th
Aloha all,
Announcing the next IGDA meet.
Date: February 26th (Friday)
Time: 8pm onwards
Place: Starbucks KL Sentral
Agendas :
1. IGDA Malaysia Chapter plan and execution for year 2010.
2. Recap on IGDA Malaysia Game Jam 2010
3. More ways to connect to IGDA Malaysia Chapter and local game developers.
IGDA Malaysia Game Jam: Saturday Afternoon Photos
IGDA Malaysia Game Jam: Friday Night Photos
IGDA Malaysia Game Jam
Aloha guys,
It has been a while since our chapter's last meet up. Here's another event cooked-up for everyone (developers and students alike).
We will be holding a session of Global Game Jam as detailed below :
Duration : 3 days (Friday – Sunday)
G.A.M.E.S. Academic Forum
Invitation to the G.A.M.E.S. Academic Forum (Games And Multimedia Entertainment Showcase)
On behalf of all 'Game Students' of APIIT/UCTI, I would like to inform you that we will be holding an event called the G.A.M.E.S. Academic Forum (Games And Multimedia Entertainment Showcase) in December 2009.
IGDA Meet October 30th - Report
Sorry for the late update, here's the report for the last meeting.As usual it starts around 8.30pm. Among the attendees are Krishnan from Caveman Solutions, Niko from Internexia, Kyle from LUCT, Hilmy, students from APIIT, LUCT, and MMU.
After the usual self introduction session, Hilmy and myself answered few questions pertaining to IGDA and Malaysia Chapter itself. We go on about IGDA modus operandi and a bit of background on its history. Then we went straight to the agenda of the meeting.
IGDA Meet June 26th
Aloha all,
Announcing the next IGDA meeting.
Date: June 26th (Friday)
Time: 8pm onwards
Place: Starbucks KL Sentral
We will be continuing the agenda from the previous meet :
1. Discuss about some notes from GDC 2009 - IGDA Chapter Workshop
2. Discuss about IGDA Malaysia Chapter plan and action for 2009
Rhythm & Hues is hiring! [May 19th, 2009 – 10:58 pm]
Hi guys
There is an opening for the following positions;
1) Digital Rotoscoping Apprentice. This is a 3 month paid training program where you will get a chance to train in one of the best VFX studios in the world smile. Successful candidates will get a chance to join Rhythm & Hues full time. Please go to this webpage for more details-->http://www.rhythm.com/malaysia/ca_roto.html
CG Overdrive 2009 - Conference & Professional Tracks [May 19th, 2009 – 10:57 pm]
Calling all CG Artists/Enthusiasts!
CG Overdrive, to be held from 16-19 June 2009 @ Singapore Expo, has lined up some really exciting speakers for its Conference and NEW Professional Tracks segment this year.
Held over 2 days each, the 6 Professional Tracks are:
Double Negative Singapore is Hiring! [May 15th, 2009 – 6:51 am]
"You only need one shot, make it count"
Do you want a shot in the VFX industry?
Calling all CG professionals, as well as bright and talented graduates. Double Negative, Europe’s largest visual effects facility for film, is setting up in Singapore and we want you to join us.
We are currently in production on: Harry Potter and the Deathly Hallows: Part 1; Iron Man 2; Prince of Persia: Sands of Time; The Green Zone; The Sorcerer's Apprentice; Hippie Hippie Shake; The Wolf Man; Kick-Ass; 2012; Sherlock Holmes and Scott Pilgrim vs. the World.
Indiecade 2009 open for submissions [May 9th, 2009 – 7:04 pm]
As posted by Hilmy in IGDA Malaysia forum . I'm re-posting it here for rss feed subscriber of the web-blog.
IndieCade: The International Festival of Independent Games 09
Indiecade invites independent game artists and designers from around the world to submit interactive media of all types – from art to commercial, ARG to abstract, mind-bending to mobile, serious to shooter – for consideration. Work-in-progress is encouraged.
Triple projects require developers [May 9th, 2009 – 6:57 pm]
Hi y'all,
I am representing Hearth Interactive, a humble game development start-up which have 3 distinct multiplayer online game projects requiring programmers, artists game designers, and audio artists. I need really committed, willing-to-learn and capable developers. The projects are:
MSC Malaysia IP Creators Challenge Series 2009 [April 27th, 2009 – 8:33 am]
MSC Malaysia is organising the 4th IPCC computer games design competition. Same as last year, the focus is the development of Computer Casual Games. All companies or team of individuals/graduates are invited to pitch their idea of for the casual games.
http://www.mscmalaysia.my/topic/IPCC
http://www.mscmalaysia.my/topic/Computer+Casual+Game
Closing date - 2nd July 09
IGDA Meet April 24th - Report [April 26th, 2009 – 10:22 pm]
We started roughly around 8.15pm, where the first group of crows were Adam and Kuching (correct me if I got your nickname wrongly) - both of them are the receiver of MDeC's Pre-Seed Fund under their new company doing education games, Lim - ex-concept artist from Gamebrains, and also EdyKajang who introduce himself as a low profile non-conformist idealistic full-time independent solo game developer. We start talking randomly about game development news and topics before I inform them about the agenda of the meet.
Wacana Media Interaktif : Halatuju dan Potensi Multimedia di Masa Depan [April 26th, 2009 – 9:26 pm]
Concept Artist [April 15th, 2009 – 3:03 am]
Concept Artist
As part of our team of animators and artists, you will be creating original character designs for games from concept sketch to finished art.
To be considered for one of these roles you must be able to demonstrate the following skills and attributes:
IGDA Meet April 24th [April 13th, 2009 – 1:22 am]
Aloha all,
Announcing the next IGDA meeting.
Date: April 27th (Friday)
Time: 8pm onwards
Place: Starbucks KL Sentral
I have few particular topics for the agenda :
C++ Graphics Programmer [April 3rd, 2009 – 7:24 pm]
Kea Studios (www.keastudios.com) is looking for a talented Graphics software programmer to join our team in developing innovative serious games for the international market. We are seeking both Junior and Senior Graphics Programmers with skills, experience and passion in developing video games for the PC.
Malaysia links
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