Kuju Manila game development book sale - until March 26

Kuju Manila is having a grand book sale! These are mostly Game Development books that some of you might find very useful! Prices are from Php500 to Php600! Yes... that's right! Very cheap! It's almost impossible to get these books locally so if I were you, grab what you can!

For each book you buy, you donate Php100 to IGDA Manila! Money will be used for future events of IGDA Manila.

This is FIRST COME FIRST SERVE basis!
Book Sale is only up to March 26, 2010.

Look for Cherry in Kuju Manila's office at:
3207 Robinson's Equitable Tower
4 ADB Avenue, Ortigas Center
Pasig City

You can call 910-5858 to inquire availability of the books.

BOOK LIST (Prices are in Philippine Peso)

The Game Producer's Handbook by Dan Irish - 600.00
Stop Staring: Facial Modeling and Animation Done Right by Jason Ogipa - 500.00
Game Modeling Using Low Polygon Techniques - 500.00
The Pixar Touch by David A. Price - 600.00
Game Engine Toolset Development by Graham Wilhidal - 500.00
"Z-Brush: 2D & 3D Painting, Modeling & Texturing (Practical Guide)" - 600.00
Game Interface Design by Brent Fox - 500.00
Beginning OpenGL Game Programming by Dave Astle - 600.00
3D Game Engine Programming - Stefan Zerbst - 600.00
USB Complete by Jan Axelson - 500.00
The Windows Serial Port Programming Handbook by Ying Bai - 600.00
Refactoring to Patterns by Joshua Kerievsky - 600.00
New Product Development for Dummies - 500.00
Postmortems from GameDeveloper - 600.00
Flash Professional 8 - 500.00
Game Programmer's Guide to Torque by Edward F. Maurina III - 500.00
Midi Editing in Cubase by Steve Pacey - 500.00
Agile & Iterative Development: A Manager's Guide by Craig Larman - 500.00
Refactoring: Improving the Design of Existing Code by Martin Fowler - 600.00
Test-Driven Development By Example by Kent Beck - 600.00
Software Estimation by Steve McConnell - 600.00
Game Design Perspectives by Francois Dominic Lauree - 500.00
Cross-Platform Game Programming by Steven Goodwin - 600.00
24 Circus Display Fonts Cdrom and Book - 500.00
The Elegant Solution: Toyota's Formula for Mastering Innovation by Matthew E. May - 500.00
User Stories Applied for Agile Software Development by Mike Cohn - 500.00
Combustion 4 Fundamentals Courseware by Autodesk - 500.00
Animating Real-Time Game Characters by Paul Steed - 600.00
Tricks for Windows Game Programming Gurus 2nd ed by Andre Lamothe - 500.00
Agile Software Development with Scrum by Ken Schwaber - 500.00
Gui Bloopers 2.0 - 500.00
Break into the Game Industry: How to get a job making video games by Ernest Adams - 500.00

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