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October 25, 2005

Meeting: October 27th 2005

There will be an IGDA Malaysian Chapter meeting on Thursday, October 27th 2005 starting at 8 pm at Souled Out Cafe in Desa Sri Hartamas, address below. The meeting is upstairs in the back corner ("Red Corner"). Hope to see everyone there!

Souled Out Cafe
No 20, Jalan 30/70A
Desa Sri Hartamas
50480 Kuala Lumpur
Malaysia

Tel 603.2300.1955 / 603.2300.1929

Note that this meeting starts later than the usual time of 7 p.m.!

The agenda is:

1. Introductions to new members
2. Recap of AGDS and current action plan for future events
3. Announcement of jobs available
4. Open floor for discussion
5. Working group meetings
6. Networking

Posted by BrettBibby at 07:11 PM | Comments (0)

Meeting Report: August 25th 2005

Man, it took a long time to get this report up. I was trying to resurrect my PDA with all the notes, but no love there. Everything in the report from memory so feel free to add corrections or additions to the comments section.

We held our regular meeting on August 25th at Souled Out Cafe and experienced another great turnout of around 20 people. Thanks for coming!

Meeting Notes:

1. Terence updated everyone on the progress of the Asian Game Developers Summit (AGDS) that he organizing along with other volunteers. The preparations are proceeding apace and it looks to be a good turnout.

2. The certification and academia working groups met, see the following. I took part in the certification group, so I don't have direct notes for the academic group.

3. The academia working group discussed the following according to Hilmy Rahim's post on the IGDA forums:

"The one action plan we discussed was arranging meetings between game dev students from various academic institutions, so that they can meet, share and network."

"The first meeting will be at Help Institute, after AGDS, and then the institutions will take turns hosting. Simple affairs to get to know everyone, nothing lavish."

"We didn't arrange another meetup because (seriously!) we didn't think of any other actions to work on. Suggestions on other actions, anyone?"

Yann Loh from HELP added:

"As discussed, the proposed date on student meeting up at HELP Date : Weds, 19 October 2005
Time : 4:30pm ~ 6:30pm
Venue : SR 8, Main Block, HELP University College"

4. The certification group also met. In essence, the idea is that we want to create a certifying body for game development for Malaysia, possibly regional, that can be used as a means to identify qualified people and also provide a platform to induce change in the academic systems to cater to our needs.

The group agreed that we need to start small, and need a pilot program. I volunteered GameBrains as the guinea pig, and there was some discussion, but no conclusion, for which skill(s) we should certify initially.

Generally we want to keep it simple. Create a test, administer it, gather feedback, rinse-and-repeat. Once we have something decent, we will look for an academic setting to administer the test to see how effective it is at identifying qualifications.

5. There was a suggestion to have speakers at future events.

6. There was a suggestion to have an agenda for each meeting.

7. There was lots of merry chat and networking!

Well, that's all for this month. Hope to see everybody at the October meeting.

Posted by BrettBibby at 06:29 PM | Comments (0)