Season Recap (videos, reports, photos, etc)
Welcome to the 2010-11 Season Recap for IGDA-Montreal. Below is a list of all the activities we hosted over the past season, with links to videos, photos, summary reports and notes, etc. We had a great year, with many new faces. Big thanks to everyone who participated - and encouraged their colleagues to get off their butts and dive into our vibrant community.
In addition to all the awesome IGDA action, we also saw the first Global Game Jam happening in Montreal, along with other fun stuff like the Prince of Arcade indie showcase during MIGS and the return of Video Games Live.
We're hard at work to ensure we keep you as engaged this coming season (which restarts in September 
Enjoy the summer!
** Meeting Recaps **
Here what's we did last season, with links to the summary reports, photos and videos:
- September: "Controlled Rage" Production, Design and Tech Challenges
of Revolutionizing the FPS - October: Roundtable Discussions: Tech, Art, Design + Production
- November: "Hands Free" Developing and adapting ideas for Kinect (video)
- January: 10 Year Anniversary Panel (video)
- February: Developing Dead Space 2, Collaboratively (video)
- March: Roundtable Discussions: Biz, Art, Design + Production
- April: "Social Tsunami” Talking Games-As-a-Service with Playfish (video)
- May: The Making of Disney's Epic Mickey with Warren Spector (video)
- June: Summer Social at Cafe des Eclusiers
** Social Network/Media Shortcuts **
If you want to shortcut to our various outposts on the social web, check out...
** Thanks!!! **
A big thanks to all the IGDA-Montreal volunteers. From the advisory board that helps to plan the season, to our photographers and video loggers and report writers, to the patient folks working the welcoming desk or moderating roundtables. We are extremely lucky to have such a great team of volunteers making IGDA-Montreal what it is.
And, an extra big thanks to all of our sponsors! As a zero-budget non-profit, it is not an exaggeration to say that all of the above would not have happened without their support. Seriously. (Oh, a special shout-out to Autodesk for hosting several events while the SAT was still under renovation.)
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