Montreal
IGDA-Montreal is here to serve the vibrant game development community in Montreal. As one of the IGDA's largest and most active chapters, we pride ourselves on our professional level presentations and variety of formats.
News / updates
Animation Masterclass with Disney Animation Legend Andreas Deja
Studio Technique will be holding an animation masterclass with Disney animation gegend Andreas Deja. The event will take place in June 2012. For information and registration, please visit www.studiotechniquemontreal.com/events/
Studio Technique is a studio for professional and amateur artists in the animation and video game industry, that specializes in artistic training.
DemoNight Bonkers!
A record-breaking 450+ members of the Montreal game community came to see the parade of awesome that was the DemoNight.


Jammed into the SAT for over 2hrs of demos from 17 Montreal-based studios and teams. The biggest of big console games were on display, like BioWare's Mass Effect 3, all the way to the other end of the spectrum with a showcase of the best games from the past weekend's Montreal Game Jam.
View the event announcement for a listing of the games demo'd. Video and photos to be posted soon.
January 31 - DemoNight!
When: Tuesday, January 31st - 6:30pm doors/food/drinks open | 7:30pm presentation begins
What: IGDA-Montreal DemoNight
Where: The SAT, 1201 St.Laurent
Why: Demos from local devs
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members
"DemoNight"
Montreal Game Jam: registration, info, judges needed
The Montreal instance of the IGDA's Global Game Jam is now officially open for registration. And, all the relevant schedule details and participation info have been posted to their site.
This event encourages participants from all over the world to create a video game prototype based on a theme over the course of a weekend. Everyone is welcome to participate, from industry veterans to students just starting to learn their craft.
Full details and registration via:
http://mtlgamejam.org/
Further, the organizers are still looking for an handful of judges to provide feedback on projects at the end of the Jam. Details for being a judge and to apply can be found on the right-hand side of the contact page: http://mtlgamejam.org/en/contact
Video: Duke Nukem Revival/Revelations
The video of the Randy Pitchford's Duke Nukem Forever presentation is now available via our Vimeo account.
Video: A Chat with Patrice Desilets
Appel à tous pour la prochaine soirée « DemoNight »
IGDA-Montréal lance un appel à tous pour recevoir des demos de jeux. Ces démos seront présentées dans le cadre de l’événement « DemoNight », qui se tiendra le 31 janvier 2012 à la SAT (Société des Arts Technologiques).
Les démos ou prototypes provenant autant des entreprises établies que des développeurs indépendants ou d’étudiants/amateurs sont les bienvenus.
Veuillez noter les règles de base suivantes :
DemoNight: Call for Demos
IGDA-Montreal is now making a call for game demos to be showcased at the "DemoNight" event set for January 31st at the SAT.
We are happy to accept game demos and prototypes from established game companies, indie developers and amateur/student efforts.
Please note the following basic rules:
- Must be an unreleased game
- Can be on any platform, as long as you bring the tech to demo it on
- Game must not be covered by NDA or restricted from public viewing
Also, priority will be given to those games in playable/interactive form (versus just a gameplay trailer or video).
Each game will be allocated a block of time (approx 10 minutes, depending on number of entries) to be demo'd and presented to the audience on the main stage.
Please email the chapter via montreal@igda.org your intention to demo your game. Your email should include the following:
Special Activity: Satosphere technology demo
Over the past year and a half, the Society for Arts & Technology (the usual venue for IGDA-Montreal presentation nights) has been under renovations and expansion. One of their major innovations has been the creation and installation of a 360-degree projection and audio dome they call the Satosphere. Among its amazing features, it can project real-time rendered 3D environments and games via a special camera stack in Unity.
Check these videos for a sneak peek:
Writers Guild of Canada Panel: "What Do I Want In My Contract?"
On February 6th, 2012, the Writers Guild of Canada is presenting a panel discussion at McGill on the topic, "What Do I Want In My Contract?" Moderated by Alex Epstein (who moderated the Storytelling in the Game Industry panel last January), it's aimed primarily at screenwriters, but game writers may be interested in learning what sort of rights motion picture and tv writers can negotiate for themselves, as well as hearing how agents and the WGC function.
A Chat with Patrice Désilets
By Salvador Garcia-Martinez
On November the 22nd, we had a very interesting presentation by Patrice Désilets. More than a presentation, it was an interactive discussion with the audience. Patrice shared his background, his experience as a game maker, his experience while taking his year off, and also answered all types of questions from the audience.

December 8 - 3December & Electronic Theater Event at Autodesk
What: Autodesk 3December 2011 & Electronic Theatre with Siggraph Montreal
When: Thursday, December 8th, 2011/ Registration 5:00pm - 6:00pm / 3December Presentations 6:00pm - 8:00pm / Electronic Theatre & Cocktails 8:00pm - 10:00pm
November 22 - A Chat with Pat: y'é mardi, on jase
When: Tuesday, November 22nd - 6:30pm doors/food/drinks open | 7:30pm presentation begins
What: IGDA-Montreal Presentation Night
Where: The SAT, 1201 St.Laurent
Why: A discussion with Patrice Désilets
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members
Media Literacy Week Event: Cyber-Ethics - Does the video game industry have a role to play in fostering a better digital citizenship?
On November 8, join the Entertainment Software Association of Canada (ESAC) and the International Game Developers Association (IGDA) – Montreal Chapter for a discussion entitled Cyber-ethics – Does the video game industry have a role to play in fostering a better digital citizenship?
Part of Media Awareness Network’s (MNet) Media Literacy Week, leading academics and senior members of the Montreal games industry will discuss this topic of pressing relevance. Refreshments will be served following the discussion.
November 8, 2011
7pm-9pm
Société des Arts Technologiques (SAT)
1201, Boulevard Saint-Laurent
Roundtable Discussion Notes: Indie Funding, Production Methods, Backend Tech + Play Testing
In October 2011, IGDA-Montreal hosted the first roundtable discussion night of the season, with topics focused on funding, production methods, online tech and play testing.
About 80 local developers showed up to share and learn with their peers. The notes from the discussions are now available for download (150kb RTF file).
Talent Awards: nominees announced, banquet ceremony tickets on sale
The five finalists in each category of the Talent Awards were recently announced and listed online. Montrealers are well represented by the jury's final selections. Note, the Hall of Fame inductees will only be announced at the ceremony itself. Good luck to everyone!
Come celebrate the inaugural Talent Awards at the banquet ceremony on November 2nd at the Hilton Bonaventure (following the closing keynote of the Montreal Game Summit). Individual tickets, or complete tables are available. Check the Talent Awards banquet flyer for details and register online.
Montreal-Python User Group: Python in video games
The Montréal-Python user group is marking the end of the terrace season by having a meeting on something that you can do indoors: play video games. Their meeting on Monday the 24th is going to be on how Python is used in video games. The rumor has it that there will be some free beer at Benelux after the event.
SAT mounts first show in SATOSPHÈRE
Following a year and more of renovation, the Society for Arts and Technology (SAT) invites all Montrealers and to attend INTERIEUR, kondition pluriel, a world premiere that will be held on October 13 to 15.
Duke Nukem Forever: This Time, It's Personal
by Stephen Wark
David Cage's Keynote at Concordia
Quantic Dreams' David Cage gave the keynote at the “Experiencing Stories with/in Digital Games” Colloquium, which was hosted at Concordia as part of Entretiens Jacques Cartier 2011. Some impressions of the event are shared via the TAG blog, and the keynote presentation along with 1hr+ of audience Q&A with David is available via Youtube.
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