IGDA.Malmo:

We're open, and free, for all who are interested in game development. Our meetings combine, or alternate between, LAN (lounge-alcohol- networking) and SOP (serious-ordered- presentations) formats. LANs, called "Spelbar", are usually the first Thursday of every third month.
  Membership in the IGDA is certainly encouraged, but not a requirement.
  For those who still don't know, Malmö is the third largest city in Sweden, joined to Denmark and Copenhagen since 2000 by the Oresund bridge/tunnel link. Fly into CPH and you can join us 30 min later.
  Our neighbor cities Lund and Helsingborg are home to several important studios.


Next meeting:
Spelbar, Thursday September 7, 18.00, Pickwick Pub.


Upcoming meetings:
Ideas, volunteers, and new faces warmly welcome! Click for invites.


On tour:
Nothing planned... Invite us?


Communication:
Feel free to contact the Chapter Team, below.

To get invitations to IGDA.Malmo meetings: Click here!


Chapter team:
Erik Robertson, Managing Director, Nordic Game Program
Per Strömbäck, CEO, Spelplan-ASGD
Steve Dahlskog, Associate Lecturer, Computer Science, Malmo University


Links:
City of Malmö, site in Swedish, Danish, German, English, Polish.
City of Helsingborg, site in Swedish, Danish, English.
City of Lund, site in Swedish, English.
Skåne (Scania), site in Swedish, English.


 
 


Upcomming event Conference - Nordic Game '07
2007-05-15-16: Nordic Game. Online registration opens February 6th!


Upcomming event Bar meeting - Spelbar
2007-03-08: We'll meet on neutral grounds and talk about everyting and games.


Bar meeting - Spelbar
2006-12-07: We meet at Harry's and a few new faces turned up including people from Denmark. Including the invited danish guests we were 23.


Bar meeting - Spelbar
2006-09-07: We meet at Pick-Wick Pub and some new faces turned up and some old. Most of the crowd was on the outside but we were at least 18 people all in all.


Bar meeting - Spelbar
2006-06-01: A horde of 34 of us joined forces at Bishop's Arms in Malmö. Within the croud you could hear of both new games and good old 6502/6510 assebly programming.


Bar meeting - Spelbar
2006-03-02: About 25 of us met at Gloria's Lounge in Malmö. We were very happy to welcome new indie developers, among others.


Special meeting
- Chapter Coordinators' Christmas Luncheon

2005-12-19: At Rådhuskällaren in Malmö, we had the very nice Christmas smörgåsbord, playing hosts to invited representatives of both the City and the University. A new tradition?

Bar meeting - Spelbar
2005-12-01: We met, about 25 of us, at Buddha Lounge in Malmö. Several new faces turned up, some all the way from Stockholm!

Conference - Nordic Game Potential 2005
2005-11-23 - 24: IGDA Malmo helped arrange this very successful (300 attended) second Nordic games conference in Malmö! Info and report on NGP05 here.


Bar meeting - Spelbar
2005-09-08: Great turnout: Close to 40 people showed up at Paddy's in Malmö! Some went home early, some late, and some meant to go home early, but...

Phone cams a threat to anonymity? Don't think so...
On tour - IGDA London
2005-09-01: Dropped in on IGDA London. Great party. Thanks!

Bar meeting - Spelbar
2005-06-02: We met, about 20 of us, at Restaurang Wester, next to Lilla Torg in Malmö. The Massive presence was massive, but a whole bunch of others, developers, researchers, and students were there too.

Seminar - Københavns Universitet
2005-03-16: IGDA.Malmo assisted in the arranging of the seminar "Computerspil i Øresunds-regionen", at Copenhagen University on Amager.

Conference - Nordic Game Potential
2004-11-24 - 25: A whole bunch of volunteers from IGDA Malmo helped make this first Nordic games conference a success. Info on NGP here. Special thanks to Andreas, Daniel, Johan and Robert.

Meeting - IGDA.Malmo, K3, Minc
2004-11-18: We met at Minc, Malmö Incubator, at 17.00 for a sneak preview of the Nordic Games Survey and a bit of recruitment of volunteers for NGP. Bribery helped.

On tour - IGDA Hamar
2004-10-12: We went and visited with IGDA Hamar in Norway. Great hospitality. Thanks!

Meeting - IGDA.Malmo at K3
2004-03-31: We met at K3 at Malmö University in Malmö. Simon Niedenthal presented current directions in K3 games research and game design in education at K3. Patrik Bergman presented his project with K3 students. Erik Robertson talked about IGDA and emerging activities and strategies on the Swedish and Nordic levels.

Meeting - IGDA.Malmo
2003-10-08: We met at Gloria's on S. Förstadsg. in Malmö. Martin Walfisz, CEO of Massive Entertainment, spoke on "Away from the milestones", and explained how Massive and their publisher are working towards restructuring game development into a freer, but more efficient, process. David Polfelt and Kim Nordström of Modern Games gave witness of their success using Massive's methods.

Meetings - 3D Festival / GDW and Nordic Chapter
2003-05-09: We met a great number of Nordic developers at Game Developers World / 3D Festival, and signed up several new members! Nordic Chapter meeting (led by Jacob Buck, at right) saw modest turnout. To do with beer not being served, even though we promised? Anyway, we played a great real-life game by Alessandro Canossa (middle).

CLICK to enlarge!
Notice - Project financing approved
2003-04-08: Support for the IGDA.Malmo project for resources for new talent was approved. Other applications pending.

Notice - Project financing requested
2003-01-13: An official application for support for IGDA.Malmo projects has been submitted to the City of Malmö, Region Skåne, and Øresund IT Academy. The projects include resources for new talent, international co-operation, and further studies of the regional industry potential.

Summary - Press coverage
2002-12-18: As a result of the report released on 2002-11-25, two local/regional newspapers and one industry magazine have covered us; Skånska Dagbladet (site in Swedish) (front page) on 2002-11-27, Sydsvenskan (site in Swedish) on 2002-12-15 and Manual (site in English) on 2002-12-12.

Notice - Industry report released
2002-11-25: Our report "Dataspeltillverkarna i Malmö och Skåne 2002" was released. The 20-page report lists Scania and Sealand developers and analyzes the industry. The full report, in Swedish, available as .pdf on request: [Yes - send me the report!] Alternatively, read the press release (in Swedish), the report summary/abstract (in Swedish), or an English translation of the summary/abstract.

Special meeting - Rapidus
2002-11-04: Six Malmö studio heads met with the editors of Rapidus (site in Danish, Swedish), the well-renowned regional emerging business e-mail newsletter. They covered us in a special analysis on 2002-11-08.

Meeting - IGDA.Malmo[2]
2002-08-15: Not very well attended. Too hot? Beer was cold, though!

Meeting - IGDA.Malmo[1]
2002-06-06: Second meet highly informal. A bunch of us standing around on Lilla Torg, drinking beer. Some just had the one, in crunch mode...

Meeting - IGDA.Malmo[0]
2002-04-04: Our first meet was a success. About half of all developers came, and all but two studios were represented! More, in words and pictures: IGDA.Malmo[0].
    Developer community:
Aescapia
Arcade Lab
Athletic Design
Bad Robot
Go The Frame
Illwinter Game Design
Massive Entertainment
Mygrandmotherisgone Productions
Nordic Software for Entertainment
Oxeye Game Studio
PennFilm
Project Three Interactive
Qbik 3D
Redikod
RL Vision
Southend Interactive
Studio Total
Upside Studios
Warthog Sweden
Wihlborg Entertainment


Networking:
Spelplan.SE
Networking node for all things game development-related in Sweden. Studios, researchers, educations, organisations all listed here.


Research and education:
School Of Future Entertainment
2-year programs in Creative Programming and Digital Animation.
Located in Karlshamn.


Financing and support:
MEDIA Desk Sweden
MEDIA is the EU program "Mesures pour Encourager le Développement de l'Industrie Audiovisuelle". Support for select multimedia development.

Nordic support
A new program, financed by the Nordic Council of Ministers will launch in spring 2006. More info will become available here.