Montreal

IGDA-Montreal is here to serve the vibrant game development community in Montreal. As one of the IGDA's largest and most active chapters, we pride ourselves on our professional level presentations and variety of formats.

News / updates

Video: Design Debates

The "design debates" were a fresh format putting developers under critique by their peers. We captured three separate videos of the three games up for discussion.

Assassin's Creed II

Is Dante rolling—or laughing—in his grave?

By Andrew Kozloski

DESIGN DEBATES: Dragon Age: Origins/Rock Band iPhone/Assassin’s Creed II

By Julia Pung

On January 27th, IGDA members headed out to the SAT to participate in the first meting of 2010. The new format for the meeting was a “design debate” with game developers facing off against a panel of peer reviewers. While the reviews were mostly positive, the evening did present an interesting opportunity for game developers to respond directly to critiques from industry professionals.

le 24 fév. - Adaptation infernale : Dante’s Inferno

Détails

Quand : Mercredi, 24 février @ 19 h
Quoi : Soirée de présentation de l’IGDA-Montréal
Où : Le SAT, 1195 St.Laurent

When: 
2010/02/24 19:00 - 22:00

February 24th - "Burn Baby, Burn: Adapting Dante's Inferno"

Event Details

When: Wednesday, February 24th @ 7:00pm
What: IGDA-Montreal Presentation Night
Where: The SAT, 1195 St.Laurent
Why: Jonathan Knight discussing adaption of Dante's Inferno
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

When: 
2010/02/24 19:00 - 22:00

Video: "Wet: The Soap Opera"

Here's the complete video recording of Stephane Roy's November presentation on the production of Wet at A2M. Enjoy!

Hit the "read more" jump to get at the embedded video...

January 27th - Design Debates: Assassin's Creed 2 / Dragon Age / iPhone RockBand

Event Detail

When: Wednesday, January 27th @ 7:00pm
What: IGDA-Montreal Presentation Night
Where: The SAT, 1195 St.Laurent
Why: Game criticism and debates
Who: All game developers, and those related to the game industry
Entry: free for IGDA members; $5 for non-members

Presentation

When: 
2010/01/27 19:00 - 22:00

Studio Technique now open

Studio Technique is new an artistic training school founded by feature film animator Samantha Youssef. The studio launches its first session of classes open to the public in February 2010, but is already providing artistic training to some of Montreal's top gaming studios. The focus of the school is to provide a solid foundation in artistic techniques that is directed toward industry oriented artists.

GameArtisans.org opening a Gallery Lounge in Montreal

A note from the owner of a gaming art gallery opening locally:

New book about Qubec gaming industry

The Montreal Gazette has reviewed a recently released book that's all about the Quebec video game industry. It features interviews with studio heads and other people in the industry, including Jason Della Rocca. On the negative side, it does point out some missing content that should have been included if the authors had intended the book to be a complete compendium on the topic.

THQ opening a studio in Montreal

According to this Develop article, THQ will soon be opening a studio in Montreal, hiring at least 400 people. They have said they expect it to become their largest studio.

Le feuilleton WET

par Pierre Boudreau

Getting WET

by Pierre Boudreau

Game Café - Les jeux et les médias sociaux

par Max Nichols

Game Café - Games and Social media

by Max Nichols

For our October meeting, IGDA members met for a Gamecafé night at Hurley’s Irish Pub, to discuss the intersection of games and social media. The Gamecafé meeting format involves intimate discussions about a topic in a casual setting – dinner, in this case. Many of us arrived an hour before the discussions officially began to grab some food, catch up with friends and meet new people.

Autodesk invites you to their 3December event

Here's some info provided by Autodesk about an upcoming event.

Autodesk presents 3December™, the world's only annual, global celebration of 3D computer graphics and the artists who create them. Once again, thousands of artists around the world will celebrate 3D CG. Join us online or in Montreal for a sip from the vine and delicious nibbles as we celebrate 3D!

3December Event in Montreal
Thursday, December 3rd 2009
Marché Bonsecours, Ballroom
350 St-Paul East, Old Montreal
6 p.m. – 10:30 p.m.

Child's Play Charity 2009 drive begins!

The Penny-Arcade charity, Child's Play, is an annual drive to raise money and gifts for children who are in the hospital for the holidays. The Montreal IGDA chapter had a hand in getting Montreal on Child's Play map. You can give gifts through Child's Play directly to the Montreal Children's Hospital through their Amazon wishlist.

Develop does a feature on Canada, starting with Quebec

For the next 3 weeks, Develop will be featuring articles on the gaming industry in Canada. Today, they started by taking a look at Quebec with a volley of several articles:

Don’t miss out on MIGS 2009!

A note from SIJM/MIGS about the upcoming conference:

Don’t miss out on MIGS 2009!
Montreal Hilton Bonaventure Hotel
November 16 and 17

Our advisory board coordinator Jason Della Rocca (Perimeter Partners) suggests you don’t miss out on the following conferences:

From the New School, Heather Chaplin: “Guy Culture”,
“Heather kicked up a firestorm of debate from her 5-minute rant at GDC. Now she’ll have a full hour to kick our butts!”

From Tiger Style, Randy Smith: “How to Make Games that Aren’t Fun”,