Montreal

IGDA-Montreal is here to serve the vibrant game development community in Montreal. As one of the IGDA's largest and most active chapters, we pride ourselves on our professional level presentations and variety of formats.

News / updates

Agile Architecture and Design (SOLID/PPP) with Robert C. Martin in Montreal

Don't miss this unique chance to train with the one and only Robert C. Martin (Uncle Bob). On November 4 and 5, Mr. Martin will teach his Agile Architecture class for the very first time in Montreal. It's an incredible opportunity for you to broaden your skills and learn new techniques to make your software architecture more stable and flexible over time.

IGDA members can benefit from a 10% discount by using code "IGDASOLID933" when registering.

Video: Prototyping with Simon Darveau

The video of the prototyping presentation by Spearhead's Simon Darveau is now available via our Vimeo account.

May 21 - Bringing Mobile/Social Games to Life: Making the Transition to Live-Ops

Event Details

When: Tuesday, May 21st - 6:30pm doors/food/drinks open | 7:30pm presentation begins
What: IGDA-Montreal Presentation Night
Where: The SAT, 1201 St.Laurent
Why: Playdom's Tamir Nadav on mobile/social development
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

Presentation

"Bringing Mobile/Social Games to Life: Making the Transition to Live-Ops"

When: 
2013/05/21 - 18:30 - 22:00

Games for Change Festival (June 17-19, New York City)

The initial line-up for the 10th Anniversary Games for Change Festival has just gone online here: www.gamesforchange.org/festival2013/.
 
For IGDA members, use promotional code (igda) for a 10% discount on tickets.
 
Reflecting on the history and future of games for social change, thought leaders from the games industry will present daily mini-keynotes (30 minutes each). Confirmed so far are award-winning game designers Brenda Romero and Jesse Schell, and editor and journalist Leigh Alexander.
 
The Program and Speakers sections of the website will be updated with additional talks and panels in the following weeks.
 
Sex Etc.

Report: Prototype: A Developer's Best Friend

By Salvador Garcia-Martinez

On April 24, we had a very interesting and motivating presentation by Simon Darveau, creative director of Spearhead Games and previously working extensively on the Assassin's Creed franchise and other games at Ubisoft. The main goal of this presentation was to introduce the audience to the integration of effective prototyping during the game’s development process.

Simon started talking about his experience prototyping games, kindly shared a number of tips to integrate prototyping in the game development process, and finally answered some questions from the audience.

Roundtable Notes: Tech, Marketing, Management, Jamming

In March 2013, IGDA-Montreal hosted the second roundtable discussion night of the season, with topics focused on indie challenge: tech, marketing, team management, and jamming.

About 80 local developers showed up to share and learn with their peers. The notes from the discussions are now available for download (82kb RTF file).

Ottawa International Game Conference member discount

Did you know there's an awesome and rapidly-growing conference at a 2 hour drive from Montreal? Check out the Ottawa International Game Conference, May 29-31.

Also did you know that IGDA members get a 20% discount? Use code "GAMEONOTTAWA" to claim your discount when registering.

WARREN SPECTOR, JOHN ROMERO, BRENDA ROMERO to speak at 1st international conference on the history of video games

The International Conference on the History of Game is the first event dedicated in its entirety to the ongoing research on the history of games in all its shapes.

Montreal Game Industry Stats

The study in 2012 on the electronic game industry, unveiled today by TECHNOCompétences illustrates that the sector should experience a growth rate between 5% to 10% for 2013. Despite several announcements of layoffs and closures of studios in 2012, the industry experienced a spectacular growth rate of 9%.

Read the press release: http://www.technocompetences.qc.ca/actualite/etude_jeu_2012

Read the study: http://www.technocompetences.qc.ca/etudes/jeu/2012

April 23 - Prototype: A Developer's Best Friend

Event Details

When: Tuesday, April 23rd - 6:30pm doors/food/drinks open | 7:30pm presentation begins
What: IGDA-Montreal Presentation Night
Where: The SAT, 1201 St.Laurent
Why: Simon Darveau on keys to prototyping
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

Presentation

"Prototype: A Developer's Best Friend"

When: 
2013/04/23 - 18:30 - 22:00

Shifting the Balance: Creating Multiplayer in Tomb Raider

by Stephen Wark

Crowdfund Night

The Seeding Factory is hosting a crowdfunding night on Thursday, March 21st. Special guest will be John Vaskis, Indiegogo's gaming speciast. Crowdfund Night is a must attend event if you want to learn and share about the crowdfunding revolution. Industry experts and successful crowdfunders will share hands-on advice on how to prepare and manage a crowdfunding campaign to kickstart your project.

Autodesk Unfold Event

On March 27th, Autodesk is presenting The Unfold Event where you can catch an exclusive behind-the-scenes look at a thrilling new project, see live Autodesk 2014 workflow demonstrations, and the heated State of the Industry panel where experts will debate the future of the 3D industry. Drinks and snacks will be provided. Must register.

March 19 - Roundtable Discussion Night: Tech, Marketing, Management, and Mods

When: Tuesday, March 19th - 7pm doors open, 7:30-9pm roundtables, then bar...
What: IGDA-Montreal Roundtable Discussions Night
Where: Holiday Inn Midtown "La Plaza" - 420 Sherbrooke West
Why: Four in-depth roundtable discussions
Who: All game developers, and those related to the game industry
Entry: free, but must RSVP - priority for IGDA members (see below)

When: 
2013/03/19 - 19:00 - 21:00

Community Management Masterclass

TechnoCompetences is hosting a masterclass on "Community Management and Customer Engagement for Online and Social Games" by Stephanie Bayer of PopCap Games. It is a full-day course on May 31st. Check out the full details via the class PDF.

Video: Tomb Raider Multiplayer - Surviving Together

The video of the Tomb Raider presentation on mutiplayer mode design and development is now available via our Vimeo account.

Video: DemoNight! 2013

The video of 2013 DemoNight! with all 14 game demo presentations is now available via our Vimeo account.

February 13 - Tomb Raider Multiplayer: Surviving Together

Event Details

When: Wednesday, February 13th - 6:30pm doors/food/drinks open | 7:30pm presentation begins
What: IGDA-Montreal Presentation Night
Where: The SAT, 1201 St.Laurent
Why: Inside look at developing Tomb Raider multiplayer
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

Presentation

"Tomb Raider Multiplayer: Surviving Together"

When: 
2013/02/13 - 18:30 - 22:00

DemoNight 2013 Awesomeness

Over 400 local developers showed up at the SAT to check out the latest and greatest from 14 studios in Montreal. Teams had 7 minutes each to show off their work-in-progress games. It was a diverse mix from solo labors of love all the way up to massive AAA productions. Aside from each project being interesting in its own right, that spread of styles, genres, and scale is made the night especially interesting.

There were several post-even write-ups (that are much better than this one Wink

January 22nd - DemoNight!

Event Details

When: Tuesday, January 22nd - 6:30pm doors/food/drinks open | 7:30pm presentation begins
What: IGDA-Montreal DemoNight, plus special guest OUYA
Where: The SAT, 1201 St.Laurent
Why: Demos from local devs
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

Presentation

"DemoNight"

When: 
2013/01/22 - 18:30 - 22:00
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