IGDA Manila Chapter Q2 2007 Meeting

Hi All,

Thanks for those who have attended this quarter's chapter meeting, and for Pixelstream for hosting this quarter's meeting in their new office in Makati.

We were able to hear three presentations during the meeting: the CGOverdrive report from Matahari Studios, the Pixelstream game engine demo for both PC and Xbox 360, and the talk from Yehey regarding their online world currently in development. More materials will be uploaded in this site soon.

Here are some of the pics of the meeting:

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Roger (Anino Mobile Producer), Gaby (GDAP President) and Ranulf (IGDA Manila Chapter Chairperson)

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Group picture which includes Mr. Fujii (PixelStream President) and Paul (Anino Mobile CTO)

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Ryan of PixelStream giving a demo about the PixelStream Game Engine running on the PC

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Demo of PixelStream engine running on an XBOX 360 with their game demo "Brando"

Posted by RanulfGoss on July 5, 2007 06:19 PM | Comments (0)

IGDA Meeting Results - Feb. 13, 2007

The first IGDA Manila meeting for 2007 was held at the Studio of Secret6 office in Ortigas, Metro Manila. Ron Schaffner graciously agreed to be our host and provided snacks for the meeting.

Ron brought over a Playstation3, and for almost all of us it was our first hands-on experience with the PS3. We had some fun with the launch titles such as Resistance: Fall of Man.

Noel Lim, the art director of Secret6 also gave a tutorial on normal mapping.

After the event, a raffle was held where the winners won a Playstation3... pen! Also raffled were a GameDaily notebook and a Sony cap. Ranulf Goss also discussed the upcoming Game Connection event in Singapore happening in September of this year.

We had a special guest for the evening, Swethadry from TestingCzars who came all the way from India to give some information about their company.

Pictures of the event below:

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Ron Schaffner, our host for the evening

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Enjoying the great food that Secret6 provided for the meeting

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Gabby Dizon, IGDA Manila coordinator presiding over the meeting

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Noel Lim, Secret6 art director giving a presentation on normal mapping methods

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Enjoying the PS3

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Eric Marlow and Ranulf Goss of Matahari, speaking to DLSU's game development instructor Natasja Bautista and Pixel Stream's Roderick Rivero

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Group pic of all the IGDA meeting attendees

Thanks to everyone for going to the IGDA meeting, we're looking for greater participation in the next one.

Posted by GabbyDizon on February 14, 2007 03:21 PM | Comments (1)

First IGDA 2007 Meeting - Feb 13, 2007

Hi everyone,

Our first IGDA Meeting for this year will be on Feb. 13, 2007. The venue is at the Secret6 office at the Taipan Place in F. Ortigas (formerly Emerald Road), Ortigas Center. Meeting starts after work at around 6PM.

Topic of the talk: First look at the PS3! Ron Schaffner will be in town from the US so everyone can take a look at what the PS3 can offer. Also, they will be preparing a talk about game art.

See you there!

Posted by GabbyDizon on January 24, 2007 03:05 PM | Comments (1)

AGDS 2006 - Singapore

The Asian Game Developer Summit 2006 was held in Singpoare on December 9-10, 2006. It was a joint event of the IGDA chapters of Singapore, Malaysia, the Philippines and Thailand.

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L-R: Alexander Calero of Glyph Studios, Joey Alarilla of Inquirer, Paul Gadi of Anino Mobile, Altair Martinez of Pixel Stream

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The Anino Entertainment crew enjoying their trip to Singapore

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One of our 3 Filipino speakers, Alex Calero giving his talk

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IGDA Manila coordinator Gabby Dizon with Obsidian Entertainment's J.E. Sawyer

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Matahari Studios' Eric Marlow and Ranulf Goss with AGDS organizer Allan Simonsen

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Pixel Stream's Altair Martinez giving his talk

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Anino Mobile's Paul Gadi lecturing about Test-driven development

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Keynote speaker Ian Livingstone giving us his very entertaining keynote.

The AGDS 2006 was a highly successful event, with all Manila attendees agreeing that it was very useful for the tracks and networking with industry peers. We'd like to thank the organizers for the event are looking forward to greater participation in next year's AGDS.


Posted by GabbyDizon on December 19, 2006 02:26 PM | Comments (1)

IGDA Manila Chapter Night Report

Hi All,

Thanks for those who attended the Chapter Night! We had fun swapping stories about our game development works, we had lots of people, lots of food and lots of fun. Hope to do this again nearing Christmas =)

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Group Pic, taken early in the evening, more people followed later

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Luna of Anino Entertainment, who shared with us a quick post mortem of the game Timothy and Titus

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Ranulf of Matahari Studios, informally discussing the plans for the game development industry organization for the Philippines

Posted by RanulfGoss on August 30, 2006 12:11 AM | Comments (0)